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modding @fortnite

Joined July 2021
Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)Photo by Tector (@Tectory)
what is Core? 🤔 Core is Fortnite, rebuilt from scratch inside Unreal Engine. ❌ Not a pak mod. ❌ Not a UEFN patch. ❌ Not an existing build you mod on top of. The LITERAL game, rebuilt piece by piece and matched 1:1. Building, editing, weapons, movement. ✨ 🔗 We have test builds out right now, checkout our progress: discord.gg/rzMFXfgXQX
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they're genuinely making UE6 the AI engine, i can't see it going any other way 💀
UE6でのC++の扱いについて、先ほどTim Sweeney氏に質問できたので、後ほどゲームメーカーズで記事としてまとめます。以下、ざっくりサマリーです。 6月のUE6発表時点では、Actors/Blueprintsは「非推奨化」予定でした。しかし、本日の基調講演ではC++ Gameplay Frameworkとあわせて「Remove」という表記となりました。 これについてTim氏は「方針転換があった」と語り、UE6ではActors/Blueprints/C++ Gameplay Frameworkいずれもアーリーアクセス時点から「Remove」されることに。 開発者にとっては大きな転換ですが、Tim氏いわくEpic Games社内でもさまざまな開発が試行されており、その結果「Verseの方が遥かに生産効率が良く、コンテンツのポータビリティ性が良い」ということが分かってきたとのこと。 つまりC++はレンダリングや物理演算など、エンジンの基盤部分では引き続き使用される一方、ゲームフレームワークはVerseとScene Graphが必須となります(これはUnreal Fest Shanghai 2026でも示されていた方針と同じです)。 なお、C++やBPからの移行は、AIを用いたコンバーターによる支援も予定されているとのこと。続報があればこちらも記事化します。 #UE6 #UEFESTTOKYO26
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after recreating the game, making a game server honestly feels like the easy part. the client side is insanely complicated and usually overlooked since it just ships with the game
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character dynamics control ported over. this drives the physics of every cosmetic part, debug overlay on so you can see the state it picks #proper!
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Tector retweeted
ever wondered why older private servers like rift broke fortnite so badly?
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Tector retweeted
yay
THIS SHIPS NOW...! half-edit a stair facing away from you and a bot spawns in the corner. hope this helps the creative comm 🙏 🔗discord.gg/rzMFXfgXQX
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i unironically thought the new movement animations were bad for the first few months, but they've grown on me. they're well made and smooth. only thing i'd add is an option to switch back, otherwise i'd keep them on
even though i post a lot about og, i actually prefer modern fortnite. the ui, the animations, all of it. og belongs to its era, and the modern game has really grown on me
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funny how liking og movement gets you called a cult member. i used to prefer it too, and now i like the new ones. people act like you have to pick a side forever and get bashed for changing your mind. it's just animations lol
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It's nice to have a 3D background back.
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(it's partly 3D since the background beyond the geometry is still a image tho...)
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THIS SHIPS NOW...! half-edit a stair facing away from you and a bot spawns in the corner. hope this helps the creative comm 🙏 🔗discord.gg/rzMFXfgXQX
half-edit a stair facing away from you and a bot spawns in the corner 👩‍💻 helps people make montage clips. works fully standalone! cool little feature i decided to add after seeing people in the creative comm 🙏
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the age of properness is among us
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FORTRESS LEGACY STRONGHOLD DEMO HAS BEEN RELEASED!!! PLAY NOW: gamejolt.com/games/FortressL…
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my ears are blessed
is this what you freaks want
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is this what you freaks want
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neurotypical people absolutely love doing this
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FIRST LOOK at SKYDIVING in Core 🪂
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i also added reenactments for the default glider / contrail, so it changes depending on which chapter is selected! 😅
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funny door big i encountered with Rift
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