Tj 🍥 (@_Teejay5) header
Tj 🍥 (@_Teejay5) profile picture

My art looks like how a hi-chew tastes | 3d food kid making Nour: Play With Your Food 🍜🍣 #00FF9D is my fav color 🌈 profile pic by @byeongpyeong he/him

St Louis, MO
Joined July 2009
Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)Photo by Tj 🍥 (@_Teejay5)
Weird food game coming soon :) thank you, @panic @JoeyMaru @MarcStraight @FlukeNukes @allochron @LilyPichu @PlayStation
Finally, fiddle with food and create delectable dishes in Nour: Play With Your Food, an interactive delicacy coming to PS5: play.st/3hw4mLL
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oh snap, you really can pull off a frutiger aero bubble look in blender :) much better than when I was a kid drawing gradients line by line in MS Paint 🤔
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NEW AUDIO UPDATES COMING IN SEASON 27 🔥
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YOU CAN TURN OFF AI IMAGES ON PINTEREST NOW!!!!
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HELLO . . . THIS IS A SMALL UPDATE. FOR THE PAST FEW MONTHS I HAVE BEEN WORKING SHIFTS AS A CRANE OPERATOR WHILE WORKING ON NEW TUNES IN THE NIGHT. IT HAS BEEN A BAD YEAR. TOMORROW I’M GONNA SHOW U THE FIRST SONG. IT’S CALLED「Xcavator.03」. . . C U TOMORROW. - IG XOXO
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The Walking Dead game was wild for this one.
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Grid Fill can now correct or replace selected faces. Works will small and larger selections. Added in Blender 4.5 #b3d
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It appears that Vertex Block Descent is going to dethrone XPBD as the defacto standard method to simulate softbody AND rigidbody physics in realtime. AVBD appears super robust and highly parallelizable. Definitely going to experiment with this one! graphics.cs.utah.edu/researc…
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Unityでのクロスシミュレーションの実験 ついにGPUで動くようになりました(まだ基本部分ですが) やはりGPUのパワーはすごいぞ! 正確に計測してませんがBurst+JobSystemの数十倍は速いと思う #unity3d #gamedev
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yooo I need more graphics programmer pals to talk shop with, where yall at!!
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this is my favorite giphy, bc what possibly could've been the original context
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Here’s a FREE Blender 3D file fully set up with shading, lighting, and compositing straight from a piece I made for NIKE. No AI slop. Just real 3D art. Please Share!👇🏽
Turning icons into iridescent legends with GPT-4o + JSON
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vibe coding while sick come hang twitch.tv/terrifyingjellyfis…
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Tj 🍥 retweeted
🐶🥤 I know y'all be thirsty so @byeongpyeong and I have created a digital soda brand that is coming soon to a Nour near you! #Unity3D | #screenshotsaturday
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no way that this came out almost 10 years ago 🥲
This quoted post is unavailable.
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I would love love love to make a game one day with a similar feel to Grim Fandango, something about its atmosphere makes it a perfect comfort game for me. Who’s making point and click adventure games out there rn?
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locking in using a terrible blender theme twitch.tv/terrifyingjellyfis…
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explaining UV unwraps to Marc like we’re both 5 twitch.tv/terrifyingjellyfis…
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Tj 🍥 retweeted
In Unity 2022 we can finally use Realtime GI together with Progressive lightmapping without it clearing probes. That means @pi_does_code 's LTCGI can now be combined with proper light probes too! #VRChat #Unity3d
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new website :^) terrifyingjellyfish.com if you need some shiny 3d work done, smack that Contact button with alacrity 💥✨
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