
34 | Illustrator | Subsists on Sci-Fi [email protected]
Florida
Joined March 2012
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A series I like to call "God I wish I had like a month off of work so I can just finish these"
I can't stop thinking about episode 8, phenomenal work from the entire staff! Seeing that Sho Oi was storyboard artist, one of the animation directors, and did some key animation, I adored seeing how their style was interpreted. I wonder, did they do key animation for this cut?
Cameron Sewell retweeted
08 - Serce
EPISODE. OF. THE. YEAR.
Watched through Edgerunners 2 with some friends, and I'll say I liked it QUITE a lot, but can see why others might not. Music was as great as I was hoping, and the art direction... I keep replaying episode 8 in my head, I am obsessed with the visuals!!
Seriously, the visuals of episode 8 may have changed my brain chemistry. Absolutely insane, I want to watch it again right away
Playing Tears of the Kingdom for the first time, and this is possibly the coolest Ganondorf has ever been, huh?
Like dang, what a villain!
Cameron Sewell retweeted
Knights Of Guinevere episode two is out! I was lucky enough to do both layout and paint for the episode. The first layout here of Krash's Desk was designed by our incredible art director @eyecager, I just provided paint :) the rest are my own layouts I got to take to colour💙
Finally beat Breath of the Wild. Not a perfect game, but enjoyed it a lot more this go around. Disliked how little we got for characterization for most of the major players, and that some good stuff was put in after-the-fact with the Champion's Ballad DLC. Still, quite fun!
Despite this being a fairly throw-away random doodle at the time, I still look back on this as a favourite of mine for some reason, and I want to do more stuff like it.
It also really makes me want UCC to make Coffee Jelly...
Been enjoying Breath of the Wild way more on this second playthrough, excited to finish it (when time permits), and finally play Tears.
I was asked if I know of any books/guides on how to go about drawing vehicles, and while I don't I can at least share how I go about it if that's helpful: I usually start with big blocky shapes in the angle/perspective I want, then carve out/fill in details, with reference handy
For the sake of being organized, but even circles/tires can start by drawing boxes/squares in perspective: nitter.cf/Thdark101/status/21042…














































