VeeDotMe retweeted
🦖Brotato DLC release day!
This is it, Brotato gets a shiny new DLC made by us at Evil Empire! With big guns and bigger dinosaurs. It's like Christmas in advance.
Thanks again to @blobfgames for trusting us with their baby 🥔
Get it now on Steam, Epic and GOG!
VeeDotMe retweeted
We would like to share an important message regarding #PokemonUNITE.
🔽 Click here to learn more
pkmn.news/47K8Udh
VeeDotMe retweeted
Our FINAL Windblown update before 1.0 is here!
The 0.9999999 Update is out now 🌪️
❗️Enemy attack previews help you to dodge
⚖️ Improved balance & smoother build progression
💻 Performance improvements... and more!
1.0 news is next 👀 thanks for your support!
Help me out here. As someone who hasn't played ZZZ since the original betas, if the TV portion of the game is gone, what is the actual game now? I thought they wanted to build a pseudo-roguelite dungeon run with an overworld hub? Aren't the TV's the whole dungeon?
VeeDotMe retweeted
i need help from an experienced godot developer!!!! D:
i'm hard-stuck on an issue pertaining to packets of one-shot inputs not properly sending across a godotsteam lockstep system for a mutliplayer puzzle game akin to tetris. I have been stuck for so long :(
Pls dm D:
VeeDotMe retweeted
For Those Who Come After!
The Expedition 33 universe is finally landing into the Prison. Our team brought the beautiful world of @expedition33 to life in pixel art: iconic characters and new boss fights are waiting for you NOW in Astral Ascent.
VeeDotMe retweeted
I told you, Castlevania LOVES fighting games 🔥 And the tradition of calling back to them continues with Belmont's Curse! So I made a lil edit showcasing how the Demo's secret weapon, Cestus, homages idle poses for many of it's iconic characters.
MUCH more coming stay tuned 😈
My 9 games
PRETTY CLOSE to being in my actual top 10, but I opted for games that were probably the most influential to me.
VeeDotMe retweeted
We wanted to share that the Anniversary Update recently released is our final update for The Rogue Prince of Persia.🥹
Thank you, everyone. It’s been one hell of a run. ❤️
VeeDotMe retweeted
We're working on a new Windblown update, here's what we plan on including 🌪️
⚖️ Rebalancing & more control over your builds
⚔️ Level changes so you spend more time fighting
⬆️ Better performance and smoother gameplay
See you in October, Leapers 👀
VeeDotMe retweeted
The Triple-i Initiative showcase is back!
45 minutes of pure back-to-back game announcements with zero fluff.
World premieres. Gameplay reveals. Release dates. Demos.
No hosts. No ads. Just games.
Be there - October 8th - 9am PDT / noon EDT / 6pm CEST.
The Triple-i Initiative Showcase Returns October 8th!
Get your eyeballs ready for 35+ game announcements in 45 minutes! No ads. No host. Just games. World premieres, gameplay reveals, launch dates, demos & more - October 8th at 9am PT/noon ET/6pm CEST.
VeeDotMe retweeted
New Stage 【Remains】 is coming!
Face new enemies! What challenges will that towering figure bring?
The free major fall update for BlazBlue Entropy Effect X arrives on September 24, 2026, across all platforms!
Watch the teaser and stay tuned for more reveals!
Store Links:
Store Link
Nintendo eShop:
nintendo.com/us/store/produc…
PlayStation Store:
store.playstation.com/en-us/…
Xbox Store:
xbox.com/en-US/games/store/b…
Steam:
store.steampowered.com/app/2…
#Blazblue #Ps5 #Xbox #Switch #Steam
I see replies saying "why would anyone play if there's no balance patch"... which makes me wonder, can those players really not play a build that is not tier 0?
The patch notes for Path of Exile 2: Forbidden Rites, launching September 4th at 1PM PDT are now available. Check them out!
pathofexile.com/forum/view-t…
Can someone help me understand why the peni player's tag uses assist gauge but not cloud's block string?
VeeDotMe retweeted
Activision paid $99.9 million for Guitar Hero's publisher in 2006, made over $2 billion off the franchise, then killed the entire genre in four years. Today that publisher's name came back from the dead to sell plastic guitars again.
RedOctane was two brothers, Kai and Charles Huang, who started out selling dance pads. They published the first Guitar Hero in 2005 and it hit $1 billion in North American sales in 26 months, faster than any franchise before it.
So Activision did what Activision does. Annualize.
In 2009 alone they shipped Guitar Hero 5, Band Hero, DJ Hero, and Guitar Hero editions for Metallica, Van Halen, and Smash Hits. Six music games in twelve months.
That playbook works for Call of Duty because a sequel only asks for $60. A Guitar Hero sequel asked you to justify the $100 plastic guitar already in your closet, and every new SKU competed with the last one on the same shelf. Genre revenue went from $1.7 billion in 2008 to about $300 million in 2010. Activision shut down RedOctane, then the whole Guitar Hero business unit.
They strip-mined ten years of demand into three.
Now the Huang brothers are back as advisors at a revived RedOctane, the studio head is a Guitar Hero veteran, and Stage Tour launches December 10 with 90 licensed songs and 180 real Gibson guitars. Fifteen years of untouched demand, and the people who invented the genre finally get a second run at it.
Build your band, hit the stage, and go on tour! 🤘
• 90+ officially licensed songs
• 180+ authentic in-game @gibsonguitar guitars
• 50+ bandmates
• Official hardware
• New ways to play and more!
👉️ Pre-order game & hardware now at StageTour.com.
































