SpiritMuse retweeted
reminder that "foid" stands for "female humanoid" as a way to refer to women as not human.
"mogging" comes from "AMOG" which stands for "alpha male of the group"
a lot of people on here love parroting slang without realizing its misogynistic 4chan origins. so here's a heads up
SpiritMuse retweeted
Release Final Fantasy VII Revelation complete on disc for PS5/Xbox - Sign the Petition! c.org/GF2Dfh9w5K
“It’s not going to make a difference.”
“It’s not going to do anything.”
“Sony doesn’t care.”
“Sony won’t even notice.”
“Doing it for a week is performative.”
“If you really want to boycott, do it permanently.”
These are the common talking points from people who disagree with the PlayStation blackout that starts tomorrow.
The fact remains that ANY deviation from the norm on their bottom line that happens this week is something Sony HAS to acknowledge. It’s an indicator of how things will look in 2028 when the move becomes permanent. Like I mentioned before, it’s a “warning shot.”
And many people have been boycotting long before this. Some since July 1, when the announcement was made. Many also plan to extend the boycott indefinitely beyond the week and some are doing it permanently. But the fact remains that focusing on one specific week, where you can get the highest possible concentration of people participating, is the best way for Sony to actually measure the impact.
You can dismiss it, call it useless, and post as many laughing GIFs as you want under every blackout post. Just know that this affects you too, even if you think it doesn’t. More and more, these giant corporations chip away at your rights day by day. Eventually you’ll be hit by something that hits close to home the way physical media does for us and then you might understand the importance of this. By then, it might be too late.
I’m not telling anyone to join the blackout if you don’t want to. But if you want to be heard and feel like you at least made an attempt to knock these giant corporations down a peg, then I encourage you to join.
SpiritMuse retweeted
LET’S NOT PLAY ON PLAYSTATION FOR ONE WEEK. 🎮
Starting tomorrow, August 23 through August 30, let’s support the #PSBlackout campaign.
So for one week:
❌ Don’t play on PlayStation
❌ Don’t buy games
❌ Don’t make in-game purchases
❌ Skip PS Store purchases
❌ Skip logins & purchases
❌ Cancel/avoid subscriptions if you can
📀 Support physical games & preservation
The goal isn’t to hurt developers. It’s to send Sony a clear message:
Gamers still want the choice to own their games.
If you support physical media, join the #PSBlackout from August 23–30.
Would you participate? 👇
Sony is moving new PlayStation releases toward digital-only or code-in-box formats after January 2028.
This isn’t just about discs. It’s about ownership, preservation and access.
If a digital store shuts down one day, what happens to the games you paid for?
Some gamers are even considering Switch 2 or PC as alternatives for long-term ownership.
No PlayStation. No Sony game purchases. No in-game spending. August 23–30.
Would you join the #PSBlackout? 🔥
SpiritMuse retweeted
Your turn, Europe, Africa, and UK!
Start the #PSBlackout! Don't buy, don't play, don't even log in, until Sony reverse their attempt to kill ownership and physical games. Give 'em a taste of the future, if they really want to abandon parts of their most loyal customer base.
SpiritMuse retweeted
Cara needs your help. We have been scraped a third time. This is now a targeted attack meant to cause artists pain.
Scrapers know we're a volunteer project with no financial means to respond. So they say it's legal, believing themselves untouchable.
We're taking action. 1/
SpiritMuse retweeted
ONE WEEK WARNING for the #PSBlackout!
August 23-30. No logins, no playing, no purchasing on PlayStation.
This 1 week is the minimum requirement. If you can, start early, go longer. Let Sony know how important physical media is. Don't accept all-digital without customer rights!
SpiritMuse retweeted
Time to sue Sony!
DoesItPlay? and @StopKilingGames are announcing that we're backing SM&C's (Stichting Massaschade & Consument) lawsuit against Sony over its total control of PlayStation Store pricing. We're putting our full weight behind SM&C's case, with the Dutch court.
SM&C has to show the court it actually represents gamers, not just claims to. Our support backs that up globally. Every Dutch gamer who signs on backs it up directly.
