SCARLET-G๐ŸŒธ (@ScarletgameG) header
SCARLET-G๐ŸŒธ (@ScarletgameG) profile picture

WIP #Project_ROZE Creator of๐Ÿ”žTop-Down Mecha SLG https://nitter.cf/t.co/YxBB47RMoE

Joined July 2020
Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)Photo by SCARLET-G๐ŸŒธ (@ScarletgameG)
๐ŸซฆThe Steam page for ROZE: The Revenant of Zero Entropy is officially live! You can wishlist it now at store.steampowered.com/app/4โ€ฆ Get ready for Demo 1.2 coming very soon! #Project_ROZE
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SCARLET-G๐ŸŒธ retweeted
I've added a version of Beast type in X-Ray mode as well...๐Ÿถ #Project_ROZE
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I finally solved that annoying issue where AI turrets would snap-rotate instantly since they don't use mouse targeting like the player. Now, turret units and Battlercores have realistic target locking, boosting that immersive war game feel just like it should be XD #Project_REDUX
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SCARLET-G๐ŸŒธ retweeted
25% off on GOG, $11.25 until Nov 16 ๐Ÿ›’ Build friendships with your teammates in Heavy Hearts, and maybe make a few enemies too. Grab it on GOG while the price is down ๐ŸŽฎ #indiegames
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A bit unusual, but ROZE v1.0 actually got approved before the demo... The thing is, while waiting for approval, I was adding new content that's still work-in-progress. Stripping it all back to the original 1.0 just isn't doable now, so I need a little more time to sort everything out. But rest assured, you'll definitely be playing it very soon!๐Ÿซจ
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My games might finally available on mac and Linux now?
#ใ‚ขใ‚ฏใƒ„ใ‚ฏG #AGMaker ๅคงใƒ‹ใƒฅใƒผใ‚น๏ผ store.steampowered.com/news/โ€ฆ macOSใŠใ‚ˆใณLinuxใงใ‚‚ๅˆถไฝœใŒๅ‡บๆฅใ‚‹ใ‚ˆใ†ใซใชใ‚Šใพใ—ใŸ โ€ปใ‚คใƒณใ‚นใƒˆใƒผใƒซใŒ่กจ็คบใ•ใ‚Œใชใ„ๅ ดๅˆใฏSteamๅ†่ตทๅ‹•ใ—ใฆใใ ใ•ใ„ ใ‚นใƒ†ใƒผใƒˆใซใ‚ขใƒ‹ใƒกใฎใ‚ตใƒ ใƒใ‚คใƒซ่กจ็คบใŒใ•ใ‚Œใ€่ฆ–่ชๆ€งใŒๅ‘ไธŠใ—ใพใ—ใŸใฃ
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Added attack copter units that can bypass terrain obstacles and breach enemy backlines to disrupt their main attack formations. Also introduced a new damage system that visually shows destroyed unit partsโ€”destroying an enemy's head can even cause them to turn and fire on their own allies. #Project_REDUX
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BATTLERCORE : REDUXโ˜•๏ธ
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Finished setting up the core gameplay. Honestly, I think this could be its own game, but it's just one of the minigames in #Project_ROZE. Managing dynamic VIP Requests and Sensitive meters boosts your stage performance and yields extra donations // I'll leave the details for you to discover๐Ÿ˜‹
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Seems like a common issue with Steam latelyโ€”plenty of devs have submitted their games over 2 weeks ago with zero response. All I can do is wait for them to sort out their backlog. At this rate, the game might end up launching at version 2.0๐Ÿ˜Œ
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After tweaking things back and forth, I couldn't decide if Battlercore should be exaggerated lore-wise or grounded. But playing Ace Combat gave me an aha moment: military fiction has a sweet middle ground. MS 08th Team and Requiem for Vengeance are already perfect references for this. So for REDUX, the plan is to take a more serious tone than TB, with mechanics that react heavily to your choices on the battlefield. #Project_REDUX
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Didn't realize werewolves, raptors, and various mutant lizards fell under bestiality as well. Guessing I'm in for another 2-week wait? On the bright side, at least it proves they're actually taking the time to review your game...๐Ÿ˜…
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Tested out a little effect I had in mind and the results are pretty satisfying๐Ÿ˜Œ Couldn't use the Forward+ Trails feature for it, but keeping the game running smoothly in Compatibility mode is more of a priority for me anyway. #Project_ROZE
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๐Ÿ”ž[WIP] Animation preview #Project_ROZE
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๐Ÿ”žCurrently cooking up a new minigame for Moonshade Manor. The idea is to turn Moonshade into a full hub for anyone playing Roze purely for the horny stuff. You can pretty much just chill in this degenerate paradise as long as you likeโ˜บ๏ธ #Project_ROZE
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๐Ÿ—ก๏ธ ๐•บ๐–‹๐–‹ ๐–œ๐–Ž๐–™๐– ๐–ž๐–”๐–š๐–— ๐–๐–Š๐–†๐–‰.
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SCARLET-G๐ŸŒธ retweeted
Castlevania - Shanoa, Arma Chiroptera ๐Ÿฆ‡ (๐˜๐˜ช๐˜จ๐˜ฉ๐˜™๐˜ฆ๐˜ด, ๐˜›๐˜ช๐˜ฎ๐˜ฆ๐˜ญ๐˜ข๐˜ฑ๐˜ด๐˜ฆ & ๐˜—๐˜ณ๐˜ช๐˜ฏ๐˜ต๐˜ด ๐˜ข๐˜ท๐˜ข๐˜ช๐˜ญ๐˜ข๐˜ฃ๐˜ญ๐˜ฆ)
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Thanks to the menu plugin in the latest AGM version, I've updated the option menus for better usability. I also added a 'Repair' item that restores DP instantly during battle without needing to camp. (Repair items consume Supplies to restore armor just like camping, but won't provide the AP bonus.) #Project_ROZE
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The Final Horizon [ ROZE Ver. ] Wishlist now on STEAM: store.steampowered.com/app/4โ€ฆ #Project_ROZE
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Demonic Battler Super H-... Sentai~ ROZE๐Ÿ˜ˆ #Project_ROZE
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Even though the overworld movement system randomly alternates between general events and battle events, players often end up facing back-to-back combat on almost every step of the map. To fix this, I added a 'Battle Delay' variable to prevent consecutive fights and give players more room to traverse the map, plus AP now auto-regens +2 every full day without needing to camp. #Project_ROZE
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