@VaroPrei
iAccount based inSpain
About this account
- Account based in
- Spain
- Connected via
- Spain App Store
Account-level information from X, not a live location or the device used for a specific post.
Crypto Holder since 2017. Gaming - Musician - NFA new Tokens.
Arizona
Joined September 2025
- Tweets325
- Following144
- Followers44
- Likes197
VARO retweeted
El ensayo del recorrido salió perfecto.
Esto ha ocurrido esta misma tarde en las calas de la Bahía Norte cerca de la playa del Trampolín, Ceuta.
Llegan condiciones climatológicas que serán el escenario idílico para este tipo de operaciones. Hablamos de sujetos que pagan miles de euros por un trayecto hacia la Bahía de Cádiz.
Esto es más grave de lo que muchos pueden imaginar. Lo lamentaremos, pronto habrá incidentes graves en toda España y el origen está aquí.
🔴 ÚLTIMA HORA | Lanchas rápidas ensayan cerca de la playa del Trampolín de Ceuta el «puente marítimo» con la bahía de Cádiz
Por Rubén Pulido (@rubnpulido)
gaceta.es/espana/lanchas-rap…
VARO retweeted
🚨 ÚLTIMA HORA en CEUTA
Aarón Rivero (@AaronRiv_JUPOL), secretario general de JUPOL, sindicato mayoritario de la Policía Nacional, acompaña a Iker Jiménez (@navedelmisterio) en #Horizonte, de @cuatro , desde Ceuta.
‼️ Desde el terreno, denunciamos la insostenible situación que vive la ciudad tras la invasión sufrida el pasado 30 y 31 de julio, así como la falta de medios y efectivos policiales para afrontar esta realidad.
🛡️ Desde JUPOL seguiremos defendiendo a la Policía Nacional y a los ciudadanos de Ceuta.
🇪🇸 CEUTA NO SE VENDE. CEUTA SE DEFIENDE.
⚖️ JUPOL, #EquiparacionYa y mucho más.
VARO retweeted
BREAKING:
Moroccan media reports that over 30,000 Moroccans are currently invading Ceuta
On the eve of Throne Day, Moroccan King Mohammed VI pardoned 1,788 prisoners. In May, he pardoned 1,376 prisoners, including terrorists.
They are now entering Spain with no controls
🇪🇸🇲🇦
What World of Claudecraft actually is. The full story, with receipts.
New people find this account every day and get fragments of the story. Here is the whole thing, in order, with nothing polished out.
HOW THE GAME BEGAN
In June 2026 we pointed Fable 5, frontier model, at a simple question: how much game can AI build in a weekend for about a thousand dollars in compute?
The answer was a working MMORPG. Zones, dungeons, classes, towns, procedurally generated terrain and a soundtrack written in code. We posted it to Reddit and it went viral.
Three days after Fable 5 launched, it was pulled worldwide under a government directive. We lost access to the tool that built the game. We kept building anyway, with human developers, AI agents, and increasingly the players themselves. The game never went offline. The model has since returned. The world it came back to is many times the size it left.
The attention has been organic from day one. Justine Moore, an AI partner at a16z, found the game on her own and publicly called it shockingly full featured, pointing to it as a look at the future of AI-built games. Nobody pitched her. Her tweet is in the receipts.
HOW THE TOKEN BEGAN. THIS IS THE PART PEOPLE GET WRONG.
We did not launch solana:3WjLscH2JsXLEFJZRA9z8ti8yRGxWGKbqymPd7UicRth. A stranger did, spinning up a memecoin off the viral moment without asking us. Our first public reaction was to call it a scam and distance ourselves. With no endorsement, it went to near zero.
Then something unusual happened. The players filling the servers were largely crypto native, and they were not just holding, they were grinding the game. One of them revived the abandoned token and the community claimed it. DEX Screener carries the official community takeover badge dated 12 June 2026, noting the original launcher exited. Independent on-chain analysis later confirmed the launch was fair. Mint renounced, liquidity locked, no presale, full supply circulating, and the original launcher walked away with a few hundred dollars.
Only after the community had made the token its own did we embrace it. We took no allocation at mint. We launched nothing. The community chose us, not the other way around. Every part of that is verifiable on chain.
WHO WE ARE
Levy Street is a named, public New Zealand AI company. Our CEO Max Polaczuk (@maxpolaczuk) and the founding team previously built Sportsflare, an esports betting technology firm founded in 2019 and acquired by Entain, the global listed betting group, for CA$13.2m in 2023. That acquisition is documented across the trade press and stock filings. Reuben Horne created the first version of the game himself and leads day to day around WoC.
Names, a company registration, and a completed exit. In a space full of anonymous deployers, that alone puts us in a small minority.
WHAT SEPARATES US FROM THE REST OF WEB3 GAMING
Industry research this year found that roughly 93 percent of web3 games are effectively dead, over 300 have shut down, and about 15 billion dollars was burned in the process. The diagnosis was consistent. Investor-first projects that sold tokens and NFTs before building games anyone wanted to play.
We inverted every part of that model. The game came first and it is completely free. No wallet is needed to play, ever. There was no raise, no presale, no NFT sale, no token launch by us.
