Too Many Teeth | AN Demo out now! (@TooManyTeeth) header
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Melbourne indie solo game dev | Striving to make games that scratch an itch beneath the surface | The Many Deaths of Lily Kosen 🪦 https://nitter.cf/t.co/yV7mS69821

Melbourne
Joined August 2022
Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)Photo by Too Many Teeth | AN Demo out now! (@TooManyTeeth)
Too Many Teeth | AN Demo out now! retweeted
Replying to @PAXAus
@PAXAus 2024 Highlight: Artificial Nexus from @TooManyTeeth! "This PAX, I was eager to find some visual novel goodness. Artificial Nexus is more than what I needed to scratch that itch." Be sure to check out the mystery visual novel this PAX weekend! checkpointgaming.net/feature…
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Too Many Teeth | AN Demo out now! retweeted
We've been quiet, BUT we are attending PaxAUS! And we will have an exclusive demo available to play for those who visit our booth in the Pax Rising section!! Very excited and hope to see some of you there!
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Too Many Teeth | AN Demo out now! retweeted
Next interview up in the lead up to #PAXAUS Artificial Nexus by @TooManyTeeth Check Artificial Nexus out and all the other games out in PAX RISING at PAX Aus in October untitledgaming.net/blog/inte…
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Too Many Teeth | AN Demo out now! retweeted
Mastering a niche in design unlocks the freedom to break the rules of that niche. Unfortunately, we don’t get taught how to do this. For 20 years, as a designer, I focused on gameplay, systems and mechanics . Here are 5 pieces of advice to help you escape the beginner’s prison
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Too Many Teeth | AN Demo out now! retweeted
We have created an account over on azure atmosphere, if you would like to follow us there we are @ toomanyteeth . net ! We will still be posting here of course, but would love to know who's there as well!
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Too Many Teeth | AN Demo out now! retweeted
I've been working with indie studios as a games lawyer for nearly a decade. For anyone taking recent events as a chance to start up their own studio, I hope these legal tips help. Good luck out there!
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Too Many Teeth | AN Demo out now! retweeted
Two years ago I quit my programmer job to work full time on my arkanoidvania The Trial of Kharzoid. It has been fun and challenging. The game is 95% finished and I will have a kickstarter later in spring. Thank you all for your support! Here is a screenshot of an old wizard who will help you on your quest. #nes #nesdev #IndieGameDev #pixelart
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Too Many Teeth | AN Demo out now! retweeted
We're 30 years behind where we should be in terms of using games in education. It's wonderful to see folks take matters into their own hands.
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Too Many Teeth | AN Demo out now! retweeted
Check out this demo that just dropped on steam! store.steampowered.com/app/2… #Envelope
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In 14 days I gained: • 5.3 million impressions • 92k likes • 2.7k replies • 2.2k followers It took more than a year to get to 1k followers, which then tripled over just 14 days. You may think you're not doing progress, but you are. Just keep improving, and don't give up.
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Too Many Teeth | AN Demo out now! retweeted
My indie game income the last few months: October: $0 revenue November: $2 revenue December: $0 revenue If I can do it, you can do it. I believe in you. Keep grinding.
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Our #Kickstarter is LIVE: kickstarter.com/projects/sec… The Secret of Timberland is an adventure, horror visual novel currently in development. The game is based on the myths and folklore of the Eastern and Western Slavs. #darkfantasy #Mythology #HorrorCommunity #horrorgames #visualnovel #Kickstarter #The_Secret_of_Timberland
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WE'RE HIRING!📢 We're looking for a background artist for our next visual novel. This is a PAID position! Applications will remain open until the role is filled. APPLY + INFO: docs.google.com/document/d/1…
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Too Many Teeth | AN Demo out now! retweeted
This is the Lethal Company developers reply to someone hesitating about jumping into their interests. Try to adopt this mindset no matter your age or fears. An attempt not made is an attempt not gained and you would be surprised to see what some attempts may achieve.
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Too Many Teeth | AN Demo out now! retweeted
TREES UNCAPPED SAPLINGTHON STARTS TOMORROW!! 27/12/2023 AT 11AM AEST, MANY IMPOSSIBLE GOALS WE WILL NEVER REACH BUT WHY NOT TRY!! ↟↟ NO LIMIT TO THE TIMER! ↟↟ TIMER PAUSED AND STREAM STOPPED WHILST SLEEPING! ↟↟ LOTS OF FUN ACTIVITIES! BE THERE OR ELSE!
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Too Many Teeth | AN Demo out now! retweeted
Hey #gamedev! I updated my "cheat sheets" on different techniques for creating sensations in players, to reflect the difference between using positive and negative reinforcement. I'm still on the fence as to whether or not the term "Game Feel" is accurate here, though!
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Too Many Teeth | AN Demo out now! retweeted
it's that time again (game sale rec thread time) as always, i tend to focus on older, obscure, and just plain weirder games, as big name titles don't need the help. with that said, onwards!
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This is a game about climbing colossal creatures in fractals I spent the last 3 years developing it solo Coming to Steam March 7
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Not sure how to promote your game? Maybe you have not heard of a press kit yet? If you did... keep scrolling! 😂👍 IF NOT: Here is what it is and why it's nice to have one! [Thread]🧵✨👇 #gamedev #indiedev
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Too Many Teeth | AN Demo out now! retweeted
🕯️ a procedurally generated emergent narrative psycho-horror experience //become a streamer... //surf a strange internet... //gain viewers and subscribers... //become increasingly haunted... //try not to die 🙏 every story your own. #TrailerTuesday #HorrorGame #games
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