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Putting it together, piece by piece | @AllForGrowth 📈 | @NoCooldownPod 🎙 Inquiries: [email protected]

Florida, USA
Joined July 2015
Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)Photo by Tripp Needs To Refocus (@ThatManTripp)
Asked myself the other day, "What does That Man Tripp even do?" I came up with a solid answer - Welcome to the channel 🙏
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Bloomberg: Multiple companies have made offers to Microsoft Corp. to acquire Arkane Studios. "Ubisoft Entertainment SA made a bid for the studio, as have at least two other gaming companies" bloomberg.com/news/articles/…
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In that case
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If you ever played Kingdom Hearts you know "Simple and Clean"... but it was the [PLANiTb Remix] that everyone looks back on so fondly I had a chance to speak ti PLANiTb about the legacy of his Utada Hikaru remixes for Kingdom Hearts and Evangelion Hilariously enough these remixes meant NOTHING to him. He did them as a job and moved on. He didn't know what KH was, he's never seen anime. He only found out the song was massive 20 years later
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Kingdom Hearts 5 is gonna be fucking crazy
WWE and Disney have expended their partnership
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Back in April, I was quoted in @debugmagazine saying that AAA games might need to leave California to survive. I'm now starting to think that applies to much of North America. You can't make America unaffordable and expect a sustainable games (or film, or vfx) industry.
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Mass Effect was born out of not having to rely on the Star Wars license and 20 years later the Star Wars license killed Mass Effect
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Bloomberg: Main reason behind BioWare's shutdown was that EA chose to invest in Star Wars: Battlefront 3 over the next Mass Effect Development on Battlefront 3 hasn't started yet ➡️ bloomberg.com/news/newslette… #MassEffect #Battlefront3 #SaveMassEffect
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🖖
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"who do you think makes art?" should be a question you have to answer before engaging art.
- Layoffs at Sucker Punch - Death of Bioware - Death of 343 - Massive layoffs at Bungie - Death of Ninja Theory - Massive layoffs at Id Software - Double Fine flopping hard - Insomniac Studios ridiculed - Ubisoft in shambles - Wildlight entertainment DOA Should have left my games alone
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Eurogamer ratings don't translate well to a 100-point scale. A 3/5 star review is supposed to mean a "Good" game, but it gets displayed as 60/100, which most people associate with a failing school grade. The conversion messes everything up because they literally can't make "79"
話題のユーロゲーマー、少し調べてみたらこれらのタイトルが全て60点でした ほとんどプレイ済みですが、一体どんな評価基準なんだろう(特にキングダムカムデリバランス2) ここまでだともはやメディアとして信用出来ないと判断されかねないが、社内のアセスメントを割とガチで知りたい
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this is genuinely crazy, a very beloved composer approaching bioware because mass effect was his “all-time dream project”. this is the kind of shit that EA just… threw away
Austin Wintory - "My Mass Effect 5 early musical drafts" - ~22 minutes of potential Mass Effect 5 music youtube.com/watch?v=dBO8s_Mc…
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"The Music That Might Have Been" Austin Wintory, renowned composer behind games like Journey, releases 22 minutes of early Mass Effect 5 musical drafts from his pitch to compose the game: "Working on Mass Effect 5 was my career's biggest dream project, my white whale. It is my favorite franchise of all time, and for the last couple years I'd been in serious conversations with BioWare and EA to jump in. My suggestion was to treat the original game's masterful Jack Wall/Sam Hulick score as a starting point, and to build on it from there with deeper use of physical, analog synths and a more tightly interwoven use of the orchestra. But a love letter first and foremost (not unlike my approach to the Aliens franchise with Fireteam Elite). As part of the ongoing dialogue, I decided last year (2025) to surprise the folks with an elaborate production: nearly 20 minutes of music, fully recorded and produced with synths, vocals and a large orchestra here in LA. I'd not yet learned any narrative details of what they were planning so this was just pure musical exploration. Receiving the news alongside everyone else that EA had decided to not only cancel the project but shutdown BioWare entirely was a deeply felt loss. It's been hard to see dear friends lose their jobs, and this beloved franchise seemingly vanish forever. Thank you nonetheless to everyone at BioWare and EA's music department for gifting me the chance to dream in your sandbox. It was a privilege to do even that much." Full 22 Minutes ▶️ youtube.com/watch?v=dBO8s_Mc… #SaveMassEffect
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Romain Toutain revealed more about Mass Effect 5/Universe (this one really stings): ✨"The Shepard" was customizable and could do same moves in real combat as trailer ✨Everything in game was "stateful" ✨All choices from 1-3 taken into account ✨Called Universe so you could plug your saves together to create parallel universes (simplified explanation) but you could almost generate timelines similar to Zero Time ✨You could make decisions that might contradict things you've already done and so it would create plot "points" in the timeline ✨Missions didn't fail because you killed someone, paths would remain open (it worked well) ✨Absolute autonomy was the cornerstone of the game ✨No two players would experience the same thing, would have "experienced the same story but differently" ✨"EA never sells anything. they just shut things down and sit on their licenses" ✨Barman was a new race ✨Lore was incredible around new mass relays ✨"Billy" the hand thing might have generated tentacles ✨Was an idea for sharing your saves ✨He says it was fucking amazing it was an absolute banger and we would have loved it. The people at BioWare were brilliant FUCK Source - bsky.app/profile/loustica-lu…
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100,000 signatures. Beyond speechless #SaveMassEffect change.org/save-masseffect5
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Kingdom Hearts had incredible tech. > On the PS2, around ~2002! Even *the* most basic enemy, a shadow 'heartless', had complex rendering and behaviour [for the time]. Flatten, render -> top-down texture, duplicate intersecting polygons, *then* sample the texture on that geom.
#KingdomHearts features these 'Shadow' enemies that can flatten themselves into the ground to avoid your attacks, reposition, and emerge again. It's a neat mechanic that even works on stairs. 🌕💖 How do you think it was done? 🤔 #gamedev #screenshotsaturday
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>343 gets shut down due to incompetence >Halo community does a better job of making Halo relevant as a game again using modified Halo 3 >343 can't send them a cease & desist because the studio is dead and Microsoft isn't going to throw away good PR for their flagship brand
127 players on infection, open mics and Breaking Benjamin playing to the lobby. The second golden age of Halo is underway (Turn volume on) reddit.com/r/halo/s/zxZ2s…
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That’s literally Kingdom Hearts?? LOL
NASA found a nebula shaped like a heart 📷 📷:NASA
Readers added context they thought people might want to know
These images are not authentic NASA photos of any nebula "found" by the agency. The Heart Nebula (IC 1805) has been known since 1787; official NASA images show different structures. en.wikipedia.org/wiki/Heart_Neb… nasa.gov/image-detail/h… science.nasa.gov/image-article/… science.nasa.gov/image-article/…
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╋━━━━━━━  友達だから、出会えた―       ━━━━━━━╋ 主人公ソラがドナルドやグーフィーとともに ディズニーやピクサーの多彩なワールドを巡る 冒険の物語。 「#キングダムハーツ」シリーズ 25周年を記念した特別映像です🗝🎥(1/3) #KH #KH25th
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Working on kingdom hearts x borderlands passthrough in the very early stages
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The very, very best of us. Truly one of a kind. We love you so, so much, Ben. We miss you so, so much. We always will. 🖤
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