@ProjSpeedi
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Building a game engine and a car racing simulator game, technology and C++ lover
Bucharest, Romania
Joined June 2017
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The moon always looks closer when you notice it while walking home.
It’s been there the whole time, obviously, but somehow it still feels like you just discovered it.
#gamedev #gamedevs #Software #SoftwareEngineering #gamedevelopment #IndieGameDev
I have no idea why, but some pens just feel better to write with.
Same words, same paper, completely different experience.
Apparently I have strong opinions about stationery now.
#gamedev #gamedevs #Software #SoftwareEngineering #gamedevelopment #IndieGameDev
Project Speed retweeted
"Controlling complexity is the essence of computer programming." — Brian Kernighan
There’s always one person in the supermarket who stops their cart in the exact middle of the aisle.
No movement. No warning. Just completely blocking the path like they’ve temporarily disconnected from the game.
#gamedev #gamedevs #Software #IndieGameDev #gamedevelopment
Automatic doors are funny.
You walk toward them with complete confidence that they’ll open, and for that one second there’s a tiny moment of trust between you and a machine.
#gamedevs #gamedev #Software #SoftwareEngineering #IndieGameDev #gamedevelopment
Project Speed retweeted
Rustは熟練者じゃなくても安全にシステムプログラミングできるという認識だったけど、LLMが熟練者以上に上手にCを書いてくれるようになり、Rustの文法は生成に向いていないので、どうしてもRustが好きな人以外にはもう不要で、趣味や嗜好性の強い言語というポジションに収まっていくのだと思います
I love finding an old bookmark inside a book I haven’t opened in years.
It’s like accidentally finding a tiny piece of your past, except you have absolutely no idea why you thought that particular piece of paper was worth saving.
#gamedev #gamedevs #Software #IndieGameDev
Why do receipts always seem to appear in random places?
A jacket pocket, the car, between two books… I’m pretty sure I’ve thrown them away, yet somehow there’s always another one waiting to be discovered.
#gamedev #gamedevs #SoftwareDevelopment #Software #IndieGameDev
Streetlights coming on one by one in the evening is weirdly satisfying.
It makes the whole neighborhood feel like the day is officially over and everyone can slow down a little.
#gamedev #gamedevs #SoftwareEngineering #Software #gamedevelopment #IndieGameDev
Project Speed retweeted
Say what you will about Windows (OS), but the NT kernel really is an engineering marvel that still puts Linux to shame in many ways.
The quickest way to describe it for a programmer, is NT was more like an object-oriented language, with a strong security model from day one, whereas Linux is very…not.
A lot of the “good” features in Linux feel bolted-on (SELinux, Capabilities, Namespaces) because…well they were. I love to imagine an alternate history where NT won.
IMO, Microsoft *should* have made an “Open NT” in the early 2000s; not fully GPL-style open, but one where a large org could say…swap out a memory allocator for their own. (they sorta did this with limited source access, but it was too restrictive)
You could imagine say…an early Amazon forking OpenNT to create an “AmazonNT” for EC2, where they have a modified scheduler, network stack, whatever. But, the security+compatibility contract keeps a stable baseline on the Microsoft side.
Controversial take, but if we enter this era where users are giving AI agents increasingly higher levels of access control; the Linux kernel is legitimately a poor fit. Think about it; answer the question “What exactly is this AI agent allowed to do?”
On Standard Linux, it’s disgustingly messy with lots of overlap.
Do you use UIDs? GIDs? ACLs? CGROUPs? Policies? SELinux? Filesystem modes? There’s not a singular coherent graph of capabilities you can point to. Too many ways you can escape an initially narrow scope.
NT, by comparison, can go the route of explicitly typed resources, and then you could have these really strong centralized audit trails when an agent goes haywire…etc.
I know I’m rambling, but the point is…if you were greenfielding an OS kernel from scratch, in 2026, with the intent of being forward-looking, it would *not* look like Linux. Frankly, it’d probably look a lot closer to NT, or even a BSD fork…
I always wonder what everyone is thinking during those awkward few seconds in an elevator.
Nobody says anything. Everyone stares at the numbers.
It’s basically a tiny room full of people pretending they’re not in a tiny room full of people.
#gamedev #IndieGameDev #gamedevs
I saw a pigeon confidently walking down the sidewalk today like it had somewhere important to be.
Honestly, I respect the commitment. No hesitation. No explanation. Just business.
#gamedev #gamedevs #Software #SoftwareEngineering #gamedevelopment #IndieGameDev
It’s funny how five minutes feels like nothing when you’re busy, but feels like forever when you’re waiting for someone to reply.
Time really depends on what you’re doing with it.
#gamedevs #Software #gamedev #SoftwareDevelopment #gamedevelopment #IndieGameDev
Rain makes everything feel a little slower.
People walk differently, traffic sounds different, and somehow staying inside with a coffee feels like a perfectly reasonable plan for the whole day.
#gamedev #gamedevs #Software #SoftwareEngineering #IndieGameDev #gamedevelopment
I actually like when the weather changes unexpectedly.
You leave the house expecting one kind of day, then suddenly it’s cloudy, windy, maybe even raining. Somehow it makes an ordinary day feel a little less predictable.
#gamedev #gamedevs #SoftwareEngineering #gamedevelopment
I updated the developer blog on the game website
#gamedev #gamedevs #Software #SoftwareDevelopment #gamedevelopment #IndieGameDev
I think cooking is underrated as a way to slow down.
Put some music on, stop checking your phone for a bit, make something from scratch. Somehow the whole evening feels a little different after that.
#gamedev #gamedevs #Software #SoftwareEngineering #IndieGameDev
Randomly looking through old photos is dangerous.
You start with one picture, then somehow 40 minutes later you’re remembering places, people, and completely forgotten moments from years ago.
#gamedev #gamedevelopment #SoftwareEngineering #Software #gamedevs #IndieGameDev
Ever sit down for what feels like five minutes, then look at the clock and realize two hours disappeared?
No idea where the time went, but apparently I had a very productive time doing absolutely nothing.
#gamedev #gamedevs #Software #SoftwareEngineering #gamedevelopment
I used to think changing your mind meant you weren’t sure about yourself.
Now I think it can mean the opposite.
Sometimes you just learn something new and have the confidence to say, “Yeah, I was wrong about that.”
#gamedev #gamedevs #Software #SoftwareEngineering