Hello folks!
I have some unfortunate news to share. Vista del Mare is going to be delayed.
As much as Iโd love to spend all my time working on UNSEEN, the reality of being a solo developer is that bills still need to be paid.
Iโve had to take on freelance work to support myself and, more importantly, to keep this project alive.
This means I currently only have weekends to work on Episode 2, and progress is much slower than I originally hoped.
At this point, I canโt give you a new release date, and I donโt want to make promises I might not be able to keep.
But one thing hasnโt changed: I donโt want to compromise on quality just to meet a deadline. Iโve put too much time, effort, and passion into this project to rush it now.
Vista del Mare is still happening. Itโs just going to take a little longer.
Thank you to everyone who has played UNSEEN, shared feedback, or supported the project in any way. It genuinely means a lot, especially when youโre building something like this on your own.
Thank you for your patience and understanding.
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
๐จ#AmplifyShaderEditor Oct Update๐จ
168+ changes including UI/UX ๐ ๏ธ
โก๏ธ Reference/Get nodes show dashed ref wires
โก๏ธ Unified reference node visuals
โก๏ธ Added the ability to Right-click node to Change Type
And more!
Check it: assetstore.unity.com/packageโฆ
#Unity3d #ScreenshotSaturday
If you don't know what is happening here... no don't know! ๐
Basically is a progressive Lightmap Bake inside Quest in run time. (can use in any hardware)
I'm running very aggressively! 512 tiles per frames (7sec) each tile is 8x8 pixels, but it can be set to use 8 tiles per frames and it will have ZERO impact on performance of the game. just will take more time :D
In case you are thinking in the use case...
Procedural generated levels like Dungeons.
You can order multiple Rooms to bake in the background, or based on what path you chouse.
Will use in Unseen?! Who knows ๐
Try UNSEEN for FREE now:
meta.com/en-gb/experiences/uโฆ
Vista del Mare โ Full Episode Coming Halloween 2026. ๐
#UNSEEN #vrgames #horror #scifi #artillery #gaming #simulator #strategy #metaquest3 #XR #vrgaming #indiegames #gamedev #indiedev #Mystery
A Amazing Review from @TheLabGameTV
Just one Correction, Vista del Mare Teaser is already available, just open the door and enjoy :D
Try UNSEEN for FREE now:
meta.com/en-gb/experiences/uโฆ
Vista del Mare โ Full Episode Coming Halloween 2026. ๐
#UNSEEN #vrgames #horror #scifi #artillery #gaming #simulator #strategy #metaquest3 #XR #vrgaming #indiegames #gamedev #indiedev #Mystery
Here's my review for #UnseenChorusProtocol by @RoninVRStudio
Full Video Here ๐๐พ
thelabvideogametv.com/
Our Game Is Never Over.
#VRGames #MetaQuest #IndieGames #ThelabVideoGameTV
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
Une vidรฉo bientรดt sur ma chaรฎne pour dรฉcouvrir #unseen. En attendant vous pouvez l'essayer gratuitement #metaquest ๐
Try UNSEEN for FREE now:
meta.com/en-gb/experiences/uโฆ
Vista del Mare - Full Episode Coming Halloween 2026. ๐
#UNSEEN #vrgames #horror #scifi #artillery #gaming #simulator #strategy #metaquest3 #XR #vrgaming #indiegames #gamedev #indiedev #Mystery
Man.. as Killzone fan!! I really want a remake!!
in VR if possible!!
youtu.be/X8gtNbyfr9c?si=ivPnโฆ
Try UNSEEN for FREE now:
meta.com/en-gb/experiences/uโฆ
Vista del Mare - Full Episode Coming Halloween 2026. ๐
#UNSEEN #vrgames #horror #scifi #artillery #gaming #simulator #strategy #metaquest3 #XR #vrgaming #indiegames #gamedev #indiedev #Mystery
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
ยกQuรฉ locura! Y un juego bestial para Quest 3, Unseen Thanks @RoninVRStudio
youtu.be/IIDZS6pK86k
๐ค Made with AI
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
A similar thing happened to Mandela Invasion VR: Alternates. I put 8 hours of hard work every day crafting this game piece by piece, and it hasn't sold many copies.
This quoted post is unavailable.
I have no idea if this is the case for this project so Iโm not going to assume so. But I will remind any indie developer: marketing is literally part of developing a game development. It needs to be in your budget and on your road map.
There is an optimal balance between resources spent on development and resources spent on marketing. One month of marketing at the very end of two years of building is not it.
This quoted post is unavailable.
Letโs play this game!! Show me your perception of how vr is doing right now!!
This quoted post is unavailable.
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
#UnseenChorusProtocol by @RoninVRStudio is some fine and admirable work ๐๐พ
thelabvideogametv.com/
Our Game Is Never Over.
Full Stream Here ๐๐พ
youtube.com/live/0a0aAk105W8โฆ
#IndieGames #VRGames #livestream #TheLabVideoGameTV
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
Now Streaming: Unseen: Chorus Protocol
BY @RoninVRStudio
thelabvideogametv.com/
Our Game Is Never Over
#UnseenVR #UnseenChorusProtocol #VRGames #IndieGames #TheLabVideoGameTV
youtube.com/live/0a0aAk105W8
Some people on the Internet said..
that Unseen - Chorus protocol is like #IronLung and #IronNest have a VR baby? ๐คฃ
I wish to have a fraction of they visibility ๐คฃ
You can now experience UNSEEN for FREE with Metaโs Try Before You Buy feature!
meta.com/en-gb/experiences/uโฆ
Vista del Mare โ Full Episode Coming Halloween 2026. ๐
#UNSEEN #vrgames #horror #scifi #artillery #gaming #simulator #strategy #metaquest3 #XR #vrgaming #indiegames #gamedev #indiedev
@DUSKdev @IRONNESTgame @markiplier
Ronin Game Studio ๐ง๐ท๐ฏ๐ต๐ฌ๐ง retweeted
We were robbed at Gamescom.
On Wednesday, we arrived at our booth in the Indie Area to find our cabinet forced open. Two laptops and a Steam Deck were gone.
The devices contained not only our Gamescom demo, but also personal, company, and critical information.
Hereโs our story

















