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NEW VIDEO!
So, you want to learn Game Design.
Great! Play these five games.
Don't argue, just do it.
youtube.com/watch?v=ENFskmGJ…
Here it is in all its full scale glory (zoom in!)
My marvellous, amazing, caring, thoughtful and wonderful perfect wife (@IFolkunger68523 ) commissioned this for us, celebrating two years together.
I've never had anyone show me such genuine understanding and kindness before.
I think the most interesting thing to discover about the Ocarina of Time remake will be:
With a few quality of life and graphical updates,changing nothing else, is it STILL basically the archetype of design underneath for how to make an almost flawless videogame, 28 years later?
I'm working on an Ocarina of Time video right now which is over two hours long. I have included I think maybe 10% of all the things there is to know about this game, and that list keeps getting longer.
92.
Somebody (possibly several) will be looking for engagement.
New & Upcoming Video Game Releases (with Metascores): metacritic.com/news/major-ne…
Nov 5 - The Legend of Zelda: Ocarina of Time (NS2) - Expect reviews the middle of next week. Any Metascore predictions for this one?
My marvellous, incredible wife commissioned this for our anniversary. It represents our life together, the meaning of our wonderful relationship, and the two most important things in the world to me.
She is, quite simply, a Legend.
"It is possible to commit no mistakes and still lose. That is not a weakness, that is life."
RIP, Captain. 🫡
System transfer to the new Switch 2 and it can even tell the joycons I had on the old one. That's really neat.
It's one of MY favourite cutscenes because Link awkwardly runs off at the end.
I've written 12,000 words through an Ocarina of Time definitive playthrough and I just got to the Forest Temple.
Oh god my poor editing brain.
Everybody's going to speedrun it by slapping Morpha's nucleus up the wall because this boss is the weakest one in the game and nobody likes it.
You go through the most technically complex dungeon ever made AND Dark Link, and your boss fight is a swimming pool.
I'm telling you, John needs to release a game called "Hope You're Well".
Tagline of "John Romero's about to ask if you're well".
Replying to @SandyofCthulhu
Hi Sandy. Are you well? This is wrong. On January 1, 1993, we sent a press release saying that multiplayer would be in DOOM, a full 8 months before you joined the company. We knew deathmatch would be huge. In that press release, in January 1993, we said multiplayer would be "the number one cause of decreased productivity in businesses around the world." We were sure of it, and we needed no convincing. I understand you are proud of your work on DOOM, and you should be, but please also respect the accuracy of your statements, particularly around game history. My concern is that these false statements are designed to trigger replies (like this one), reposts, and outrage discussion, all with the view of increasing your followers and subscriptions, particularly since this false deathmatch story (among others) is so easily disproved. I’ve even welcomed you to reach out to me ahead of time. You seem to appreciate game history as much as I do. Could you not also make yours accurate?
Less than a week until I'm home.
Long distance, man. It's rough.
Missing my wife. She's incredible. All this stuff we do, this business we're building, dunno man. Have to tell you, it's real genuine happiness.
I can't find the numbers but I remember Kingdom Hearts collection being Epic exclusive for I think about a year, and nobody talking about it.
Then it launched on Steam and sold thousands basically immediately.














