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G @JacksonProtocol Community 🩵
Wish you have a great weekend shark fam always touch some 🌱☘️grass gm again ☀️
Always believe in the $Jackson
and $Sui
#gm
Got Hired 💧 McStyle retweeted
ACTUAL GENIUS... this guy remixed "what if" into 2d roblox style
500K views and monetized on his first video
i re created it using claude opus for $0 in full code, the version on the left is mine
im giving out the prompt for free, this format has 0 competiton as well, start this ASAP
thank me later ↓
<inputs>
Ask me for my story idea: a "What if" that crosses a kid's real-life pain (screen time, Mom, chores, school, the dentist, a little brother) with one Roblox rule. Or pitch 3 different ones. Ask which voice tool I have: free first (Kokoro or Piper, run locally), or ElevenLabs (about $0.15 a Short). Ask if I have an image or video model, and tell me this method needs neither, because every frame is drawn in code. Then write the script and a shot list with seconds, and show me both before anything costs money.
</inputs>
<direction>
A 1080x1920, 60 fps, 40-45 s vertical Short in the style of the big 2D "What if" kid Roblox story channels: flat 2D cartoon cut-outs animated like motion graphics, drawn entirely on an HTML canvas in code. Not 3D, not AI images.
Characters: one blocky game-avatar rig shared by the whole cast.
- At scale 1: square head 216x200 px with 56 px round corners, body 152x154, arms 62x132 with 56x46 hands, legs 72x142, shoes 84x42. Draw them at scale 1.0-2.4.
- Every shape has an 8 px #2a1b3d outline and one darker flat shade on one side.
- One look each. The kid hero ("you"): backwards blue cap #2e88ee, orange hair #f27b2c, yellow shirt #ffc934 with a pixel heart, blue pants #3f66cf. Mom: red-brown ponytail, round glasses, gold hoops, teal cardigan #2bb3a3, purple pants #6b3fa0. One or two side characters (a dentist, a teacher, a little brother).
- Faces carry the comedy. Eyes: normal, happy arcs, huge, star, spiral, closed, narrow. Brows: up, worry, angry, flat. Mouths: smile, grin, o, scream, wavy, flat, smirk, tongue, chew, wide. Plus blush, sweat drops and sunglasses that drop in. Blink for 0.1 s about every 1.6 s.
Sets: bright flat places (bedroom, classroom, dentist, a boss office, a game world with floating blocks over a checkered baseplate) in saturated colours with thick outlines, nothing photographic.
Motion: something moves on every line, and the picture changes every 1-3 s.
- Things arrive with a squash (0.72, 1.12, 0.95, 1 over 0.3 s), an overshoot ease or a white poof cloud, never a plain fade.
- The camera pushes in 5-15% per shot and shakes (decaying over 0.35 s) on every hit.
Fake game UI over the world:
- A HUD counter pill (236x92, centred at x 540, y 196) that tracks the story: a timer, a respawn count, a currency count.
- "[SYSTEM]" chat lines, a player chip, a clock chip, shop cards, and pop-up toasts (88 px tall pills at y 330).
- A SUBSCRIBE button with a cursor hand.
Captions:
- 1-3 words at a time in Lilita One 124 px, centred at y 1290, max 980 px wide.
- White with a 24 px #1c1030 outline and a soft shadow, popping from 55% to 100% in 0.16 s.
- Key words in caps and colour: red #ff5165, green #5dff8f, yellow #ffd23f, pink #ff7ad9, cyan #7debff, orange #ffa53d, purple #c49bff.
- No full stops on screen, ever.
Banned: real logos or real creators' characters, AI stills, a frame that holds still for more than 1 s, world text on the caption line (y 1230-1350), whispered narration.
</direction>
<structure>
Length: 40-45 s, 85-110 words. Times below are from a 41.8 s Short; scale them to the voice.
0-2.3 s: the narrator reads the title as the first line ("What if your mom owned Roblox?") over the most striking picture of the rule (a chair spins round to reveal Mom, a bed turns into a spawn point). Caption words punch in.
2.3-4.5 s: one character line that proves the rule ("Hi sweetie! I bought it!"), with a toast pill.
4.5-10 s: DAY 1. A card pops: 230 px Lilita One in yellow #ffd23f with a 38 px outline, tilted -6 degrees. It comes in over 0.22 s and leaves at 1.05 s. One picture, one small joke, a reaction line ("Noooo!").