The token utility that exists today is live, not promised. Optional non-custodial wallet linking, holder tier badges, a store where paying in solana:3WjLscH2JsXLEFJZRA9z8ti8yRGxWGKbqymPd7UicRth earns a discount, and Daily Rewards prize pools for verified holders. All of it cosmetic. None of it pay to win. The whole game plays identically with no wallet at all.
This is also how the project funds itself. The game is free and the code is open source, so there is no box price, no subscription, and no paywall coming later. Development is funded by transaction fees generated when the token trades. Traders fund the game. Players never have to pay a cent.
WHAT SEPARATES US FROM OTHER MMORPGS
The entire game is open source under an MIT licence, closing in on 2k GitHub stars with 44 contributors and counting. Anyone can read the code, fork it, or ship a feature. Players already have. Hardcore mode was contributed by a player who had never written code before, a professional composer joined to score the game, and community-built arenas are in the world right now.
Feature requests move from Discord to shipped code through an agent pipeline with human sign-off, sometimes within the hour. You can play in the browser, on mobile, on desktop, or run your own server. No other MMO operates like this, and no other token sits behind a loop like it.
WHERE THE GAME IS RIGHT NOW
WoC is in early alpha, and we are saying that as plainly as everything else in this post. We released early on purpose. The world is live, free, and growing every week, but it is not finished, and we are not pretending otherwise.
Right now the priority is building the community alongside the game, because the community is the development model. The ambition is to take this from a weekend experiment to something that stands equal to a AAA studio production, built in the open, with the players who are here today shaping what it becomes. Early alpha does not mean early access paywall. It means you get to watch, and help, a AAA-scale world get built in public.
WHAT WE WILL NOT TELL YOU
We will not promise price outcomes, and anyone who does should worry you. The token is not needed to play and never will be. Yes, we benefit when the token trades. We are telling you that plainly instead of hiding it in a docs page.
What we can promise is what you can already verify. A real company, a shipping game, a public repo, a fair launch token the community claimed for itself, and a team that builds in the open every day.
Read the receipts in the reply. Then come play the game. That is the whole pitch.
🔴 #ÚLTIMAHORA Plus Ultra y Julito Martinez envían escritos al juez confesando las mediaciones de Zapatero en el rescate de la aerolínea
✍️ Por @Borjamendez y @carmenlucast
abc.es/espana/plus-ultra-jul…
VARO retweeted
#ÚltimaHora 🔴 Los directivos de Plus Ultra también colaboran con la Justicia: admiten el pago de una "mordida" a Zapatero para "salvar a la compañía" elmundo.es/espana/2026/07/20…
Steam listing live soon 👀
We're already playable on the Google Play Store, iOS App Store, web, mobile web, desktop (Mac, Linux & Windows clients). Where do you want to see WoC next?
VARO retweeted
🔒 30,000,000 $WOC tokens are being vested with @Streamflow_Fi - fully locked and unlocking transparently over time.
Trustless. Transparent. On-chain.
@WoClaudecraft
Check it out 👇
app.streamflow.finance/contr…
VARO retweeted
🗣️ "Huele a porro que echa para atrás en las calles de Nueva York"
Miguel Ángel Román para Línea de Cal
42 contributors, 1.7k stars and counting on Github. Why is your dev still making excuses about their game?
github.com/levy-street/world…
⚔️ THE WOC COSMETICS STORE IS LIVE! ⚔️
Players can now purchase Claudium, World of Claudecraft’s in-game currency (named by infz) using regular payment methods or crypto, including SOL and $WOC (20% discount for WOC purchases).
Our first cosmetic collection is Season 1: The Armory.
Use Claudium to unlock and equip custom weapon skins across every weapon type, including swords, daggers, bows, staffs, and more. Skins come in Uncommon, Rare, Epic, and Legendary tiers.
These Season 1 skins will only be available for a limited time before they are replaced by the next seasonal collection.
**For players**
Look cooler, flex your gear on Claudemoon, support the continued development of WOC, and eventually trade your skins through our upcoming peer-to-peer marketplace.
**For WOC holders**
**20% discount when you buy Claudium with WOC.**
**30% of every store transaction - including fiat purchases - will be used to buy and burn WOC.**
The remaining revenue will be reinvested into:
- Game development
- Marketing and growth
- Community rewards
We can’t wait to see Claudemoon filled with Season 1 Armory gear.
**The store is live now. Go claim your weapons.**
RT @WoClaudecraft: First look at a new dungeon being cooked up, this one looks epic!
We put football in the MMO. The Vale Cup is live: pick a nation, pick a role, and play 1v1 up to 5v5 on the pitch. Striker, Sweeper, Keeper or All-Rounder, each one handles the ball differently. Free, open source, runs in your browser.
The whole point of World of Claudecraft was that you never had to download it. It runs in your browser. As of today it is also on the App Store and Google Play, same server, same characters, for anyone who wants it on their home screen. This follows a round of mobile HUD polish. Still free, still open source, still built in the open by the community. @AppStoreGames @GooglePlay @AppStore
v0.23.0 is our biggest update yet. Two new game modes in one drop: boarball, a full football tournament inside the MMO, and Protect Yumi, a PvP mode where each team guards a cat in a maze. Plus heroic dungeons, a personal bank, a gear and combat pass, and online play that finally feels instant. Built in the open with Claude, free in your browser.
Thanks @Twitch for recognising WoC with our own category ♥️ twitch.tv/directory/category…