If you're a Dutch PlayStation owner, this is where you come in: massaschadeconsument.nl/coll…
Signing on there is what proves to the court that real gamers, not just a foundation, stand behind this. This is a class action lawsuit, so even if you're technically covered without signing up, your name on the record is what counts.
Not in the Netherlands? This is one front of many. More coming.
SpiritMuse retweeted
Tired of "physical games need downloads anyway" or "discs don't have the game on them"?
Here is the video to stop this nonsense: youtu.be/61m1e4Jjick
Bookmark it! Share it! Post it everywhere you see misinformation about physical media!
SpiritMuse retweeted
FF7 Revelations Director Hamaguchi says that public opinion does not sway the development team's creative vision for the story, regardless if fan opinions want the team to change something.
His full quote:
"I think story driven media isn't the kind of thing that you do by committee. You don't put it out there and see the fan opinions and change things and tweak it. It's about that creative driving force behind the initial storyline.
So although I do look at what people are saying about things, particularly when it comes to storyline, I don't make any changes based on, 'Oh, this character seems really popular, I have to treat them better, I have to give them more focus.' I don't do that."
However, he does go on to say that in terms of gameplay, it is important to listen to fan feedback for that to constantly improve the battle system or mini games for a better experience.
PLEASE READ AND UNDERSTAND:
We have to talk about the physical vs digital data, A LOT of people still buy Physical games on PS5.
More than you think, like WAY MORE! Please read and understand what Sony is doing it trying to FORCE DIGITAL games! IMO this should not even be legal:
- FY2025 Full Year (Apr 2025 – Mar 2026) = the digital to physical split was 78%/22%.
But this does NOT tell the whole story. Because this is all games sold, not all games that have physical copies and digital! So majority of the 78/22 split don't even have physical, let's look at some real numbers from leaks and stats we have:
From Insomniac Leak:
- God of War Ragnarök: 76% Physical / 24% Digital
- Lego Star Wars: The Skywalker Saga: 63% Physical / 37% Digital
- Astro Bot: 55% Physical / 45% Digital
- Marvel’s Spider-Man 2: 54% Physical / 46% Digital
- Assassin's Creed Mirage: 49% Physical / 51% Digital
- Resident Evil 4 Remake: 45% Physical / 55% Digital
- Hogwarts Legacy: 44% Physical / 56% Digital
- Star Wars Jedi: Survivor: 40% Physical / 60% Digital
UK / Europe Retail Data (GSD – 2023/2024):
- Astro Bot: 55% Physical (UK) / and 60% Physical (Europe) – 2024
- Marvel’s Spider-Man 2: 54% Physical (UK) – 2023
- Assassin's Creed Mirage: 49% Physical (UK) – 2023
- Hogwarts Legacy: 45% Physical (UK) – 2023
- Resident Evil 4 Remake: 45% Physical (UK) – 2023
- Horizon Forbidden West: 51% Physical (UK) – 2022
People still buy a lot of physical games on PS5, especially when it's SINGLE PLAYER GAMES. When it's more mp then it goes down to more digital. But please don't just listen to the 78%/22% split, those numbers are overall numbers and don't represent the full story AS YOU CAN CLEARLY SEE!
Because it's not a fair comparison since all games don't have a physical copy or eventually stop printing it. They are trying to paint a narrative to control prices and take ownership from you, that is the truth and spread it!
Important updates:
News on physical discs for new games - play.st/4v86Wg3
News on PlayStation Store on PS3 and PS Vita - play.st/4vEN9FX
Readers added context they thought people might want to know
Sony is pushing the digital format, eliminating physical media and closing its PS3 and PS Vita stores. This will severely damage the secondhand market and retail outlets.
The EU has sanctioned Apple for comparable practices regarding digital rights.
ec.europa.eu/commission/pre…
Seen several quote #PlayStation's 78% digital full game sales, thus omitting important context.
That figure includes countless digital only releases, from back catalogue to indie games etc. Even Capcom revealed 84% of its sales were "older catalog titles", many of which are only available digitally.