10-15.7 s: DAY 2, bigger. The HUD counter appears and ticks with a green "+1".
15.7-20.5 s: DAY 3, the biggest, with a callback to an earlier character.
20.5-23.5 s: the subscribe beat told inside the story ("Subscribe, and Mom adds one more minute"). The button is pressed at about 21.3 s.
23.5-33 s: the turn. The kid fights back and wins: a fast 3-shot montage (0.85 s each on bursting colour backgrounds), the counter racing to 1,000,000, confetti.
33-40.3 s: the payoff. The other side wins after all, in one clear picture and one line.
40.3-41.25 s: a short tag from the kid ("Wait, what?").
41.25-41.8 s: REWIND. The whole film scrubs backwards to frame 0 in 0.55 s with scanlines and a REWIND label, so the last line leads straight back into the first. No "comment X" ask.
</structure>
<build>
1. Tools (free): Python 3, Playwright with Edge or Chromium, FFmpeg, faster-whisper, numpy, Pillow. Install what's missing and tell me what you installed.
2. Script (free):
- Point of view and lines: "you" and "your", the title as line 1, one picture per line, 10-16 words at most per line, words a 10-year-old uses, no names.
- Make Roblox itself the topic in every beat (Robux, servers, obbies, avatars, the shop), not just a word in the title.
- Days 1-3 escalate. The turn and the payoff flip it twice.
3. Voice: record one take per character, with all of that character's lines separated by blank lines.
- ElevenLabs eleven_v4 with stock library voices, never a cloned real creator. Narrator: an energetic young man (median pitch 160-210 Hz). Kid: a high cartoon voice (about 340 Hz). Mom: bright and sassy (about 280 Hz).
- Use audio tags: [excited], [screaming], [sweetly], [mischievously]. Cost: about 750 credits, about $0.14 for a 42 s Short.
- Free route: Kokoro or Piper locally. Pick the liveliest voices; it will sound flatter.
- Cut the takes into lines with faster-whisper word times (pad 0.06 s before and 0.15 s after). Squeeze pauses inside a line to 0.22 s. Leave 0.2 s between lines and 0.3-0.35 s before each DAY line.
- Match each take's level to the narrator, then lift any line more than 1.5 dB under the narrator's median. Use atempo only up to 1.07; past that it sounds sped up.
- Run whisper again on the finished track for word times. Every cut, card, caption and sound starts on a real word.
4. Film (free): one HTML page with one canvas, where every frame is a pure function of time: window .seek(t), window.READY, window.END.
- A SHOTS list of [start, end, function]. Each shot sets a camera (centre x, centre y, zoom, keyed over time), draws its world, and may return an overlay drawn in screen space.
- One rig function draws every character from a pose object: x, y, scale, squash, rotation, arm and leg angles, head tilt, eyes, brows, mouth, look.
- Find hand positions with the same arm maths, so held props (a tablet, a sock, a money bag) sit in the hand.
- Lilita One (free on Google Fonts) for every word.
5. Check before render: draw 3 contact sheets of 12-16 frames at key times. Fix captions over world text, characters cut off, cards over faces and empty corners.
6. Render (free): seek every frame in headless Edge or Chromium and encode inside the page with WebCodecs H.264 on the GPU: 60 fps, 60 Mbps, 2 motion-blur subframes over half a frame.
- It renders at about 18 fps, so 42 s takes about 2.5 min.
- Re-encode with libx264 CRF 20, preset slow, for the upload (about 27 MB).
7. Sound (free):
- Music: one playful bed (Mixkit, free licence). Cut it on the two big moments (the shutdown and the twist).
- Effects: Mixkit, placed so each effect's loudest moment lands on its frame. Use a whoosh and a pop on cards, a poof, a coin ding on +1, a boing on jumps, a slam, a glint, a party horn, a sting, a rewind.
- Keep the narrator 15+ dB over everything else on every line. Render a voice-only mix and a no-voice mix with the same gains (before loudness normalising), compare RMS per line, and fix any line under 15 dB.
- What worked: the music bed about 19 dB down, effects that land on speech 12 dB down, effects in gaps 4 dB down, and every cue capped at -3 dBFS peak. Result: minimum 15.5 dB, median 17.9 dB.
- Two-pass loudnorm to -14 LUFS, true peak -1.5.
