Yay! More of my sona! Love how he has turned out.
Thanks again @roughien So happy!
SolemnDeceit retweeted
Commission (Markers on paper) for @SolemnDeceit
SolemnDeceit retweeted
Look how handsome and sexy this big buddy is.
Say hello to Jasper!🐱🔥
Commission for @SolemnDeceit
SolemnDeceit retweeted
🎨𝑯𝑬𝑨𝑫𝑺𝑯𝑶𝑻 𝑨𝑹𝑻 𝑮𝑰𝑽𝑬-𝑨𝑾𝑨𝒀
I'm giving away 𝑶𝑵𝑬 𝑭𝑹𝑬𝑬 𝑯𝑬𝑨𝑫𝑺𝑯𝑶𝑻 to one lucky winner!
♡ 𝑯𝑶𝑾 𝑻𝑶 𝑬𝑵𝑻𝑬𝑹:
• Follow & Like.
• Share & Repost.
• Post [1] Reference Sheet.
• Tag 1–2 friends in the comments! [continue]
SolemnDeceit retweeted
2.5K Followers Portrait Raffle! 🍹
Thank you to everyone who has been here, shared my work, and helped me get this far! Good luck in the raffle! 🍋
How to enter:
🔹 Follow me 🐮
🔹 Like 💚 and Repost 🔁
🔹 Comment 💬 your character ref/art 🎨
#furryart #artraffle #artgiveaway
SolemnDeceit retweeted
More of a stress test this time -- sometimes I need to talk myself out of trying to optimize too early. This clip is practically the antithesis of video compression, so apologies for that!
#screenshotsaturday #gamedev #indiedev #indiegame
SolemnDeceit retweeted
Not all homunculi are hostile little rage-orbs that want to cut you. Some are friendly lab helpers you create!
They're split in Salt, Sulfur, and Mercury type.
Mercury types are clever, and can manipulate items in the lab!
#indiedevhour #wipwednesday #gamedev #indiedev
SolemnDeceit retweeted
The Crucible UI still needs graphics/animations to make it feel like a melt-and-cast process, but I'm excited to have the first lab 'machine' with a route back to rings. Soon, simple rods of Carmot-based material will be our first weapons!
#screenshotsaturday #indiedev #gamedev
SolemnDeceit retweeted
I may be overestimating how spicy this is because it required cleaning up a LOT of code, but the game is now okay with you placing/attacking/looting more than one of these things (even different types) at a time and it has me pretty hyped
#gamedev #indiedev #gamemaker #pixelart
SolemnDeceit retweeted
A little Carmot can sustain an Everburning Fire, which consumes items (and their stats) to grow in power. These new red chunks represent raw item potential: use them as fuel, or as the basis for crafting powerful gear!
#screenshotsaturday #gamedev #pixelart #indiedev #gamemaker
SolemnDeceit retweeted
With combat improving and readiness for sudden bursts of income handled, it's back to the (actual, in-game) lab for some 'incremental' goodies (like a route to passive income) and to really flesh out the loot > breakdown > craft-up loop!
#screenshotsaturday #gamedev #indiedev
SolemnDeceit retweeted
Getting some more work done on enemy deaths
...Too soon?
#screenshotsaturday #gamedev #indiedev #pixelart #gamemaker






























