Sentinel retweeted
Extending the LEGO and Music Passes wasn’t the right move. Here’s the plan:
🎤 The next Music Pass now drops November 12. Stay tuned for the headliner reveal.
🧣 The new LEGO Pass drops December 5 with our next big update. Pack your bags, KD Rattical.
To get these passes to you sooner, they’ll be a little smaller, similar to our mini season Battle Passes, and cost 1,000 V-Bucks. Future passes will return to their regular size and come out more often.
Sentinel retweeted
Goodbye, Chapter 7 Season 4. 👋🗺️ #Fortnite
Fortnite Chapter 7 Season 4 Cinematic Movie
Sentinel retweeted
🔜 Downtime for v43.00 begins November 1 at 1 AM ET (5 AM UTC) with matchmaking ending shortly beforehand.
🔹 Set sail for Fortnite Treasure Hunters - a new 80-player Island
🔹 Fight with One Piece powers
🔹 Challenge A$AP Rocky as the Island’s first Boss
🔹 New Sprites, a new Ranked Season and more
fn.gg/treasure-hunters
Sentinel retweeted
Does someone want to help me obtain the CH1SX OG ‘Brella? I want to secure it before the season ends soon.
Sentinel retweeted
Hi everyone,
I just published a new batch of Fortnite characters in my portfolio artstation.com/wagner_montic…
Sentinel retweeted
This has been said many times already, but if I’m honest, I miss playground / battle lab / Creative Royale.
It was a great mode that allowed players to just have fun on the main BR island, without worrying about the storm or players eliminating you. I hope Epic brings it back🙏
Sentinel retweeted
⏰ Downtime for v42.40 begins at 4 AM ET (8 AM UTC) with matchmaking ending shortly beforehand.
🔹 New Loot Hacks and Sprites in Battle Royale
🔹 New Rift Zones and loot pool on the OG Island
🔹 New Questline and Hero in Save the World
🔹 A bunch of fixes and improvements
status.epicgames.com
Sentinel retweeted
Opinion - it's over for Epic Games' Disney project 📝
Less than two weeks after sending Rocket Racing to the grave, it seems like the #Fortnite maker is doomed to repeat itself as it puts the pedal to the metal on using generative AI to will into existence a Disney extraction shooter that nobody really wanted in the first place.
It's probably been doomed from the start. Early in 2024, Disney invested $1.5 billion in Epic Games to develop the extraction shooter as part of a suite of projects that would bring Disney's characters and worlds to gamers. However, the circumstances of this investment are suspicious at best. In an investor's call shortly following the investment, Disney CEO Bob Iger described the investment as "a way to have skin in the game with [video games... without] creating too much risk for the company." Instead, of course, Epic Games would carry the risk.
Perhaps it was a risk that CEO Tim Sweeney felt Epic Games had to take. After all, Epic had gone through a round of layoffs just a few months earlier, and their company valuation had been in decline as investor interest moved away from video games. And while Fortnite was growing again after the enormous success of Season OG, the misfired launch of games like Rocket Racing had likely raised more than a few alarm bells. A $1.5 billion investment could have been the out that Epic needed to "financially stabilize the business".
Fast forward to today, and it's clear that this deal hasn't really worked out for anyone. Epic Games is once again struggling financially, having laid off over 1,000 employees earlier this year. According to prior reports from Bloomberg, the Disney extraction shooter has been delayed repeatedly, and both Epic and Disney have been blindsided by how long it would take to get out the door. Disney is also running into financial troubles, after a string of box office failures and an ongoing struggle to get Disney+ off the ground. It seems unlikely that an extraction shooter would help turn things around for either company, especially considering that other games in the genre - namely Marathon and Arc Raiders - have had their own share of troubles.
Not to mention the fact that Epic Games have repeatedly failed to launch new experiences in Fortnite - Rocket Racing, introduced in 2023, was permanently shut down just two weeks ago. Fortnite Festival and LEGO Fortnite, introduced at the same time, have also struggled, not to mention Ballistic, Arenas Boxfights, and the disastrous free-to-play relaunch of Save the World. Fortnite fans are, understandably, completely disillusioned by Epic's push to expand Fortnite beyond Battle Royale. A Disney extraction shooter is unlikely to change that.
Following in the footsteps of their fans, Epic Games, too, seems to be giving up on this project. Instead, they have decided to use it as a test bed for what Bloomberg describes as "the first time a major video-game company has attempted to build a title primarily with AI." Tim Sweeney has said that this will make their teams more efficient, but many people on those teams disagree with his vision. Perhaps Tim is actually hoping that this will attract more investments from AI companies. After all, it does seem like there's more money in AI than anything else right now.
Despite that, it's hard not to ask if digging Epic Games deeper into this hole - much to the dismay of Fortnite fans and the broader gaming community - is really the right solution, or if it'll just lead to more projects that nobody really wanted in the first place.
Sentinel retweeted
One removed feature that I would LOVE to see return this Fortnitemares, is the ability to turn into a shadow once eliminated.
It was such a cool concept introduced for #Fortnite that turned each match into a great time
Fingers crossed something like this happens again🤞





