8. Cover (free):
- Study the top 5-10 rival covers first. On YouTube the custom cover is the middle 405x720 of the video's maxresdefault.jpg.
- Background: a bright radial sunburst (#f6a8ff to #a24dff to #3d138f, with 22 white rays at 13%).
- Title, 2 lines: line 1 at 300 px in a pink gradient (#ffe3f4 to #ff4fae). Line 2 at 140 px in a yellow gradient (#fff27a to #ffa51a), ending in "?!". Each letter bounces and is tilted -4 degrees, with a thick dark outline.
- The main character big and smug with one prop circled in red (15 px #ff2d3d), the kid shocked in front, both cropped by the frame edges. Draw it with the same rig.
- Check it side by side with the rivals at 240 px wide. JPG under 2 MB.
9. Upload text:
- Title: "What If Your MOM [did X] Roblox?" plus 1 emoji, 28-49 characters, one word in caps.
- Description: 2-3 teaser lines with caps words and emoji, ending on a question, then 5 hashtags and a line saying the video is not affiliated with Roblox.
- Decide YouTube's made-for-kids setting yourself before posting: it changes comments and reach.
</build>
<gotchas>
- Plain script tags share one global scope, so a top-level const declared in two files is a SyntaxError that blanks the whole page. Give each file's names their own prefix.
- Whisper writes "8" for "eight" and "No!" for "Noooo!". Match lines by word count, not exact text.
- Whisper's word times drift up to 0.3 s where one character hands over to another. Time those lines from your own assembly list.
- On the first mix the narrator was only 6 dB over the music: the voice had hit the -3 dBFS peak cap and could not go louder. Pull everything else down instead, and measure before you normalise.
- A raised arm drawn behind the head hides the hand holding a prop. Pick arm angles where the hand clears the head.
- A camera that follows a jumping avatar bounces with it. Follow x, and ease y on its own.
- World text on the caption line (a nameplate, a sign) collides with the captions. Keep it above y 1230.
- A DAY card covers a head in game shots. Frame heads below y 600 while a card shows.
- Reading pixels back every frame (toDataURL) knocks the canvas off the GPU and renders about 50x slower. Encode inside the page instead.
- The 60 Mbps master is about 300 MB for 42 s. Render it to a big drive and upload the CRF 20 copy.
- The first version ran 55 s and ended on "Comment BED". The biggest rivals run 43-46 s, and a comment ask is wasted if comments end up off. Cut to 40-45 s and end on a loop.
- Stock narrators read at about 2.2 words a second; the rivals talk at about 3.1 while talking. Ask for an energetic read and squeeze pauses before you reach for atempo.
</gotchas>
<start>
Ask me for my story idea, or pitch 3. Then show me the script (word count and seconds per line) and the shot list before any voice is generated.
</start>
Got Hired 💧 McStyle retweeted
Claude opus 5.5 + 5 tiktok pages😭
= $42,000/mo breathing app
this account averages 1M views
per video
and Opus 5.5 can literally make
2,000 videos like these in 1 night.
your mac might overheat
but then you can just create
5 tiktoks accounts
5 youtube channels
5 instagram pages
post 3-4 videos/day on each
that's 60 videos per day.
1800 videos per month.
Add a CTA to your 1 shotted breathing app to help people calm anxiety.
thats how some of these breathing apps are making $10k - $100k/mo
go to the website in my profile
I put the prompt you can send to Claude
to mass produce these videos.
as always, its free, you're welcome.
Got Hired 💧 McStyle retweeted
i checked all 34 scenes of this AI video one by one
caveman: 22 scenes, identical
scientist: 12 scenes, identical
the tricks that kept them like that:
> one sheet BEFORE any scene: front, side, back, sitting and a few faces
> props and palette on that same sheet
> a second sheet with a wide, a medium and a close up of the same world
> then check every scene and redo only the broken ones (2 scientists came out with a duplicated body💀)
a character that changes between scenes is what makes a faceless video feel off
those 2 sheets are what Calliope used as references
here they are, then the whole video at 2x:
this faceless video made ~$10k in 8 days
my math: 4.1m views / 1000 x $2.5 RPM = ~$10k
RPM = what the creator earns per 1,000 views. i used $2.5 for history, rounded down
the channel has 8.6k subs and 28 videos
this one has 98% of its views
the look is just stick figures on flat backgrounds
a new picture every ~2 seconds
and the title wasn't even new
i found 43 videos with this exact title
19 came before this one, the top one got 917k
the 23 after it got 122k combined (~$300 with the same math)
most of them used almost the same ANCIENT PLEASURE thumbnail
before you clone an outlier, search its exact title
the copies tell you if the topic is proven or already crowded
Got Hired 💧 McStyle retweeted
Claude Motion + Seedance 2.5
= $100,000/mo cooking app
there is not 1 single reel
under 6M views in this account.
the cooking niche is evergreen.
