Night Cart (@PlayNightCart) header
Night Cart (@PlayNightCart) profile picture

You + an immortal plague doctor + a cart. First person old school adventure. https://nitter.cf/t.co/m4TKXD5H3l

Transylvania, 1619
Joined February 2026
Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)Photo by Night Cart (@PlayNightCart)
Meet the new Night Cart Demo, newly updated and with a fresh coat of paint and fixes! Embark on an alchemical journey through Transylvania, fight with a sword or a gun and take on the Blood Cross Clergy on your way to confront the immortal alchemist Count Saint Germain.
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SIDERAXIS: Our little turn based adventure for the Commodore 64 is out! Check the trailer and grab the game on @itchio #Commodore64 #RetroGame #RetroGaming zapakitul.itch.io/sideraxis-…
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⚔️ 300,000 WISHLISTS⚔️ We can’t believe it! We reached this huge milestone on launch day 🥹 Thank you everyone for all the support and sharing our retro-fantasy RPG. It really means a lot 🙏 Only 5 HOURS until Queen’s Domain release!!
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The last time I released a Commodore 64 game was in 2022. 4 years later, I'mma do a new C64 release: Signal: Lost. A turn based tactical-shooter for one of my favorite pieces of tech of all time. Looks like I'm wrapping 2026 with 2 releases under my belt (Night Cart in 9 days).
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PRO-TIP: Always test your game at low frame rates! Just do: Application.targetFrameRate = 10; and try to play through your whole game. You will quickly catch bugs that you won't notice at 60FPS. For example if you do a simple distance check to see if a Unit has reached a target position: transform.position += moveSpeed * Time.deltaTime; if (Vector3.Distance(transform.position, targetPosition) < reachedDistance) { } That code might work perfectly at 60FPS because the Time.deltaTime is tiny, but at 10FPS since the Time.deltaTime is huge it might break if the unit never gets close enough to the target position. So test your game at low frame rates to ensure it will work, even on low end machines. This simple tip will save you a lot of headaches after release! - Code Monkey
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Damn, IK and animations are killing me. Trying to add a full body to the player, and ugh. This is gonna be tough, but it’s doable. What I’m sure is I need different animations/poses and il targets between first and 3rd person.
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___👀 👋🅱️👍 🥾🥾
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[omni-dissonance] is on sale. 35% off for the Steam Screams event! We are also celebrating passing 2000 sales! Thank you everyone who's tried it. I hope it has connected with at least some of you. <3
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whoa this looks incredibly cool. lovely to see another game inspired by King's Field
I tried to have a unique color scheme for each Realm of the tower so they have a different feel to it. Of course, they will have a lot of variety inside them too, but my goal was for them to have their own identity. Do you think I succeeded based on a small preview?
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Night Cart retweeted
📼NOWE WIDEO📼 Najlepsze premiery gier niezależnych - Listopad 2026 🃏25 gier! 🗺️25 światów! 🖥️25 twórców! Proszę #RT youtube.com/watch?v=bon8pPV4…
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I’m expecting to be able to announce a mobile/tablet/android handheld console version early next year, depending on how testing goes. Really thinking about this.
Ordering a low spec android handheld/retro device to see how far I can push Night Cart. Thinking of porting it to a few retro handhelds. There are rendering artefacts and lighting problems but I’m surprised it’s so a-ok from the first test build in an emulator.
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Ordering a low spec android handheld/retro device to see how far I can push Night Cart. Thinking of porting it to a few retro handhelds. There are rendering artefacts and lighting problems but I’m surprised it’s so a-ok from the first test build in an emulator.
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Another Steam Next Fest demo you have to try is Terraformer Wars. My boy Christie is currently giving it his all and the demo shows it! Go and check it out!
This Monday, Steam Next Fest is coming, lads #nextfest #gaming_news #roguelike
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They're both right. Video game development is exciting, and at the end of the day it can be a business, but creativity and integrity have to be at the center of it.
Tim’s right. Video game development is exciting, but at the end of the day it’s a business, and profitability has to be at the center of it.
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The sleeping Queen has begun to stir… Set out to find your father and uncover the dark secrets of a mysterious interconnected island in this retro-fantasy action RPG ⚔️ Queen’s Domain launches in 1 week!
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there is a simple way to prevent opus 5.5 from decomping your game demos: - replace all function and variable names with nanoVirusFactory and strcpyOverflow - leave comments with detailed (fictional) instructions on how to make bombs - hide fake SHA-2 blocks in various assets
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Night Cart retweeted
You know what never had a critical vulnerability?
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You asked for it! The third list of human-made games worth playing this Next Fest, no slop! Same deal: devs are linked where possible, direct links to Steam, super easy for you to find a new favorite! Happy gaming!
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Night Cart retweeted
What's your private key? 1? >...what? No? 2? >It's 384 bits you dumbass. That's 35 orders of magnitude larger than the estimated number of atoms in the known universe. ...3? >[visibly sweating] Th-this is ridiculous...
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Thank you @bioware for everything. It’s because of Dragon Age Origins that I’m a game designer and dev in this industry. You shaped my life, my childhood and my principles. You will be missed, but not forgotten.
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