So 2021 is a thing indeed. Pandamned had to be put on hold, started a job as a pharmacy technician to make ends meet. Back injury led to a leg injury led to a severe DVT (probable cause) for which I will be on permanent blood thinners. But I am crawling back up slowly!
After being sick for a few weeks things are finally back on track with Pandamned! I finally have a demo for you to have a go at. Its PC only, not a graphics-intensive game so most rigs will run it.
Check readme file first and any feedback is welcome!
drive.google.com/drive/folde…
Making fun things for awesome people!
#unitydev #unity3d #Collaboration #LiveStreaming #ChrisChronos #flyingcars
Chalkboard UI art style now implemented. Going to be the art direction for the game. Happy with it so far!
#pandamned #pandamnedthegame #indiegame #nzgamedev #nzgamedesign #indiedev #unitygamedesign #rpg
3852 lines of code over 19 scripts so far and about, I'd say 8/10 of the way there. My hat off to anyone who has coded a game engine from the ground up. This is hard stuff. The more you do the more you realise you have to still do!
#indiedev #indiegame #indiegames #unity3d
Pandamned or The Apocalypse Doesnt Wait for you! Update. Collectible cards added. 5 categories with 10 in each to find.
#picspeanutbutter #indiedev #indiegames #IndieGameDev #nzproud #nzgamedev #nzindiegamedev
Finally a name for the game! I give you "Pandamned, or The Apocalypse Doesn't Wait for You". Coming to places all good procedurally generated loot and skill tree based Indie RPGs are sold in about 2 months.
#pandamned #pandamnedthegame #indiedev #rpg #roleplayinggames #unity3d
Quick WIP video of an example of a procedurally generated house you can scavenge in the upcoming game. Only about 1.5 months till release barring any interruptions!
#rpg #rpgdevelopment #indierpg #indiegamedev #indiedev #gamedev #unity3d #unitygamedev
Only one and a half more months to go before the game is set to be released. Was this an extremely ambitious project? Will it be done in time? Am I going to be sane afterwards having done it all myself? Yes, hopefully, maybe?
#rpg #indiedev #indiegame #indiegames
Latest WIP on the game (still no name sorry folks). Asking the question of if you feel it would be nice to change the color of skills in game?
#gamedev #indiegame #indiedev #wip #digitalrpg #rpg #unitydev
Latest WIP for the skill system. First pass of the 3D version is done. (Still needs a lot of work on the lighting etc, but the animations and emissions are triggering correctly! Woohoo!)
#gamedev #indiedev #IndieGameDev #design #gamedesign #wip #SubstancePainter #unity3d
Started P90X3 again today. (Last time was a few years ago and loved it). Forgot how much it can kick your butt! Ready for today's coding... after my smoothy breakfast that is (3 weetbix, Yoghurt, protein powder, almond milk, blueberries, peanut butter.) Strong week everyone! 💾
Shout out to all my fellow designers (and people in general) suffering from PTSD and Anxiety. Today is a bit of a tough one. Seeing what you all are working on helps me get through it, though, so thanks for all the inspiration! ❤🧡💛💚💙💜🤎🖤🤍
The evolution of the skill tree still underway. End of week 4 of development and 60 / 180 completed (I said 160 before oops!). Winter ends today! Looking forward to Spring🌷. Promising myself I will get at least a little more sun!
#gamedev #indiedev #IndieGameDev #indiegame
Until the design phase is done, you are just gonna have to be happy with Whiteboard updates XP. Here is a little teaser of 15 / 160 upgrades for the new game. (I really should find a name for it...)
Week 2 in the new house! Update on the game I am developing. A total of 163 skills/upgrade nodes will be available to you. 3 Main sections, with 4 subsections, with 3 categories containing 5 skills each! (With 3 unlockable upgrades depending on which 2 main sections you focus on)