So using such data is somewhat misleading.
To gauge REAL physical demand you need to look at splits of games that released both physical AND digital only. Thanks to the Insomniac leaks, we have such data on PS first party games.
Playstation Physical / Digital splits
Sackboy - 77% / 23%
R&C Rift Apart - 76% / 24%
Ghost of Tsushima DC - 71% / 29%
Demon's Souls - 70% / 30%
Miles Morales - 66% / 34%
Spider-Man - 66% / 34%
Returnal - 61% / 39%
The Last of Us 2 - 61% / 39%
Ghost of Tsushima - 51% / 49%
MLB The Show 21 - 39% / 61%
So per Sony's own internal data, 31/33 first party games from their chart sold more PHYSICAL than they did digital.
Uncharted 4 actually has an insane 83% physical split.
Granted it only covers through to a few months into 2022, but we can see from other more recent data, things haven't drastically changed. For example GSD data shows ~60% of Astro Bot sales across Europe were physical.
So what skews revenue and data more digital, beyond digital only releases and platforms? The answer is games with LIVE SERVICE components, especially multiplatform ones.
As you can see from Sony's internal data, MLB has the highest digital split, and it's a live service game.
Generally the highly popular live service or annualised games such as Call of Duty, NBA 2K, FIFA etc, have higher digital splits, as gamers are constantly launching them (often daily) and don't want to be constantly switching discs, thus skewing digital/physical splits.
It's very different to single player games which are shorter and have different play and consumer trends. So again, context matters.
Then there's a MASSIVE audience of gamers that aren't even accounted for in any of this data; the countless consumers that buy and sell used physical games, because they simply can't afford as many new games, but still buy/own consoles, accessories, games, services etc. Everything from poor parents, kids etc.
Ultimately, the data rejects the notion physical is dead or meaningless, even if digital accounts for the overall lionshare of revenue/sales, especially when you look at things with the proper context and/or focus on single player tentpole games, which is PlayStation's bread and butter.
Keep in mind platforms make a 15% licensing fee from third parties on physical games, while they get a 30% cut on digital.
Likewise first party lose a 30% cut to retailers on physical, while they keep all of the revenue on digital.
As I said before, this move to kill physical is more about PlayStation trying to make far more profit and squeeze away the last remnants of consumer ownership, control, flexibility and resale, and could have greater negative market ramifications.
SpiritMuse retweeted
Will you be purchasing a PlayStation 6, if it is revealed to be a digital only console?
12%Yes
88%No
8,772 votes • Final results SpiritMuse retweeted
/
📢 P5X 1st Anniversary Campaign
\
Thanks to all of you, Persona5: The Phantom X has reached its 1st Anniversary! 🎉
We're holding this campaign to express our gratitude for your support!
Come celebrate with us!
📌 How to Enter:
① Follow @P5XOfficialWest
② Repost this Post
🗓️ Campaign Period:
Until Jul 4 at 11:59 PM (UTC)
#P5XEN #P5X1stAnni
Friendly, cheerful, white-haired, blue eyed guys voiced by @TunnelVa when you make them angry be like
#witchhatatelier #qifrey #phainon

ALT Digital drawing of Qifrey floating in the air. His face is shrouded in darkness, his one visible eye glows bright blue. From his pen comes a stream of golden water that takes the shape of wings behind him, and a halo above his head, reminiscent of the wings and halo that Phainon wears in his transformation. The round magic sigil in the background, circle open at the bottom, may similarly remind one of the Worldbearer's sigil associated with Phainon.
SpiritMuse retweeted
Disney's Chip 'n Dale: Rescue Rangers released 36 years ago today on Nintendo Famicom!
Replying to @Clown_Toodles
@Clown_Toodles Bringing my account out of retirement because I've been watching your vods going through HSR 3.4 (I'm at that point in the story and I'm scared to go alone🥲) and I was inspired to make this :) #ToodlesDoodles



























