Vile (@VileHartman) header
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Game audio @ Sonigon. KeepDriving,VRising,SULFUR,LightyearFrontier,GoatSimulator3,TABG,Rounds,SteamworldQuest !!

Skövde, Sverige
Joined March 2011
Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)Photo by Vile (@VileHartman)
To celebrate 10 years as a game audio company, we made an introduction video for Sonigon🤠Meet the team!
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SKÖVDE LEGENDS !!
No publisher. No funding. No AI. Just a game made with passion by a true indie team ♡
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I had a hand with the audio for this awesome game. <3 !! give them some love, it's an awesome game!!
Pit of Goblin 1.0 is OUT NOW! More goblins. More chaos. More ways to die. 💀 6-player co-op, cross-play, new biomes, magic, and plenty of surprises await! King Queen is hungry. Enter the Pit now! store.steampowered.com/app/3… #GameDev #IndieGame
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Beyond blessed to work on this awesome game <3
SULFUR 1.0 is getting released today ON PC - ALL CONSOLES!!!
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A deep dive into perhaps the most inconsequential sound effect in The Gunk (2021) 😂😂😂 #sounddesign #indiegame #gamedev
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Vile retweeted
Keep Driving, our road trip management RPG, heads to Switch, PS5, and Xbox Series on September 28! 💥 Unique turn-based ‘combat’ system 🔧 Immersive cigarette management 🌍 Explore an early 2000s pixel island 🚗 Enjoy the ride Mod support is also coming to Steam, same day!🎵
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.@fyoum made the music for the trailer!! more music from me in the game later
We are making Fish & Ships, a 2-6 player game where you play as a fish and have to drive an airship with your fish friends! - Keep the engine fueled, hoist the sails and steer the ship - Steal fuel, guns, beer & cigs from humans - Keep the ship repaired (you will mess up) - FISH Fishlist on Steam: store.steampowered.com/app/4…
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How we made cool shooting SFX for Totally Accurate Battlegrounds #sounddesign #indiegame #gamedev
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You: "Reaper is just a DAW like any other daw it's just a tool and like any tool it only matter how you use..." Me: YOU CAN CHOOSE WHERE THE X GOES!!! YOU CAN CHANGE WHICH SIDE THE X GOES THE XXXXXXXXXXXXX I MAKE THAT CHOICe. WITH #Reaper #reaper #sounddesign
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🔊 How I use a "theme, timing and mix" framework to create great sound effects #sounddesign #indiegame #gamedev
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🎬 How sound direction can completely change the vibe of a game #sounddesign #indiegame #gamedev
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⛏️ Borrowing a melodic concept from the sound of the block break in Minecraft #sounddesign #indiegame #gamedev
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⏸️ Referencing the PS2 menu sounds to create the pause sound for Lightyear Frontier #sounddesign #indiegame #gamedev
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🦢 How I let the birds in my general environment inspire my sound design in Lightyear Frontier 😂 #sounddesign #indiegame #gamedev
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🔮🦌 How I made etherial crystal deer sounds with recordings of a dog, a flute and a wineglass! #sounddesign #indiegame #gamedev
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🐮 To make a space cow voice relateable, utilize the fact that everyone has met a dog before!! This is how I made the voice for the Mox in Lightyear Frontier #sounddesign #indiegame #gamedev
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🐀 Finding a surprising use of a moose to make rat / mouse sounds for the Ratscallion in Lightyear Frontier. I'll also show a cool gate trick I learned from my friend @nikolaj_dehaan #sounddesign #indiegame #gamedev
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🐸 Making cute alien frog sounds for the Stalktail in Lightyear Frontier #sounddesign #indiegame #gamedev
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@PlayLightyear @FrameBreakGames shout out 🤗 love to have all these cool creatures to design sounds for
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🐲 Majestic bone dragon sound design in Lightyear Frontier @FrameBreakGames #sounddesign #indiedev #gamedev
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How I created the voice sounds for a crab in Lightyear Frontier 🥲 #sounddesign #indiedev #gamedev
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