Selcopa (@Selcopa) profile picture

thoughts are my own, Infinity Ward MP Design. Ex QA. I make weapon progression, camo challenges, and Gunsmith come together.

Woodland Hills, CA
Joined October 2013
Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)Photo by Selcopa (@Selcopa)
Selcopa retweeted
#1 EU TO UNLOCK FLASH POINT ✅✅ 9/9 MASTERIES UNTIL NEXT YEAT 🫡
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Worlds First To Unlock Global Mastery for all game modes!
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First In The World To Unlock Divergence Camo!!! LFG!!!!! 💪
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Came from Los Angeles and had to see some non league @BrentwoodTownFC while I was out here
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Remember all those videos complaining how bad the industry is that even if a game makes money they still get shutdown and pointed to Hi Fi Rush? Fantastic journalism to each one of those channels to hyper fixate on a single quote with zero broader context gamedeveloper.com/business/-…
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Use case for AI Video: Take moments like the Copa America USA v Uruguay, or any sports event, adjust all the players, the location, refs. Then ask the refs to evaluate whether the call was correct or not
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Nevermind golf, which of them is better at pickleball
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I worked on an early, very different iteration of the @unity pricing changes ~1 yr ago My thoughts: 1. Unity strategically had no choice but to make changes 2. Devs are upset, but it isn't quite as bad as it seems 3. Unity's comms & implementation wasn't great More below 👇
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If you look a bit closer, a "Per Install" license is actually more developer friendly than a "Royalty" model Below I show that across a number of game biz models, categories and lifecycles, "Per Install" pricing at Unity's terms generally equates to <1% of revenue
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You gotta respect what Coach Prime is doing so far at Colorado 🤷🏾‍♂️
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Selcopa retweeted
I FINALLY UNLOCKED ORION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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We took a big swing at streamlining Camos this year: 🎨 4 Unique Base Camos per Weapon, 180 total 🔓 Equip unlocked Base Camos to any weapon 🟨⬜️🟪⬛️ Mastery Camos unlocked per weapon 🎖️ Grind out additional Weapon Mastery Challenges
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Oscar worthy (🎥: goldyeller/IG)
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Selcopa retweeted
One of my team sent this to me, FEELING VERY ATTACKED RIGHT NOW #gamedev
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Selcopa retweeted
Okay twitter folks. Who can honestly say they have not had a professional haircut since COVID?
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