Francesco Sorrentino (@Zeirus) header
Francesco Sorrentino (@Zeirus) profile picture

3D Modeler - CAD Operator - Conceptual Tech. Designer

Casoria (NA) - Italy
Joined February 2008
Photo by Francesco Sorrentino (@Zeirus)Photo by Francesco Sorrentino (@Zeirus)Photo by Francesco Sorrentino (@Zeirus)Photo by Francesco Sorrentino (@Zeirus)Photo by Francesco Sorrentino (@Zeirus)Photo by Francesco Sorrentino (@Zeirus)
Una partita in pugno e poi cosa fa quello stordito di Allegri? Sbaglia i cambi, si arrocca in difesa e il Napoli subisce tre goal, con in mezzo la mancata espulsione di Lautaro per una gomitata a Rafa Marin. Per me sarà #allegriout sino a fine campionato. #InterNapoli @sscnapoli
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A BioWare dev on reddit leaked a Mass Effect 5 trailer... it's called MASS EFFECT UNIVERSE and it's fucking gorgeous. I'm crying. This is everything I wanted. They were a lot farther than we thought. FUCK EA
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A BioWare employee leaked a trailer for the next Mass Effect game that was still in development. It was recorded in-engine and used assets that were still in pre-production. It was going to be titled Mass Effect: Universe.
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Figma to Rive now takes just a few minutes. Convert your entire Figma project to a real, working app that runs natively on mobile, desktop, web, vehicles, TVs, and consoles. Designers, devs, and agents all work on the same file, with artist and agent friendly tools.
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Explosion #b3d
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Blender VFX しばらくぶりです今もいろいろ作ってます💪
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I finally cracked fluorescence in Blender #b3d
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Blender + LIquiGen + EmberGen
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The official YouTube channel for Blender has uploaded a VFX breakdown video showing us how the VFX in the backrooms movie was made
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Using vertex color painting in Blender to create fire mask for EmberGen #b3d
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Obviously, EmberGen has been a huge inspiration for Three.js Fire Pro. I'm been impressed with what I've been able to achieve so far in browser, but there are levels to this stuff...
flamethower vs. shack
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Plasma lightning thing, based on a setup posted by @Kris_Brad_ in our Discord
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One image. One Agent. One scene. @OpenAIDevs GPT-6 Astra (Codex) + HYPER3D MCP just showed us the second half of 3D gen. 🚀
Introducing Hyper3D MCP 💻 🏃‍♂️Copy the prompt into @OpenAIDevs Codex Code — and let it generate any 3D model you want. 🔥Perfect for GPT6 Astra. Just paste and go. 🚀Claim MCP-exclusive huge bonus credits + discount ⬇️
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GPT-6 Astra helped me build something I wish I'd had as a kid... so badly. Input just an image (or an idea in a few words) and get a fully buildable LEGO set... 100% customized to your prompt or image, using official @LEGO_Group parts you can order online! Structurally optimized so it's actually buildable. Downloadable as an .ldr file. A generated instruction leaflet is coming.
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Basically, Blender sees a surge of new users communicating with it via MCP, becoming a hub for assembling and rendering 3d content as such.
GPT-6 Astra just vibe-coded the Oval Office in 3D. We described the set design > GPT-6 Astra generated the scene code > Higgsfield built the location model in Blender and rendered it with Cycles. The whole pipeline ran end-to-end on Higgsfield Supercomputer.
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Another "I know Kung Fu" moment 🤯 GPT 6 built this studio-quality tugboat in @Blender from one image and one prompt, in about 10 min. Fully autonomous. @IsThisA3DModel - This is actually a real 3D model 🥹 😂
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Terrain heightfields, garment pipelines, scene builders, retopo nodes. Teams build them in-house, on Atlas. The workflow canvas, custom nodes and the API make Atlas the layer your TDs build on. Try it today

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