Towns Protocol (@TownsProtocol) header
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The Blockchain for Communication. Built on @base Powers apps like @townsapp @rodeo and @SendItTech $TOWNS 🦫

Joined December 2023
Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)Photo by Towns Protocol (@TownsProtocol)
Introducing Towns Academy 🏫 Discover a dynamic hub where anyone can dive into creating bots with Towns Protocol. Start with a intro course or use AI to vibe-code whatever you can imagine. Let's explore what’s new 👨🏻‍💻
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Keep the answer with the question: Make it clear what your bot is responding to. Build: Set replyId in bot.sendMessage options to reply to a specific message. $TOWNS
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1
634
Plans change: Keep your bot's announcement useful when the details move. Build: Use bot.editMessage to update an existing message with new content. $TOWNS
5
2
1,031
Don't hide a failed send: Show people when their message action fails. Build: Use isError and error from useSendMessage to make failures visible in your Towns client. $TOWNS
4
4
1,199
Open the full story: Give people a way past the summary. Build: Use actions.openUrl in your Towns miniapp to open the full reference in a new window. $TOWNS
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966
Let the feedback show: Put reactions beside the message that earned them. Build: Use useReactions to read reactions by message event ID in your Towns client. $TOWNS
3
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1,069
Ask for a signature: Let people sign a message through your Towns bot, without executing a transaction. Build: Set the interaction type to 'signature'. $TOWNS
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1,398
A way back in: Give people a place to find their existing DMs. Build: Use useUserDms to list the current user's DM streams in your Towns client. $TOWNS
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1
1,117
Don't make people guess: Show when your Towns client is connecting and when it's connected. Build: Use the connection flags from useAgentConnection to make that state visible. (docs.towns.com/build/react-s…) $TOWNS
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1,103
Give the task an ending: Make it clear when people are finished in your miniapp. Build: Use actions.close to give them a clear way out. (docs.towns.com/build/miniapp…) $TOWNS
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1,077
A better first hello: Help new arrivals find their footing. Build: Use onChannelJoin to trigger a welcome message. Requires All Messages forwarding mode. (docs.towns.com/build/bots/ev…) $TOWNS
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1,119
Thanks, with value attached: Make the helpful answer worth more than a reaction. Build: Use sendTip in your Towns bot to tip a user on a specific message. (docs.towns.com/build/bots/ev…) $TOWNS
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1,427
Ready means ready: Don't leave people staring at a splash screen. Build: Call actions.ready when your Towns miniapp is ready to display. (docs.towns.com/build/miniapp…) $TOWNS
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1,290
Show the work: Give your community the image, not just a description. Build: Send screenshots or generated images directly from your Towns bot. (docs.towns.com/build/bots/ev…) $TOWNS
6
5
1,282
Keep the plan current: Don't leave people working from an outdated announcement. Build: Update your bot's message when the time, link or details change. $TOWNS
12
1
1,460
Keep the conversation going: Give people a way to share what they made in your miniapp. Build: Add a compose-message action with text and an embed. $TOWNS
12
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8
1,571
Less tallying, more listening: Ask the community without sending everyone elsewhere. Build: Put a simple yes/no poll inside the conversation with a Towns bot. $TOWNS
7
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1,648
Make the next action easy to find: Don't make people memorize what your bot can do. Build: Give each command a clear name and a useful description. $TOWNS
5
5
1,538
Build for the people talking: Give the conversation a home without making its contents the network's business. $TOWNS
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9
1,478
Bring the bot to your workbench: Develop locally before deploying. Build: Try your Towns bot in a test Space, inspect events and refine the response. $TOWNS
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1,537
Don't leave send hanging: Give people clear feedback after they hit send. Build: Show when a send is pending, succeeds or fails in your Towns client. $TOWNS
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1,182