TheLocalBogan (Simulator) (@TheLocalBogan) header
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WETWORK Developer (making a ultra violent close quarters engagements Cold War era FPS) || 💪 ♂GACHIMUCHI ♂ 💪 anything I say is comedic and satire until proven

Straya 🇦🇺
Joined March 2018
Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)Photo by TheLocalBogan (Simulator) (@TheLocalBogan)
Replying to @kirawontmiss
As a Tennessee highway patrol ranger of 7+ years… I’ll just say you were reaching and unload on you, god speed💅
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Ahhh a classic… he cannot take criticism btw. How to fix Bethesda: - Don’t hire yes men. - Make Emil a jr writer.. not lead (did decent work on Skyrim). - Hire GOOD modding community members to improve engine/ lead projects. - Revert to older creation engine. - Give Todd weed.
“Emil Pagliarulo, the lead writer behind Starfield, continues to serve as the lead writer for Bethesda Game Studios and The Elder Scrolls VI: Sentinel”
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Random fact: Blud fired people that had cancer.
Replying to @TimSweeneyEpic
There are literally 1000’s of posts with this vile garbage in my X feed:
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Drinking that Indonesian Social lubricant… I am alone doing game dev.
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TheLocalBogan (Simulator) retweeted
With this aerial perspective of a new WIP map, you can see our new implementation of atmospheric global illumination, including such details as light shafts and in-scattering, providing across-the-board visual improvements. Do any of you happen to recognise where the map is set?
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Happy birthday big dawg… keep being you man. You fucking inspiration you! 🍻🔥
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GO CHECK IT OUT!!
I made my tools that make Unity level design better, better #indiedev #gamedev #unity #indiegames #3d
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We have our first voice actors lines in… game now feels alive.
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TheLocalBogan (Simulator) retweeted
I fixed level design in unity #indiedev #gamedev #unity #3d #gaming
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TheLocalBogan (Simulator) retweeted
“oh oops i accidentally mentioned half life 3 haha silly me!!!!” mike morasky when he returns to valve hq:
- "good job you only said HLX once" - "I DID?"
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Getting to a point in development where I am even getting squamish from the graphic images. Fucking hell.
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An insufferable force meets an unbearable object.
Replying to @ThreatInteract
Spamming and harassing people isn’t argumentation but gets in the way of it, so blocking is a natural response.
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TheLocalBogan (Simulator) retweeted
I would never lay hands on my wife but I had a dream where she forgot pick up a 12 pack of Diet Dr Pepper from the store and she did not survive the night
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TheLocalBogan (Simulator) retweeted
OptionalSpace's new white-box layout for the Restaurant level in Maximum Action! We are tightening the room flow and scaling up the layout for even faster shootouts. #gamedev #indiedev #unity3d
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Anyone who any good tools for blender for making maps? Looking to make buildings specifically. Also anyone have Owen Gun sounds??
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Now (mid 2026) vs then (start 2021) Game development is one hell of a drug.
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