@Render Developer Experience Engineer Agentic Engineering Youtube Tutorials

Phoenix Arizona
Joined December 2022
Dylan Boudro retweeted
DHH
@dhh
Sep 30
Not every seed of service you plant will sprout and flourish, but if you keep planting, eventually some of them will. That's just the math of good deeds and good faith.
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Dylan Boudro retweeted
We're launching fast, fully-managed shared filesystems for sandboxes, workflows, and every other service type on @render. Sign up to get early access! render.com/shared-filesystem…
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Dylan Boudro retweeted
OpenAI uses Render to ship apps like gpt-oss playground and ChatKit Studio, supporting hundreds of thousands of concurrent users. Recently, they used Render Workflows + Codex to launch a guide generation agent on the @OpenAIDevs site. Here’s how: render.com/customers/openai
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Dylan Boudro retweeted
spawning up a fleet of agents
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Dylan Boudro retweeted
Want a Render service to spin up Cursor Cloud Agents? 🤖 Learn how to deploy our new open-source template to self-host execution on Render: 🔒 Keep credentials & code safe in private, isolated workers ⚙️ Trigger agents via HTTP, Slack, or Linear 🚀 Scale seamlessly with Render Workflows Watch the full guide & deploy the blueprint: youtube.com/watch?v=iDvDkrBY…
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Dylan Boudro retweeted
OpenRouter now runs inside @render Workflows. Stop putting LLM batches in your web service. Each prompt becomes its own task run, queued, retried, and fanned out by Render, with the model call routed by OpenRouter.
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Dylan Boudro retweeted
The WebMCP Challenge is here. We’ve teamed up with @ChromiumDev, @CloudflareDev, @ShopifyDevs, @vercel, @render, and @Netlify for a 10-day hackathon. Up for grabs: $35,000 in cash prizes, Codex Micros, ChatGPT Pro subscriptions, and more prizes from our supporters.
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Dylan Boudro retweeted
New video: Infrastructure for Agentic Applications Watch here → youtube.com/watch?v=DCy6YjJJ… We break down the pros/cons of 3 agentic patterns for long-running, stateful AI agents: 1. Queues + Background Workers 2. Render Workflows 3. The Combined Architecture (best for scale) Plus a live deploy of a Code Review agent using Blueprints — Web Service + Workflow + Postgres in one go. GitHub + tutorial in the description.
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Dylan Boudro retweeted
SpaceXAI
@SpaceXAI
Aug 12
Introducing Grok 4.6. It delivers frontier intelligence and is a significant improvement over Grok 4.5 at the same price.
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Dylan Boudro retweeted
Introducing Muse Glimmer, an open-weight 30B-parameter model optimized for local, always-on agent workflows. Muse Glimmer delivers strong performance on key agentic use cases and benchmarks compared with leading models in its size category, and is designed to run entirely on consumer hardware like a Mac or PCs with performant GPUs. In keeping with our long tradition of sharing fundamental AI research, we’re releasing model weights under a permissive Apache 2.0 license. 🧵👇
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Dylan Boudro retweeted
the bottleneck is increasingly knowing what you want
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I'm using macOS for more than 14 years now, in a single laptop screen setup with lots of windows open, and I'm using macOS spaces everyday to organize my windows. Switching between spaces is easy: I hit CTRL+arrow left/right, it takes no time. What takes time however, is this macOS-native transition animation that takes a bit less than 1 second, for every single space switch. I've checked everywhere in macOS settings, asked friends with the same problem, and there's just no setting to disable this effect (even with Reduced Motion ON in Accessibility settings). This UX choice from Apple alone costs me days of my time every year, as I'm working non-stop on my SaaS business for 10h a day 5-6 days a week (Crisp for those who know about it!). I calculated that with my daily use of macOS spaces, in 6 months I'd perform 100,000 switches, which costs me the same in seconds waiting for the transition to complete. This represents almost 28 hours waiting. In 1 year, I'd have lost 2.4 days just... waiting! The Hack Fortunately, some other open-source projects discovered a hack not so long ago, which allows disabling the transition when switching spaces: it involves sending to the system a "fake" trackpad left/right swipe gesture that's faster than what's expected (faster than what a human can input via the Macbook's trackpad). Above some threshold, macOS just perform the space switch with absolutely no transition. A friend of mine, @yaeeelglx, made a quick prototype in Objective-C, and it magically worked! The Solution So, I asked my friend if we could make it a proper macOS app together, in a beautiful minimalist package, and he said yes! So, we launched Space Rabbit, a tiny 2MB fully native macOS app, that allows you to optimize macOS spaces for productivity! Space Rabbit is a full rewrite of the initial prototype in modern Swift, with a tray menu bar to configure the app, and a settings window, in a macOS app packaging. Space Rabbit can be downloaded right here: space-rabbit.app We just released V2 of the app last week, fixing a ton of little bugs, especially for dual screen setups. It's actively maintained to this day as it's my daily driver. The app is open-source: github.com/tahul/space-rabbi… and will always be free, as it's helping improve our productivity in our daily Web Dev tasks for our main businesses. We'll be happy to implement more features from user requests, if you find this app useful and use it daily!
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yes, nonsofic groups exist: this statement is one of many new beautiful results proved by Astra, our next major model. We're releasing 10 such Astra proofs, complete with lean certificates and CoT walkthroughs for each of them. The results are wide-ranging, from von Neumann algebras (disproof of Connes' Rigidity Conjecture) to better bounds for high dimensional sphere packing, for circuit complexity, for monochromatic triangles in multicolored graphs, and more. More thoughts here: openai.com/index/ten-advance…
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Dylan Boudro retweeted
Tibo
@thsottiaux
Jul 28
More opensource goodness. We have just released a CLI and TypeScript SDK for finding, validating, and fixing security vulnerabilities in your code. Scan repositories, review changes, track findings over time, and run security checks in CI. github.com/openai/codex-secu…
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Dylan Boudro retweeted
Render Workflows and application-defined compute are changing how developers build, deploy, and scale AI agents. In the opening keynote from Render’s first user conference, the team introduces "application-defined compute": for dynamic, long-running, and stateful AI applications.
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Dylan Boudro retweeted
Native connection pooling is now available in @render Postgres!
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Dylan Boudro retweeted
You have Claude Fable for only a few days. Here's how to make the most of it. Introducing /improve: use your most capable model to audit your codebase and write plans for cheaper models to execute later. Studies your code, figures out bugs, perf, tech debt, missing tests, what to build and writes plans any agent can run.
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Following up on the suggestion from Will Sawin, here is an illustration of the new configurations that disprove Erdos' unit distance conjecture (made with the help of ChatGPT 5.5 Thinking).
Replying to @mathandcobb
an explicit drawing doesnt seem possible, but maybe the last paragraph satisfies your request. (its essentially a projection of the lattice construction in another field into R^2)
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