The track ends here. Nobody told the train.
Our devs are testing the new train physics in Model Trains. This one ran off the end of the line and came down on a passing train below.
Follow for the next test.
#gamedev #modeltrains
What happens past top speed?
Our devs are testing the new train physics in Model Trains. This test ended exactly how you'd expect.
Follow for the next test.
#gamedev
Our train physics now simulate hunting oscillation, the side-to-side snaking a real bogie does at speed, plus the wheels jittering over rail joints and track imperfections.
85 to 112 km/h in Model Trains. Follow for more.
#ScreenshotSaturday #gamedev
We're testing our new train physics. Our devs are working on realistic train motion in Model Trains, and this one ran out of track. Follow for the next test.
#modeltrains #gamedev #trains #simulationgame
We thought this was a good idea. 🚂🌊
Most of the townsfolk had life insurance. 💀
#ModelTrains #sandboxgame
We were testing railway signalling.
One derailment became a traffic jam.
Then we caused another derailment.
Excellent progress.
Railyard Diaries 10 🚂
#ModelTrains #GameDev
Why did the train stop?
Turns out it wasn't broken.
It was the block.
In Model Trains, we're building railway blocks and signals into the simulation so trains know when to stop and when they can keep moving.
What railway system should we tackle next?
#ModelTrains #GameDev
This is from Railyard Diaries #10, where we walk through modular trains, railway networks, blocks, signals and more.
Full stream: youtube.com/live/QDjdhAYaiNE…
Can you build a train that actually works?
In Model Trains, every carriage affects the formation. Coupling, braking, traction and other physical properties all matter.
Build it. Run it. Find out what breaks.
#ModelTrains #GameDev
This is from Railyard Diaries 10, where we walk through the modular train system and the rest of the latest build.
Full stream: youtube.com/live/QDjdhAYaiNE…
#devlog #buildinpublic
There’s something very satisfying about watching a little railway world come together. 🚂🌾
Tracks, farms, trains, windmills and plenty more still to build.
This is Model Trains.
#ModelTrains #ModelRailway
Railyard Diaries 10 is now available.
We get into modular trains, Train Fleets, signals, blocks, speed control and the beginnings of Showcase for community creations.
Plus the usual derailments 😂
Watch: youtube.com/live/QDjdhAYaiNE…
#ModelTrains #GameDev
1/ What kind of model railway hobbyist are you? 🚂
When we planned our trip after Gamescom, the Spoorwegmuseum in Utrecht was a deliberate stop for us.
4/ It got us thinking about the people we're actually building for.
Because there isn't just one way to enjoy model railways.
5/5 Some people build.
Some collect.
Some design.
Some operate.
Some tinker.
And some just really, really like trains. 😄
We're building Model Trains for all of them.
Which one are you?
#ModelTrains #ModelRailway #ModelRailroad
We're live. 🚂Railyard Diaries #10 is on now.
Train Editor, Fleets, Blueprints, signals, speed limits and railway networks.
Come see what we've been building.
youtube.com/live/QDjdhAYaiNE…
#ModelTrains #GameDev
One hour to go. 🚂
Railyard Diaries 10 goes live at 22:30 IST.
Tonight we're showing:
• Train Editor
• Train Fleets + Blueprints
• Signals + speed limits
• The foundations of railway networks
Come see it in action. youtube.com/live/QDjdhAYaiNE…
#ModelTrains #GameDev



