You ever look at all the amazing things people can do, and wonder... "What the hell am I doing here?" No direction, no start, ending coming, so what do you do with yourself?
#Prosper $PSPR retweeted
Want to get your hands on an original copy of The Elder Scrolls II: Daggerfall? Now's your chance!
To celebrate Daggerfall's recent 30th Anniversary, we're giving one lucky winner the original game along with a poster illustrated by @samdunn of @PosterPosse. Follow and repost to enter, and a winner will be messaged in a week!
Full rules: beth.games/4juTbWz
#Prosper $PSPR retweeted
Share game objects with other developers in seconds using .gdo.
Package an object and all its assets into a single file, send it anywhere, import it directly into another project, or publish it to the asset store.
#ThreeVJSStudio is really coming along! I have finally gotten my shaders right! Have you ever wanted to walk through a #pixelart scene you thought was beautiful... well... check out this #shader. It can do multiple resolution pixel art, different width outline silhouettes, and even has a #Gameboy mode. Everything is a 3D model, turned into #pixel #art. I have yet to try actual 2D pixel art in it🤣Just a demo scene with a few batched models. Let me know what you guys think. I am hoping to make this my permanent job. #hireme
#indiedev #gamedev #threejs #Vite
Im realizing, I do not like deployments, GIT, GitHub, Supabase, databases, ectt...... like WHOA, what do we need all this extra jizzle for?
I have made a mockup, to display the power of my engine. Would you play a game that looked like this, all in your browser, with realistic water sims NO PHYSICS?! I am making the impossible possible.
#Prosper $PSPR retweeted
Day 172 making my own TES until TES 6 comes out.
Testing_Physics2.0_Magic_interactions_&_throwing
I made some new prop sprites and added the chicken-grabbing mechanic, as someone requested.
#elderscrolls #indiegamedev #daggerfall #pixelart
#Prosper $PSPR retweeted
You asked how big the world is. 🌍 Here's the real scale of Burdock 2's map. #IndieGameDev #UE5 #SoloDev #Burdock2 #leveldesign
I have been creating #GameEngines. I am designing my own studio to create low-poly games, using #threejs + #Vite. I am so proud of the progress so far, it is really coming along. I will be launching my own company using my own tools. This is ThreeVJS Studio. The engine behind the whole thing is ThreeVJS Engine, it is extremely powerful, lightweight, robust, and runs entirely in your BROWSER! Export packages include standalone .html, and a CrazyGames wrapper so far. I am hoping to bring soul back to the gaming world, been a gamer since the '90s myself.
Please leave me some feedback.
#indiedev #ThreeVJSStudio #ThreeVJSEngine #gamedev
I recently received a free copy of Volgarr the Viking: Warrior Road. I have been playing a few days, so I decided to make a short video on its gameplay. I am not paid nor sponsored.
The original Volgarr the Viking and Volgarr the Viking II out on Steam now.
Check out crazyvikingstudios.com and follow @VOLGARR for updates.
#Prosper $PSPR retweeted
We finally decided on how to replace the NPC sprites in Ultima VII Revisited...and first attempts look pretty good, if I do say so! Thanks to 1Crash007 and UrAnt for their work on this!
#Prosper $PSPR retweeted
The Eat Meat Games website is finally live 🥩🎮
eatmeatgames.com
It’s still evolving, but the foundation is there.
I’d really love your feedback, what works, what doesn’t, what you’d like to see next.
Sharp Flint has a home now. 🪨🔥
#indiedev #gamedev #indiegame #SharpFlint
An idea I had for a gameplay loop, everyone liked bouncing balloons, pretending the floor was lava, when we were kids. Here is a game on that concept, keep the balloons off the grass, each balloon takes the number of hits to pop, earn a point when you pop one, every 3 bounces spawns a new balloon, balloon to balloon bounce does NOT increase the spawn counter, allowing you to clear big groups without spawning tons more. Starts slow, but gets hard, let's see how far you can get.
Not a finished product, just a demo loop, very simple.
gd.games/yourcryptoexpert/bb…
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We do not tolerate fraudulent behavior on X -- and will act forcefully to protect our platform and the earnings of genuine creators.
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