Rocket Goose (@RocketGooseHD) header
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I endeavour to create visually appealing content for the Halo community. Blender User, Adobe abuser. /RocketGooseHD

United Kingdom
Joined December 2011
Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)Photo by Rocket Goose (@RocketGooseHD)
"Reel'zebub" has been by far my most ambitious project to date. Glad to say it is finally coming together and should be ready to share soon! A short story of a player who gets consumed by reels and suffers a fate worse than death. @mofknMarksman Blender After Effects Premier
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Oh wow, I think you get what you pay for with Cinema 4D. Looking forward to having more of a play around.
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Rocket Goose retweeted
Animated Halo short film I made called “Customs Night” #halo #halofest #blender #animation #blender3D #shortfilm
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Think that is enough for tonight. Halo 3 Blender is nearly there.
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MS2s - Blender Playing with some lights, fog and some assets from Blenderkit which I would recommend.
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Player emerges from Bottom to top Green with some murky ground fog. Blender will give H3 the cinematic edge this beautiful game deserves. Making content which enhances and enriches while staying true to the source. This is the role of Artists.
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Next edit will go unnecessarily hard
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Some more theatre footage. Death animations, ragdoll and nade physics introduced.
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I saw a clip of someone playing H3 and it had people playing as ODST's and someone as Masterchief. Someone merge H3 and Reach, make a hero style game like Battlefront with Scarabs and stuff, would be unreal.
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This is a theatre clip from MCC. POV's now showing from Theatre with matching player Locomotion. Big step forward.
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"next frame" Halo 3 edit, made in Blender as main DCC source. I will continue test and will finish the tool soon. I will share the github repo on here.
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One of the best feelings in FPS gaming
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It cannot be understated how insane Halo 3's locomotion animation system is...
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I personally like that Kaiser renders at 60fps
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Getting there, some colour stuff needs sorting. I didn't think this Halo 3 could get better looking, I think we are about to see it can. Getting hyped to smash some stuff again (in Blender) 400 sample, Cycles
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Something might be happening idk
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