Steward of Argoria (@UnderByteStudio) header
Steward of Argoria (@UnderByteStudio) profile picture

#IndieDev working on a space auto battler with personality. discord: https://nitter.cf/t.co/ojzVLBhYoA

Berlin, MD
Joined June 2014
A suggestion from a fellow indie inspired this one! Stress that builds and lingers from fight-to-fight which mixes in a new "benching" strategy. #AutoBattler #IndieDev #SpaceGame
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Putting together the public demo for Heroes Guard: Starforge. Gotta have a slick new menu right?! #AutoBattler #IndieDev #Demo #SpaceGame
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Happy Halloween from Under Byte Studios and the Starforge crew!
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Heroes Guard: Starforge is a space auto-battler with personality. 🚀 Design your ships, pick who flies them, and watch your pilots fight, argue, and bail each other out. ► Wishlist on Steam: s.team/a/5119090 Pilots each have a voice, a temper, and an opinion about the battlefield. They crack jokes, call targets, and panic. Every now and then the'll ask to take the "auto" out of auto-battler and look to your guidance on the big plays! #Starforge #AutoBattler #IndieGame #SpaceGame #Steam
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Patrick Stewart gave us a captain who led with compassion, curiosity, and conviction. A reminder of what humanity could become—and why the stars are worth reaching for. Thank you, Captain. Rest among the stars. #PatrickStewart #StarTrek
🤖 Made with AI
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Gosh dang pirates always showing up when you least need it #autobattler #spacegames #indiedev 🌟 Steam wishlist link in the comments!
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Replying to @NYTypicalDev
It's a top-down 2D Auto-Battler with a bit of personality where your pilots chatter and ask for command guidance. Trying out a new wish listing platform/approach here! wishlifting.com/campaign/her…
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Replying to @IndieGameWarden
Craft up each ship in your fleet, seat each one with a pilot with attitude, and then watch how it all comes together in the auto-battler Heroes Guard: Starforge store.steampowered.com/app/5…
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Thanks for the wishlists - we hit our goal and unlocked mines! wishlifting.com/campaign/her… #IndieDev #SpaceGames #AutoBattler
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Replying to @Giulio6686
Making some ship systems visible like damage and power usage - pulling back the curtains a bit on what is going on inside!
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