My babies 🥺
Airspace Patrol Routine Investigation Records | The Beckford Street Anomaly
"Ehn nu, ne-nah ehn. (You see this? These folks out here are rocking all kinds of wild outfits again.)"
"Eh nu neh, ne nah ehn-neh... (Strange... Why do humans always seem to collectively glitch out around this period?)"
"Ehn na, ehn nu... Eh ne nah? Neh nu?! (Wait, that thing that just ran by... wasn't that a super dangerous Ethereal?! Why do I have this sudden urge to salute it?!)"
Crazy how a year ago we was clearing Deadly Assault with only A rank agents while using B rank wengines bro 😭 Maybe, Just maybe its still doable but I doubt it 🤔
They stopped the co-op mode in ZZZ because Me, @k0seoh , and @DingleBobTV were too powerful
Saf can make better ragebait than this brochacho 😭 Its been a year and you still cant get creative with your narratives, and ragebaits? 😮💨
3-star'd your new DA on the 3rd time I've ever played this team, on the 5th time facing the boss.
ZZZ is an absurdly easy game when you realize its "challenging endgame" is just a giant gimmick: parry slop, which is enhanced even further by "chain-parries" which require you to mash space bar when the prompt appears on the screen, making an already button-mashy game even mashier.
Oh, and don't forget to pull the latest void hunter or you just won't have the DPS to clear.
And before you cry about the score only being 21k, I literally still do not know how to play Remielle or Velina properly, and they're both on 4-star W-Engines.
I also dog-walked your shiyu defense too on the 1st time I ever played Jane/Velina/Remielle as well.
ZZZ players. Your game is easy. I've proven it. Let's stop pretending this game is the pinnacle of difficulty unless you're trying to push for obscene scores that don't even matter for rewards, and if you're pushing for 65k, wait until you find out how quickswap in Wuthering Waves works.
It's harder than whatever you're doing in this baby game.
Not just UCC, its fucking legs too man and thats literally the boss gimmick but you can barely destroy it cause it also scales with the boss HP. I'd rather fight Typhon than UCC
is it Zomb-
"ADDED HIGH DIFFICULTY PMC..."
NO PLEASE. PLEASE NOOOOOOOOOOOOOOOOOO. NOT THE AIMBOT
We have started the installation of update 1.3.0.0 for #EscapefromTarkov.
The installation will take between 5 and 7 hours, but may be extended if required. The game will be unavailable during this time.
Changes:
● New Halloween in-game event;
● Switched the in-game weather season to fall;
● Changed the colliders of certain items in the Currency and Valuables categories to make them easier to find and pick up during raids;
● Added high-difficulty PMC bots to PvE Zone. They can spawn on high-level locations;
● Added new Hideout customization sets to the Expansion Hub:
● Your Own Celestial Empire;
● Once Upon a Time in Tarkov.
Other themed Hideout customization options will become available in upcoming updates.
Balance changes:
● Adjusted the leveling mechanics for the Metabolism skill. Skill progression is now calculated based on the amount of energy or hydration restored;
● Significantly increased the leveling speed of all skills in Seasonal mode;
● Balanced the effect of diminishing returns on skill progression calculations;
● Increased the lifetime of tripwires placed by players.
Fixes:
● Fixed an incorrect calculation of the chance for Partisan to spawn in raids without bad PMC karma players;
● Fixed an issue that could prevent magazines from being loaded or unloaded after a weapon malfunction;
● Fixed an incorrect field of view when using certain optics;
● Fixed incorrect breathing volume for certain PMC voices;
● Fixed various visual issues with geometry and colliders on Icebreaker, Interchange, and Shoreline;
● Fixed an issue that prevented some players from accessing traders’ interactive scenes;
● Fixed an issue that caused PMC bots to behave incorrectly in certain cases. PMC bots now always consider players hostile;
● Fixed weapon skill leveling speed. It now matches the leveling speed of other skills.
The technical update transitioning to Unity 6, previously scheduled for October, has been moved to mid-November as part of update 1.3.5.0.
Dafuq going on with the CC community while I was getting dominated- I mean laid? 🤨
You just listed more lore CCs, which is good. The reason, and your problem here, is that it mildly relates to what I'm describing, if at all. Just being different than "slop", whatever we're labeling that as, doesn't automatically make it high quality. Especially to the degree or examples I'm referring to. I make entertaining and high quality videos. That doesn't mean every single one of them is a prime example of chef's kiss, or what the viewer is looking for. I KNOW I'm capable, and have created some insanely high quality videos throughout all of my YouTube history; not just gacha. Most of them are the reasons I've worked with or been personally praised by company's like Arcsys, Hoyoverse, Capcom, NTE, and a handful of others. Does that mean YouTube... or the community sees them as the same high quality vids? Probably not. So back to the drawing board I go.
You also, for a reason I don't actually understand yet, have conflated 'fun content' with 'lore content'. These two things are not the same thing. Not a single person in this conversation even brought up lore content, and whether or not it was consumed/apart of this. Lore is an entirely separate sub-niche.
Out of the examples you gave Glasstic, Sekai and kinda Dingle are the only ones I would throw in the category I'm describing. The difference between Glasstic's, Sekai's, and yours, or many other lore creators is a night/day difference. Does that mean I, or anyone else enjoys watching your videos less, or theirs? No.
Everyone else makes good or entertaining content, but it's not what I'm talking about. It also heavily proves what my main point of the tweet was in the first place.
"Why does x-slop get more views, or x-CC get more popularity than ABCD". My original post answers this exactly.
When I. Specifically me. talks about anything "high quality", I am almost exclusively referring to the general ruleset of "what makes a good YouTube video". Every YouTuber should be striving to achieve this with their uploads if they care enough. It is not subjective on what makes a good video either. We have an entire decade worth of research, information, and proof that shows us otherwise.
You know how you pride yourself on acquiring/studying a large amount of lore and very few people can you outdo you in that?
That's how I feel regarding studying content and community patterns in this space.
> "Like be so fr rn, why would you say people don’t watch content other than “opinion slop” because CCs cannot produce high quality original content? It doesn’t make sense" - You
This is disingenuous. If you're going to quote what I said, include exactly what I said. There's 5+ points I stated that all tie into the reason. One of those points does not exist by itself, without the others. You can't just separate what you specifically disagree with to start this bad faith argument.
• "Most CCs can not produce that content. They simply don't know enough, nor do they care to learn enough, so "basic gacha package 101" is all they do." - Me
You still didn't prove what I said wrong. Out of the 15-25... 30 max Zenless CCs, you gave me what? 5? Even if I was lenient and used everyone for my earlier example, that's still not "most".
This is whataboutism to the T. What I said makes perfect sense to;
A) people that study YouTube/content even half as much as I do,
B) People that are receptive to learning the information and making their own decisions from that or
C) people that aren't purposely using whataboutism for arguments.
The whole point was that if a community wanted less "opinionslop" then they have immediate control over seeing more or less of it. YouTube doesn't operate off "I think I'm good therefore I deserve more views".
It operates off "Do people think this is a good video? Yes? Okay, push it."
We've all been there and the feeling of realization sucks, but what are you gonna do? Argue with the algorithm? Good luck with that.








