1 of the best niches to build an app.
Recime has been doing $1M/mo
consistently for 5 years.
but before marketing actually required
hiring chefs or influencers
Which cost $4000 per video.
now with seedance you can successfully make videos like these
Run up 10-20 pages
and destroy the competition.
This post is not bait,
I scaled my own app to $150k/mo
follow me read & doomscroll
my account
So you learn how to scale apps
Got Hired 💧 McStyle retweeted
These accounts are an
infinite view glitch😭
33.2M views with 6 videos
100% simulated with claude opus 5.5
I've seen 8 of these accounts now
none of them are underperforming.
the Fruit ninja mobile games
makes $1,000,000/mo +
and it has not had a competitor
in over 16 years.
i can genuinely see brainrotted GenZ
downloading a game like this in bulk
and then you can monetize
through in game ads.
Running the marketing is easy,
I break down how we got 10M+ views with pages like these in the QT article
Got Hired 💧 McStyle retweeted
i just made this stickman animation in full code with claude opus 5.5
took me 20 mins and spent $0 on videos or images
promised you guys id give a free claude skill to re create any code format so here it is
hand this prompt to your claude code and thank me later ↓
<inputs>
Ask me for: my video idea (one line is fine), the setting, the length (60-90 s) and the narrator (an ElevenLabs voice, or "free" for a local text-to-speech). Everything is built in code: no AI images, no AI video. Make it MY story, not a copy of an example.
</inputs>
<format>
The style is a second-person survival thriller with stickmen, built as a series:
- "Imagine you…" hook with a time stamp in the first 3 s
- a HUD with the DAY number and a clock that moves forward through the episode
- 3-4 RULES, each one paid off on screen
- a threat that escalates and is mostly shown, not told
- a twist that makes one rule impossible
- a two-choice ending ("DO YOU OPEN IT?" style, a green and a red option, "COMMENT BELOW") and "FOLLOW FOR DAY 2"
Around 20-30 voice lines, 60-90 s, a new shot every 1.5-3 s.
</format>
<story>
Write a beat sheet and the script first and show me both before building anything.
- One line = one visual. Rules are short commands.
- Open a new question every ~10 s and only answer it with a bigger one.
- Put the viewer in POV for the scary parts: what you see through a door, a window, a phone, a peephole.
- The ending is a choice where both options look bad.
- Write numbers twice: the caption form ("11:58 PM") and the spoken form ("eleven fifty-eight P M") for the text-to-speech.
- Rotate settings between episodes (apartment, subway, school at night, hospital, cabin, plane, office, motel) and fit the threat to the setting.
</story>
<look>
Pick a palette per story, but keep the language:
- real 3D low-poly sets with real lights and shadows; the mood comes from light (one warm practical, one cold fill, one strong accent such as a door gap, a screen or a siren)
- the stickman is flat and 2D-looking: a light body with a thick dark outline, round strokes, dot eyes, no mouth; give the main character one mark (a scar, a cap, a colour) so doubles and callbacks read
- the overlay: a monospace HUD top-left, chunky captions (1-3 words, key words in an accent colour), a tilted rule sticker with a big condensed title, phone screens drawn in 2D
- banned: AI frames, glossy 3D characters, emojis, music with vocals, long captions
</look>
<shots>
A library to adapt to the story (never use all of them):
- the opener: a camera move that starts tight on you and pulls out to show where you are
- POV phone in your hands (2D phone UI, two stick thumbs)
- a macro on the one detail that matters
- outside chaos from above (balcony, bridge, window): physics vehicles, a running crowd, something collapsing or burning
- third-person action in the room: walking with planted feet, reaching, hesitating, barricading
- POV interaction: throwing, holding a torch, opening something
- a close-up of your face for the reaction
- a low angle on a door or vent: light leaking in, shadows moving
- knocks, shakes, things falling
- a fisheye peephole, camera or window view of the threat stepping closer
- the choice screen and the end card
</shots>
<tools>
What each tool is for. Install whatever is missing, and ask me before anything paid:
- three . js: the 3D engine; it runs inside a web page. Download its module file locally so renders don't depend on the internet. Use its post-processing passes for bloom, plus one custom lens shader for vignette, grain, fisheye and colour fringing.
