A deeply personal story brought to life with #OctaneRender.
TEMPUS by @RaphaelRau reflects on time, loss, and the memories that stay with us. Proud to support this film alongside @rendernetwork.
nitter.cf/RaphaelRau/status/2108…
I finally released TEMPUS. Experience it on @Behance
be.net/gallery/256811649/TEM…
Massive thanks for Lukas Guziel for his amazing soundtrack, Ameen Taher for his voice talent, and @SunnyOsahn & the @rendernetwork for making rendering this peace possible through a Grant!
Spenser Dickerson retweeted
This film is now in 11 Oscar-qualifying film festivals, 45 total.
sunsparkmovie.com, rendered entirely on @rendernetwork.
It's about a robot that has to make tough choices.
Any other filmmakers need powerful yet affordable GPU rendering? Ask.
Spenser Dickerson retweeted
OTOMO is out - procedural pipes, cables & ducts for Cinema 4D.
As you might know, I take pipes very serious and I am the founder of a movement that's called "OTOMO PIPE PRIDE" (see 6088AD for reference).... now it's a tiny bit less painful.
corneliusdammrich.gumroad.co…
Introducing CozyBlanket Pro
A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
Spenser Dickerson retweeted
At @aionthelot panel with @premakkaraju (@StabilityAI) @taiuti (@reactorworld) and @Da_VFX_Chick (@promise_ai) @JulesUrbach shares how to combine the power of world models with the control of 3D pipelines - featuring showcases from @rendernetwork RenderCon.
Spenser Dickerson retweeted
This is what weeks of quiet R&D looks like.
Testing Paradigm vs. FLIP side by side, refining foam and viscosity workflows, and laying the groundwork for AI-assisted simulation pipelines built on my own data.
Still finessing. But the foundation is solid.
#Houdini #FXResearch #FluidSim #Paradigm #VFX #KeylanaStudios #HoudiniVFX #MotionDesign
Spenser Dickerson retweeted
Most 3DGS segmentation tools either pre‑train per scene or lock errors into a feature field you can’t undo.
ArtisanGS instead turns a few 2D masks into editable 3D object selections via Cutie tracking + black‑box splat aggregation, then lets you iteratively correct mistakes with consistent 2D/3D selection modes.
📗 #NVIDIAResearch paper: arxiv.org/abs/2602.10173
Spenser Dickerson retweeted
Just in case you were wondering about gaussian splatting fidelity.
Captured by the gaussian splatting goat @SchindelarCG with an @XGRIDS_OFFICIAL PortalCam and rendered using @OTOY.
Spenser Dickerson retweeted
Fully path traced gaussian splatting is here from @OTOY! They're also have direct export for all scenes to splats in their 2027 roadmap 🤯
Spenser Dickerson retweeted
I wanted to animate a piece of gum, but since I can't make a random animation and it needs to be a story instead, I built this animation around the idea of how fast life goes.
#houdini #sidefx #redshift3d #c4d #motiondesign #3d #vellum
More here: vicv.co/pop
Spenser Dickerson retweeted
I absolutely loved animating to the wisdom of Alan Watts, created for Rise Festival 💛
Spenser Dickerson retweeted
New Patreon stuff! check out how to create cool procedural ripple setups in c4d and Octane.
#cinema4d #octanerender #artdirection #tutorial
Spenser Dickerson retweeted
.@oyatsu009 demonstrated just how little is needed to make a hand move naturally.
More amazing Blender-made rigs: 80.lv/articles/this-hand-rig…
Spenser Dickerson retweeted
Candle test using nxExplosiaFX - the new smoke and fire solver from INSYDIUM NeXus. The drafty air is creating using a procedurally animated GPU turbulence force. Rendered in Redshift. @insydium_ltd
Spenser Dickerson retweeted
PlayCanvas Engine v2.12.0 is here 🚀
Streamed LOD system for 3D Gaussian Splats enters beta. Supports the streaming of 100s of millions of Gaussians!
Release Notes: github.com/playcanvas/engine…
Spenser Dickerson retweeted
A latency issue connecting to OctaneLive that affected authentication for certain users around 9 am PST has been fixed. Full status report here: status.otoy.com/























