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Hi everyone! 👋
I’m Steve, a Senior Spacecraft Technician from the UK.
By day I help build spacecraft. By night I build worlds.
I’m an Environment & Prop Artist with a passion for hard-surface design, immersive sci-fi worlds and believable industrial environments inspired by games like Half-Life, Alien: Isolation, Subnautica and Halo/Marathon, not restricted too.
I’m currently in the process of updating my portfolio while working full-time in aerospace and I’m always looking to meet other artists, developers and studios.
I look forward to seeing what everyone else is working on!
#PortfolioDay 🚀
Steve Robinson retweeted
Modelling at wacky orientations has never been so easy 😎
(autoConstraints 2.0 dev build)
#b3d
Steve Robinson retweeted
For any brave artists learning their craft without genAI, reply to this with your art and I'll repost your work and give you a follow! I want to see more human art in my TL!
Doesn't matter how good or bad you think it is. I want to see your progress and show it off to others. 🥳
Steve Robinson retweeted
Really appreciate this article from @indie_inside
"Arksync could easily stand on its own merits – its pace, its bosses, and its striking pixel art. But what truly lingers in the memory is the strangely endearing duo at its heart." (Translated to English)
I knew one day, with enough patience, donations and a lil prompt, Blender would finally become free!
Next: Make RAM downloadable.
Steve Robinson retweeted
Learn all you need to know about Toolbag’s texturing: marmoset.co/toolbag/texturin…
A child drawing their family with crayons is making art. So is a master sculptor spending thousands of hours perfecting a sculpture. 🤷🏻♂️
Replying to @ThatNgonGuy @Solar_Sas
True art requires skill and mastery of one's craft. Ergo neither AI nor failed 'artists' actually produce art.
Steve Robinson retweeted
I moddeled those goggles so i might aswell make a version where shes actually using them.
anyway, gonna go hop on operation locker 400% tickets no shotguns brb...
Steve Robinson retweeted
If these tasks are handed to AI instead of a junior hires in a studio - what will the junior hires do?
If the junior hires are no longer needed how will they learn the technology, the creativity and the industry?
If juniors don't learn the technology, creativity and industry, then where do seniors come from?
Cinema4D MCP update:
As much as it serves my needs, I will steer away from everything AI.
The fact that AI tools leave a lot of people I know without jobs, is not something I wanna stand behind. Its not about how useful it is, or how it will be in the future. I stand firmly against replacing anyone at this point.
With all honesty, personally I am covered. Using AI or not, I am still very busy, made already a lot and will always have an edge over people with no creative thinking.
But I cannot be looking over myself only. I honestly feel shitty... I feel shitty because I REALLY wanna have my ready 3D models/unwrapped etc and pay no one.. and that feels very wrong to me... the desire to actually skip someone I could hire, rubs me wrong.
I do not care if the future will be like that: it is not a future I wanna be part of is what I am trying to say as we already started forgetting how unethical and illegal all of what is going on right now in the world is.
Is new Cinema4D MCP useful? Yep. Fact.
MCPs have been around for a while. They are the bridges that connect our 3D Softwares with AI GPT models. Maxon makes -reasonably in my opinion- the step to add this natively to stay ahead of the curve. It is business, and many times business is ugly. I would do the same if I were down that path, I must admit.
In many years from now everything will be forgotten; how we went from Dall-e to having agents in 3D software doing everything for us. New generations will be definitely lost, definitely way less critical -if unable to think for themselves at some point. Fact.
Though, I will not judge people on making a living. It is extremely hard for anyone coming into the industry right now while having no generic knowledge of AI tools. Fact.
Just dont forget the fundamentals friends. Every tool, needs artistry. Fact.
Nothing is made out of thin air. Going into a market that potentially will be saturated fully within the next decade, would require skills more than ever to stand out.
I will keep talking about AI, keep showcasing uses of certain things just so everyone is up to date. Responsible use is all I am asking from everyone. It is quite tempting to just make money if possible, but the way one makes it, stays within.
Too long too read or stay focused while doing so?
I think I prefer it this way, rather than Claude synopsis. I think I prefer my semi broken English, my grammar mistakes and all the things that make me unique, make me human.
Steve Robinson retweeted
A Blender 5.3 demo running on a Wacom Android tablet. It works very well!
#b3d #geometrynodes #bcon26
Steve Robinson retweeted
Those connection rods needs to attach to something so I modeled this crankshaft. This was a pretty interesting model to create because there are actually quite a lot of factors that needs to make sense. In theory this should work with physics too and that's something I will test!













































