Felipe Cartin (@ZeroCartin) header
Felipe Cartin (@ZeroCartin) profile picture

Art Director

Vancouver, Canada
Joined June 2009
Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)Photo by Felipe Cartin (@ZeroCartin)
Felipe Cartin retweeted
In this era of artificial intelligence, it is becoming urgent to distinguish human art from what machines produce. There is an ontological difference, even before an aesthetic one, between art and what a machine can generate through statistical calculation based on millions of images created by others. Algorithms lack the spark of humanity. For this reason, the Church wishes to renew an alliance with artists and cultural institutions to safeguard our humanity.
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This is a beautiful story
Great moral modeling for open source too.
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Felipe Cartin retweeted
Being a game developer used to mean something.
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Felipe Cartin retweeted
Deep inner suffering inevitably arises when the human person is reduced to performance, consumption, or a statistical datum. Many young people today live under the yoke of expectations to perform, immersed in an exasperated competitiveness that generates anxiety, fear of not measuring up, and disorientation.
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So cool to see this. GJ
The poster I painted for UFC 328 Artist Series 😈
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Felipe Cartin retweeted
Desperately looking for a publisher so I'm posting all the cool shit I've made over the last 6 years here.
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I just saw the much talked about film “Project Hail Mary.” It's very entertaining and uplifting and features a fine performance from Ryan Gosling. But what most intrigued me were the powerful Christian themes at play in it. The title, of course, refers to the Hail Mary pass in football, since the adventure undertaken is a fairly desperate attempt to save the planet. But it also becomes eminently clear that the reference is not just to football but to the Blessed Mother herself, for the Gosling character is undoubtedly a Christ-figure. I don't want to give away too much of the plot, but it involves a willingness to sacrifice one's life utterly in order to deliver the entire human race from disaster. It is, of course, no accident that Gosling's character is called Ryland Grace, for throughout the movie, his presence and actions constitute undeserved favor to others. A particularly intriguing character in the film is a sober German scientist who relentlessly presses Grace to make the supreme sacrifice, even when he is unwilling. She represented for me the great moral demand that presses upon us throughout our lives, continually summoning us to self-gift. A last observation: Jesus had a second in command whom he called Peter (the Rock); Ryland Grace has a very unusual sidekick whom he calls “Rocky.” I'll leave it at that. I know lots of people say that Christianity is in irreversible decline and that we are inhabiting, at least in the West, a post-Christian society. I'm not so sure. Like it or not, we remain a Christ-haunted culture—and a film like “Project Hail Mary” makes this clear.
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I think the correct way to use AI is to speed up your work pipeline, not to replace the artist. Ever since Photoshop, we've used photo references for textures to get to an acceptable end result faster. Same with speedpainting and concept art. AI should be viewed in the same light: Use it carefully to improve workflow. Here's a test character I did to validate an idea before heading to production.
Is there a right way to do AI in games? One studio thinks so. AI created jobs at their studio. The final result is all human art.
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Felipe Cartin retweeted
Earth without art is just “eh.”
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ive always thought of Eric of being incredibly honest and open, and love when he approaches the boundaries of secular thought.
Eric Weinstein, self-described atheist, drops a profound admission: We all carry the "gift of faith"—we just can't sustain it across our whole mind. We're afraid to pray, to submit to something bigger, even if it's just tapping the programming that makes religious music, communal song, and prayer feel transcendent. He points out how deeply Scripture shapes secular life without us realizing: - "Writing on the wall" = Daniel 5:25 - "Turn, turn, turn" = Ecclesiastes - "Two riders approaching" in Hendrix's "All Along the Watchtower" = Isaiah's fall of Babylon imagery Religion isn't optional—it's embedded. An honest atheist has to admit it finds its way in anyway. Churches, mandirs, masjids, synagogues: We need them non-psychopathic, because divorcing their power (Word, harmony, community) leaves us poorer. This 3:24 clip challenges the clean atheist/religious divide—especially in a disconnected era. Faith isn't belief in stories; it's welcoming something bigger without losing yourself. Ever caught a biblical echo in a song, phrase, or moment and paused? Do you feel that pull toward prayer/meditation/ritual even if you're non-religious? Or as an atheist/agnostic: Does admitting cultural debt to Scripture change anything for you?
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J.C. Leyendecker - Three Wise Men (1900).
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Felipe Cartin retweeted
Only a couple days left before this year's #Swordtember starts 😬.. Here's the first half of last year's. I'm thinking I should try to make all of them toy-themed somehow this time around 🤔 #blender3d
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This is the statue of Prometheus we forged last month.
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So let's say hypothetically that you're in the Bavarian Countryside. You see a Church. Looks alright but nothing spectacular. You decide to enter
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Felipe Cartin retweeted
Design isn’t just about looks, it’s storytelling in disguise. Every curve, gear, and spark is crafted with purpose, to serve the story, not just the eye.⚙️💙 Discover how #Fortichers crafted characters and props in #Arcane Season 2, down to the smallest detail!
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This is so amazing!
In the recent Tides of Annihilation gameplay, you fight a boss with some kind of mirrored-dimension mechanics, and it looks freaking amazing. All of it is actual in-game footage.
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Our game: - fast pace combat - beautiful exploration - mastering water weapon - boss battle - depth combat build - single player adventure #wishlistwednesday #indiegame #IndieGames #IndieGameTrends
my indie game: - straight to the point - high-score game - kill to survive - samurai themed - addictive combat - monochrome minimalism - low PC specs #indiegame #indiedev
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Felipe Cartin retweeted
No logo version! If I keep the MVC style rolling 😎… Which Marvel & X-Men character should I do next? #xmen #Marvel
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Zombie Gorilla character for @AnimalCompanyVR - Really like how these came out!
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