TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev) header
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Always making small indie games, sometimes making other stuff Solo dev working on Drillbound | No AI Play Drillbound: https://nitter.cf/t.co/R691Ci6pZv

Barcelona, Catalunya
Joined June 2015
Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)Photo by TimeSeeker - Drillbound OUT NOW (@TimeSeekerDev)
After a year and a half I can say... 💎DRILLBOUND is OUT NOW 💎 It's my take on the incremental genre, crafted to have you crushing layers of rock. Leaving a review or a like helps a lot to an (almost) solo developer like me. I hope you enjoy it♥ #indiegame #indiedev #gamedev
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TimeSeeker - Drillbound OUT NOW retweeted
"you could vibe code an alternative in a week" Says CEO of company that has been unable to make a good alternative after years of trying, and vibe coded an even worse alternative. "Valve has held gaming back" Says CEO of company that brough exclusivity contracts to pc.
Epic Games CEO Tim Sweeney says Valve "has held gaming back for years." Sweeney was replying to Kiaran Ritchie, a former principal animation programmer at Epic, who criticized Steam's 30% cut and said "You could vibe code a Steam alternative in a week." Sweeney wrote that Valve locks developers' PC games into "Steamworks' social walled garden where players can't talk to other players on iOS, Android, Xbox, PlayStation, Switch, or even other PC stores." A community note was added saying many games use Steamworks only for authentication to allow crossplay and handle the rest themselves. Sweeney called the note "fake," saying Steam Datagram Relay "isn't related to the things I cited: social, and players talking to each other across platforms." Source: @pcgamer
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What a beautiful monday to reach 250 reviews 😌 #indiedev #indiegame #gamedev
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TimeSeeker - Drillbound OUT NOW retweeted
CÁTEDRA ESPAÑOLA EN EL MUNDIAL. #goMKOI #MKOIWIN
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Yet another Silksong situation, yet another banger
Hi, everyone! I'm still working hard on the Katana ZERO DLC. We made it bigger. It's the size of a full sequel, plus a soundtrack of over 30+ new songs. More updates to come. Thanks for your continued support!
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Just realized Steam still calls this place twitter. Three more yachts for Gabe Newell #gamedev #indiedev
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This is the first time a commercial game of mine does this well. Thank you all for your support! <3 13 days after Drillbound's release, these are the stats: 💎+12.000 Copies sold! 👍 +225 Reviews, 87% positive! 📅 +11.500 WL, 14% conversion rate! #gamedev #indiedev #indiegame
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Reading CC emails that ask for keys is the greatest Free to Play version of Papers, Please by far. Does the email match the one listed on their channel? Does the type of content match? Have they uploaded in the past months? Do they FIGHT FOR ARSTOTZKA? #indiedev #gamedev
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If you think speed is where you can take users from Steam you are comically clueless
We vibe coded the Epic Games Launcher to be faster than the other guy. Don't believe us? Test it out for yourself in Preview: launcher.epicgames.com
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And I'm ignoring the "vibe coded" marketing bit for their own sake
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"why can you not just enjoy AI art?"
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This joke took 6 years to make, and I can only be grateful I'm part of it
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Drillbound is doing numbers so it's only natural
Steam hit a new all-time record today with 43.5 million concurrent users.
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TimeSeeker - Drillbound OUT NOW retweeted
I keep seeing indie devs giving up on their dream & passion because "AI can decompile & clone any game now." Maybe it can, but my dream is to create my own games so I'm going to do that & if I become a hobo, starve & die, whelp at least I did it chasing my dreams I guess.
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Bueno pues hoy @EvilAFM ha jugado a mi jueguito y en stream y le ha parecido: terrible... Ha ido por una ruta en el skilltree que no había visto en la vida y por ello no ha avanzado. Toca asegurarse que no le pase a nadie más. Como dijo una vez un sabio: te caes, te levantas.
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TimeSeeker - Drillbound OUT NOW retweeted
Drillbound from @TimeSeekerDev has passed 100 reviews! Thanks to all those who joined the adventure and are pushing the Drill further in the depths, to incrementally reach the core of a mysterious planet. Join the roughnecks in this pixelated excavation! #indiegame #steam
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For context, Steamworks simply does not give every game the option to request a compatibility test from the get-go. But one hour after this happened in Drillbound's discussions, Valve automatically made a request for me for a Steam Deck compatibility test. 10/10
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on AI eroding trust and humanity
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Si os gustan los juegos incrementales echadle un ojo a Drillbound, un pequeño juego español que funciona como un tiro. Tuve un par de problemas jugando prelanzamiento pero ya están corregidos, así que muy recomendado el juego de @TimeSeekerDev 🪨
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I’ve worked on this amazing game’s soundtrack and I recommend you to check it out if you like incremental games!
After a year and a half I can say... 💎DRILLBOUND is OUT NOW 💎 It's my take on the incremental genre, crafted to have you crushing layers of rock. Leaving a review or a like helps a lot to an (almost) solo developer like me. I hope you enjoy it♥ #indiegame #indiedev #gamedev
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