WIP for earth spell "Terra-Megia." We created a 3d mesh in blender, apply physics, and bake to keyframe animation + encode animation data to VAT and decode data by Material for simulation in UE Niagara System!
#VFX #Blender #unrealengine #SubstancePainter #stormcorebringer
More WIP for #stormcorebringer featuring one of our characters! Doing all these for just an attack animation before we work on her visual effects! #madewithspine #Spine2D #unrealengine #indiedev #indiegame #stormcorebringer
WIP for water spell "Hydro-Megia." We captured water particles from Blender in combination of a customized Mesh distortion in unreal to make it! We'll show you more when other spells are done!
#VFX #Blender #unrealengine #indiedev #indiegame #stormcorebringer
Go, algorithm, take my game to players who love some rhythm action combat like in Valkyrie Profiles #indiedev #indiegame #spine2D #unrealengine
Here's another of our character works-in-progress with effects ready!
#spine2d #gamedev #indiedev #madewithspine #stormcorebringer
If you like Valkyrie Profiles, you'll like my game
If you like Bahamut Lagoon, you'll like my game
If you like Hades, you'll like my game
If you like Indivisible, you'll like my game



