
Developed by @i_am_strix | An in-dev Sonic fangame inspired by Sonic Frontiers, Ratchet and Clank, Spider-Man and a couple other things | #madewithunity
unity
Joined March 2025
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I missed SAGE (again) ((this is like the second year in a row this happens darn it))
I don't really have anything on me sadly but I'm attaching some new screenshots to the GameJolt page
anyway go play sonic daybreak cause its awesome
that “for a bit” might be a bit longer actually uni has been WRECKING my ass
I’m trying to do bits of work here and there, not much but to keep the wheel spinning lol (I have midterms in like two weeks I shouldn’t be working at all)
I (@i_am_strix) just started university last week, it's been pretty cool so far but just a heads up that I'm probably gonna slow down update posts for a bit till I work out how I'm gonna schedule my work time for the game
Sonic Horizons Fangame retweeted
recorded this in engine again hopefully the quality doesnt shit itself
I (@i_am_strix) just started university last week, it's been pretty cool so far but just a heads up that I'm probably gonna slow down update posts for a bit till I work out how I'm gonna schedule my work time for the game
Sonic Horizons Fangame retweeted
gameplay test thing
i recorded this in engine the video quality is 100% gonna take the shitter
Sonic Horizons Fangame retweeted
guy who mostly renders npr stuff (eevee, me) forces himself to use cycles for nicer lighting
Sonic Horizons Fangame retweeted
round 2
I tried this thing but with ramps to guide your gravity instead of planetoids (like the space colony ark levels), i reckon this would be way easier to manage on the camera level
Sonic Horizons Fangame retweeted
got bored last night, opened up blender and started working on this thing for my game (@SonicHZProject )
I think it turned out pretty cool
















