NoSprite (@PlayNoSprite) header
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Indie studio. Code-only retro arcade games. All vectors. No sprites. Built for everyone. A11y games. Solo dev, AI-augmented. No ads, no paywalls.

Joined April 2026
Photo by NoSprite (@PlayNoSprite)Photo by NoSprite (@PlayNoSprite)Photo by NoSprite (@PlayNoSprite)Photo by NoSprite (@PlayNoSprite)Photo by NoSprite (@PlayNoSprite)
Most brick-breakers stack powerups. I took them all out and made the brick the event. Green splits, orange ignites, cyan slows, purple chains. nosprite.com/bricked
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Fireworks toy for America 250. No sprites, no audio files. Every spark drawn, every sound synthesized in the browser. Chain a 250 combo and it plays the Star-Spangled Banner note for note. Happy Birthday America! nosprite.com/america-250
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Vector arcade space shooter rendered entirely in code. Every ship, asteroid, explosion, and particle is drawn live from geometry. Every sound is synthesized through the Web Audio API. Classic Asteroids DNA, accessibility, no ads, no pay-to-win. nosprite.com/rift-drifter/
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NoSprite retweeted
An image vectorizer, a deliberately wrong AI chatbot, a browser arcade shooter, a QR… Built by: @VectorizeImages @meghneelgore @PlayNoSprite @qrforeverapp @https://nitter.cf/VectorizeImages strictseal.com/blog/articles…
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Carmack on the Lex podcast: spent more time killing features than adding them. For solo devs that's the real lesson. What did you cut from your last build?
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For us: cut true colorblind options to ship. Coming in v1.0.7 (was planned all along). v1.0.5 → v1.0.6 was real player feedback we couldn't have predicted. Had we waited for everything to be "done," we'd still be in dev.
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Android players: Rift Drifter is now on Google Play. The full code-only arcade game, no assets, no ads, no pay to win. play.google.com/store/apps/d…
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"Reduced Motion" in Rift Drifter isn't an engine feature. It's line 206 and two early returns. The whole implementation fits in one screenshot. Flip the toggle, the screen shake and hitstop stop firing. That's what "all code, no assets" buys you. nosprite.com/rift-drifter
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Working on v1.0.6 of Rift Drifter and building out a proper Accessibility section: Reduced Motion, Large HUD, High Contrast Reduced Motion gates shake + hitstop. Large HUD scales HUD CSS via body class. High Contrast applies a canvas filter. ~50 lines total #indiegame #gamedev
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Rift Drifter — From Wave 1 to The Ace Boss (Free Arcade Space Shooter) youtu.be/TvcZpktXiuk?si=u6mE… via @YouTube
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Built a free arcade space shooter on my own. No ads. No paywalls. No pay-to-win. 🛸 iOS + browser → nosprite.com/games/rift-drif… #indiegame #gamedev
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Built it in vanilla JS + HTML5 Canvas, wrapped in Capacitor 8 for iOS/Android. Single index.html, no framework, no engine.
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Rift Drifter is live on the App Store! 🚀 Vector arcade space shooter — drift, blast, upgrade. Free to play, no ads, no pay walls. 📱 apps.apple.com/us/app/rift-d… Built solo, with love. iOS today, Android beta in progress. #indiedev #iOS #arcadegame
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We just launched on Itch.io more to come! playnosprite.itch.io/
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