
Artist / Indiedev Co-founder of indie-studio @LepkaGames
Joined March 2014
- Tweets2K
- Following545
- Followers863
- Likes2.9K
Pinned Tweet
I'm happy to say that I was involoved in creation of this big guy for the @Dota2 Dark Carnival event.
Michael Dembitskyi retweeted
Finished a new lady geist skin, concept by @anthrospray
The mod is available for download, enjoy!
#Deadlock #DeadlockFanart #Ladygeist
Next up for your likes: fresh, ripe, and full of kindness
Did everything except the concept — concept by @RoboCG 🍎
artstation.com/artwork/0an5v…
#Zbrush #HandPaint
We've made a Worm Colony set for brood mother. Follow the workshop link to see some fat juicy LARVAS for spiderlings :D
steamcommunity.com/workshop/…
Michael Dembitskyi retweeted
Was lucky enough to work on some assets for the Dark Carnival update. Hope you enjoy this kind of stuff! 🤡
#dota2 #darkcarnival
steamcommunity.com/workshop/… Say hello to Papa Vakko's trusty monke
Michael Dembitskyi retweeted
KnifeCurve - free pipeline guidline.
It is highly recommended to add this to the official ZBrush documentation.
Michael Dembitskyi retweeted
Evening of September. I tried to sort out the value right, but now i think it could be less decorative. Bilibin inspired.
Michael Dembitskyi retweeted
Some people asked how to do realistic-semirealistic render. so... I think for convenience it will be easiest workflow timewise. (at least for me)
Michael Dembitskyi retweeted
A bit late, but I’m really excited! The Witcher, both the books and games, has been an inspiring fantasy journey with its mix of funny and heartfelt moments. I’m looking forward to a new one!
Michael Dembitskyi retweeted
Exploring some bloodmages for my story setting. #dust
Michael Dembitskyi retweeted
🐟🎶✨How It Started vs. How It's Going
Chill vibes, lo-fi beats, and fishing... as the God of Randomness?
Did a quick icon drawing for my game.
Using vector tools save a lot of time for me.
nitter.cf/LepkaGames/status/1841…
Michael Dembitskyi retweeted
#screenshotsaturday #spine2d
We wanted to share our chonker Mud Golem. Having a 2d mesh helps A LOT with deforming shapeless stuff :0
Michael Dembitskyi retweeted
A lot of cool stuff has been done since the last post so I'll show a lot of that soon! ⚔️
#indiedev




















