SolemnDeceit (@SolemnDeceit) header
SolemnDeceit (@SolemnDeceit) profile picture
Joined April 2010
Photo by SolemnDeceit (@SolemnDeceit)Photo by SolemnDeceit (@SolemnDeceit)Photo by SolemnDeceit (@SolemnDeceit)Photo by SolemnDeceit (@SolemnDeceit)Photo by SolemnDeceit (@SolemnDeceit)
SolemnDeceit retweeted
Movie Night with Austin
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barely-holding-on thong alt c0mm for @crocobu and elaz
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Rat king! 🐀 "The crown is not the only thing that is heavy."
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Yay! More of my sona! Love how he has turned out. Thanks again @roughien So happy!
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Amazing work of my sona, done by the wonderful @markwulfgar
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Commission (Markers on paper) for @SolemnDeceit
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Look how handsome and sexy this big buddy is. Say hello to Jasper!🐱‍🔥 Commission for @SolemnDeceit
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SolemnDeceit retweeted
Grizzy....
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I liked the outcome last time, so let's do it again! #furry #art #raffle #trend #oc
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🎨𝑯𝑬𝑨𝑫𝑺𝑯𝑶𝑻 𝑨𝑹𝑻 𝑮𝑰𝑽𝑬-𝑨𝑾𝑨𝒀 I'm giving away 𝑶𝑵𝑬 𝑭𝑹𝑬𝑬 𝑯𝑬𝑨𝑫𝑺𝑯𝑶𝑻 to one lucky winner! ♡ 𝑯𝑶𝑾 𝑻𝑶 𝑬𝑵𝑻𝑬𝑹: • Follow & Like. • Share & Repost. • Post [1] Reference Sheet. • Tag 1–2 friends in the comments! [continue]
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SolemnDeceit retweeted
to all you self proclaimed FREAKS out there ! you made runty sob ! anyway be more mindful and less self centered you still have time to grow
Tonight, Runty speaks his truth.
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SolemnDeceit retweeted
Man this was so insane
Tonight, Runty speaks his truth.
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2.5K Followers Portrait Raffle! 🍹 Thank you to everyone who has been here, shared my work, and helped me get this far! Good luck in the raffle! 🍋 How to enter: 🔹 Follow me 🐮 🔹 Like 💚 and Repost 🔁 🔹 Comment 💬 your character ref/art 🎨 #furryart #artraffle #artgiveaway
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SolemnDeceit retweeted
More of a stress test this time -- sometimes I need to talk myself out of trying to optimize too early. This clip is practically the antithesis of video compression, so apologies for that! #screenshotsaturday #gamedev #indiedev #indiegame
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SolemnDeceit retweeted
Not all homunculi are hostile little rage-orbs that want to cut you. Some are friendly lab helpers you create! They're split in Salt, Sulfur, and Mercury type. Mercury types are clever, and can manipulate items in the lab! #indiedevhour #wipwednesday #gamedev #indiedev
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SolemnDeceit retweeted
The Crucible UI still needs graphics/animations to make it feel like a melt-and-cast process, but I'm excited to have the first lab 'machine' with a route back to rings. Soon, simple rods of Carmot-based material will be our first weapons! #screenshotsaturday #indiedev #gamedev
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SolemnDeceit retweeted
I may be overestimating how spicy this is because it required cleaning up a LOT of code, but the game is now okay with you placing/attacking/looting more than one of these things (even different types) at a time and it has me pretty hyped #gamedev #indiedev #gamemaker #pixelart
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SolemnDeceit retweeted
A little Carmot can sustain an Everburning Fire, which consumes items (and their stats) to grow in power. These new red chunks represent raw item potential: use them as fuel, or as the basis for crafting powerful gear! #screenshotsaturday #gamedev #pixelart #indiedev #gamemaker
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SolemnDeceit retweeted
With combat improving and readiness for sudden bursts of income handled, it's back to the (actual, in-game) lab for some 'incremental' goodies (like a route to passive income) and to really flesh out the loot > breakdown > craft-up loop! #screenshotsaturday #gamedev #indiedev
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SolemnDeceit retweeted
Getting some more work done on enemy deaths ...Too soon? #screenshotsaturday #gamedev #indiedev #pixelart #gamemaker
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