Spenser Dickerson (@SpenserFX) header
Spenser Dickerson (@SpenserFX) profile picture

Product Marketing Manager | Advocate for 3D Innovation and Creative Storytelling

columbus ohio
Joined September 2012
Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)Photo by Spenser Dickerson (@SpenserFX)
Spenser Dickerson retweeted
A deeply personal story brought to life with #OctaneRender. TEMPUS by @RaphaelRau reflects on time, loss, and the memories that stay with us. Proud to support this film alongside @rendernetwork. nitter.cf/RaphaelRau/status/2108…
I finally released TEMPUS. Experience it on @Behance be.net/gallery/256811649/TEM… Massive thanks for Lukas Guziel for his amazing soundtrack, Ameen Taher for his voice talent, and @SunnyOsahn & the @rendernetwork for making rendering this peace possible through a Grant!
4
13
2,182
Spenser Dickerson retweeted
This film is now in 11 Oscar-qualifying film festivals, 45 total. sunsparkmovie.com, rendered entirely on @rendernetwork. It's about a robot that has to make tough choices. Any other filmmakers need powerful yet affordable GPU rendering? Ask.
2
4
18
1,636
Spenser Dickerson retweeted
OTOMO is out - procedural pipes, cables & ducts for Cinema 4D. As you might know, I take pipes very serious and I am the founder of a movement that's called "OTOMO PIPE PRIDE" (see 6088AD for reference).... now it's a tiny bit less painful. corneliusdammrich.gumroad.co…
8
25
3
234
14,942
Spenser Dickerson retweeted
Introducing CozyBlanket Pro A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
105
743
102
6,785
478,890
Spenser Dickerson retweeted
At @aionthelot panel with @premakkaraju (@StabilityAI) @taiuti (@reactorworld) and @Da_VFX_Chick (@promise_ai) @JulesUrbach shares how to combine the power of world models with the control of 3D pipelines - featuring showcases from @rendernetwork RenderCon.
9
31
5,067
Spenser Dickerson retweeted
I am cooking.
13
9
5
237
25,284
Spenser Dickerson retweeted
This is what weeks of quiet R&D looks like. Testing Paradigm vs. FLIP side by side, refining foam and viscosity workflows, and laying the groundwork for AI-assisted simulation pipelines built on my own data. Still finessing. But the foundation is solid. #Houdini #FXResearch #FluidSim #Paradigm #VFX #KeylanaStudios #HoudiniVFX #MotionDesign
11
35
3
631
41,787
Spenser Dickerson retweeted
Just make it exist first, you can make it good later
8
15
409
12,649
Spenser Dickerson retweeted
Most 3DGS segmentation tools either pre‑train per scene or lock errors into a feature field you can’t undo. ArtisanGS instead turns a few 2D masks into editable 3D object selections via Cutie tracking + black‑box splat aggregation, then lets you iteratively correct mistakes with consistent 2D/3D selection modes. 📗 #NVIDIAResearch paper: arxiv.org/abs/2602.10173
7
89
13
414
42,556
Spenser Dickerson retweeted
Just in case you were wondering about gaussian splatting fidelity. Captured by the gaussian splatting goat @SchindelarCG with an @XGRIDS_OFFICIAL PortalCam and rendered using @OTOY.
6
27
1
253
14,433
Spenser Dickerson retweeted
Fully path traced gaussian splatting is here from @OTOY! They're also have direct export for all scenes to splats in their 2027 roadmap 🤯
23
92
6,160
Spenser Dickerson retweeted
I wanted to animate a piece of gum, but since I can't make a random animation and it needs to be a story instead, I built this animation around the idea of how fast life goes. #houdini #sidefx #redshift3d #c4d #motiondesign #3d #vellum More here: vicv.co/pop
73
370
26
4,912
247,763
Spenser Dickerson retweeted
I absolutely loved animating to the wisdom of Alan Watts, created for Rise Festival 💛
9
11
91
3,321
Spenser Dickerson retweeted
New Patreon stuff! check out how to create cool procedural ripple setups in c4d and Octane. #cinema4d #octanerender #artdirection #tutorial
3
5
135
4,849
Spenser Dickerson retweeted
.@oyatsu009 demonstrated just how little is needed to make a hand move naturally. More amazing Blender-made rigs: 80.lv/articles/this-hand-rig…
3
36
1
694
43,929
Spenser Dickerson retweeted
Candle test using nxExplosiaFX - the new smoke and fire solver from INSYDIUM NeXus. The drafty air is creating using a procedurally animated GPU turbulence force. Rendered in Redshift. @insydium_ltd
3
6
1
69
4,047
Spenser Dickerson retweeted
PlayCanvas Engine v2.12.0 is here 🚀 Streamed LOD system for 3D Gaussian Splats enters beta. Supports the streaming of 100s of millions of Gaussians! Release Notes: github.com/playcanvas/engine…
8
67
4
429
34,660
Playing around with LiquiGen and #geometrynodes color advection. #b3d
8
30
4
456
47,779
Spenser Dickerson retweeted
gaussian splat of a honeybee See it in 3D: superspl.at/view?id=ac0acb0e
67
448
94
5,936
1,518,065
Spenser Dickerson retweeted
A latency issue connecting to OctaneLive that affected authentication for certain users around 9 am PST has been fixed. Full status report here: status.otoy.com/
3
10
2,272