Pinned Tweet
Bubbits Demo Update 6 - out now! VS Mode is back! New announcer! Seals to collect! Double Adventure content. Accessibility Mode. Chill Mode. New Power up. Duel event. Localization in 9 languages. Party via lobby ID. Come play! #solodev #arcade #indiedev #indiegame #gamedev
Time for celebration🥳The Bubbits Demo has its 2 year anniversary! I'd have never thought that this project would take up 6+ years of my life before even being released. Bubbits already welcomed more than 70000 players. Wild! 2024 vs Today #gamedev #indiedev #indiegame
Flow - Bubbits retweeted
💌 The Web Game Dev Newsletter Issue 032 is out! Read it online here: webgamedev.com/newsletter/03…, and subscribe to get the next ones delivered right to your inbox 🚀 #threejs #r3f #gamedev
Flow - Bubbits retweeted
Finally, the crossover we've all been waiting for: Neon Genesis Evangelion x Puzzle Bobble!
I'm working on an Evangelion themed controller for Puzzle Bobble/Bust-A-Move.😁
Flow - Bubbits retweeted
Even though Inversion Day is our priority now, @Freeek323 and I have been working on a new idea for some time. Here is a sneak peak of our new mouse / keyboard controlled rhythm game. Song is “Get Up” by awesome @BoomKittyMusic.
The latest Bubbits update includes a Big Mode option (Hi @BIGMODEgames ). What it does? It does its best to scale up the main Playfield as much as possible. It's super cool when playing in a small window or on Steam Deck! bubbits.io #indiegame #gamedev #indiedev
Bubbits Demo Update 14 is live!🎙️4 Announcer voices have arrived! Welcome Jacob, Andres, Alexander and Momo - Cannon Charms, Free Kick Power Up, Presets, new avatars, restored Steam Deck support and more. Win a new Announcer: discord.gg/TyJkSVSwCR
#indiedev #gamedev #indiegame
Flow - Bubbits retweeted
Weekend plans? 💖✨
🌸 Become a magical girl
⚔️ Chain flashy spells and combos
🗺️ Explore a magical world
💫 Save the day in style
Magical Blush is OUT NOW!
Your weekend just got a little more magical.
store.steampowered.com/app/3…
Me when it's that time of the year again where I am supposed to know when I am able to release my project. 2026. It will work out. It will work out! #gamedev #indiedev #indiegame
Flow - Bubbits retweeted
Today, more than ever, we need to bet on human talent to create great games.
I’m proud to co-found Nova Games Foundation with @cerny, a new fellowship program for graduating students at 13 global video game schools.
Read more here from @stephentotilo: bit.ly/novagamesf
Aw man. Listening to my Weekly Mix on Spotify while working on Bubbits Adventure Mode and suddenly it hits me with this beauty youtube.com/watch?v=yevPXDaX… still a banger @dukope #gamedev #indiedev #indiegame
Flow - Bubbits retweeted
Happy S̶t̶e̶a̶m̶ C̶r̶a̶s̶h̶i̶n̶g̶ I mean Silksong Anniversary! youtu.be/AkBsXDW0ygA?si=VM-Y… via @YouTube
Bubbits desktop update: I’m switching from Electron to NW.js.
Electron’s steamworks.js Steam overlay init has been broken since v33.
NW.js just works - simpler architecture, easier Linux builds, Steam overlay intact. So far, so good. 🐸 #gamedev #indiedev #indiegame
Flow - Bubbits retweeted
Bobbing for apples? No, it's Bubblun with an Apple mouse apple mouse!?!
In this episode of Puzzle Bobble All the Things let's play Puzzle Bobble/Bust-A-Move using a few everyday items you most probably have in your kitchen.
Here's the next installment of PuzzleBobble All the Things! My wife was going to yeet this salad spinner but before it found its way to the thrift/op shop I thought I'd see how well it works as a Bust-A-Move/Puzzle Bobble controller...
#gaming #retrogames #PuzzleBobble
In the Bubbits Adventure Mode you will travel from island to island meeting cute characters. You will never leave an island empty handed though. After a fierce boss battle, you will collect: A friendship badge! #gamedev #indiedev #indiegame
Flow - Bubbits retweeted
Colyseus 0.18 is out ✨
🎯 Built-in client-side prediction & lag compensation
⚡ ~2.4× faster state encoder
🗄️ Official database + admin console
🎮 New SDKs: Godot, GameMaker & Flutter
The last planned release before 1.0!
colyseus.io/blog/colyseus-01…