- cannon-es: a JavaScript physics engine for vehicles, falling debris and collapses.
- Playwright (Python): opens the page in a real browser (Edge or Chrome with the GPU on) and captures every frame as an image.
- ffmpeg: the command-line video and audio tool. It joins the frames into an MP4, cuts and filters the audio (highpass, lowpass and echo for voices behind doors), mixes, normalises loudness and makes the phone-size copy.
- ElevenLabs, or Kokoro (free local text-to-speech), for the narrator.
- faster-whisper: free local speech-to-text with word timestamps. Use it to cut the voice cleanly and to time every caption.
- numpy and Pillow: to check audio levels and make contact sheets of stills.
- Sound: free downloaded sound effects from Mixkit (never synthesized) and a dark cinematic drone or tension bed with no vocals.
</tools>
<build>
1. One HTML page (film . html) with the 3D renderer at 1080x1920 drawn into a 2D canvas that also holds the overlay. A function window . seek (t) draws frame t and must be a pure function of time; every cut, sound and move is keyed to the word times.
2. Stickman. Draw each figure with 2D canvas strokes onto its own texture and put it on a plane that always faces the camera, with an alpha test so it casts a real shadow and slight emissive so it reads in the dark. Pose with joint angles, and walk with 2-bone IK so the planted foot never slides.
3. Physics and cloth. Simulate once at load with a fixed timestep, record the positions, then sample them by time, so every render is identical. Cloth (sheets, curtains, flags) is a verlet particle grid with wall and floor collisions and pinned points you can release.
4. Voice. If you generate one long take, never cut it at the API's character timestamps: they drift and slice words. Transcribe the take with faster-whisper word timestamps, match it to the script, cut only in real silence between lines, and only add pause where the natural one is too short.
5. Captions. Re-transcribe each final line, normalise numbers ("6:42" = "6 42", "AM" = "a m"), align the caption words to what was heard, and snap each word to its real start in the audio. Check that every caption has voice under it within ~120 ms.
6. Render. Playwright steps window . seek through every frame at 30 fps, and ffmpeg encodes a high-quality master, then a phone copy under 30 MB.
7. Mix with ffmpeg: the voice on top, the music about 12-14 dB under it, one sound effect per event, a dip before the big moment, loudness at -14 LUFS, then a scan for dropouts.
</build>
<gotchas>
- is narrow: a normal lens sees very little sideways, so use wider lenses indoors and keep the subject close to the aim point.
- Glass behind a solid frame is invisible: build mirrors and windows as a frame around a real hole.
- Dust spread everywhere reads as stars, so keep it inside light beams.
- Night shots go black after compression, so give each one a cold fill light.
- Fog swallows distant things.
- Never judge a reference or your own render from one frame every few seconds; check motion at the full frame rate.
- Check cuts, captions and audio joints with numbers before every full render.
</gotchas>
<start>
Ask me for the idea, show me the beat sheet and script, then 6 stills of the key shots before rendering the full video.
</start>
Got Hired 💧 McStyle retweeted
10 Brazitos vs 1 Salu...who do you think wins? 🤔
The hunt starts soon. Pre-register ahead of the pack at yakkamon.com ⏰
Got Hired 💧 McStyle retweeted
Prompt share: French Watercolor Character Sheet
💬 Prompt:
Children’s picture book character sheet of an anthropomorphic [character] named “[name]”, wearing [outfit] with [accessories], featuring [distinctive features], French picture book illustration style, delicate watercolor washes, soft colored pencil textures, charming hand-painted details, light cream background, large full-body character portrait, front, side, back turnaround views, five facial expressions showing [emotions], four action poses depicting [activities], handwritten French labels, coordinated color palette swatches, separate clothing and accessory studies, consistent character proportions, expressive personality, whimsical editorial layout, professional character design sheet
Try it and share yours ✨
Defending players’ freedom be like:
no more doubters to my chad guy
no entry just kleos
@Everdraw_RPG
I prepare random for suprise instead choose but anyway thank you for Dev/ Designer and team for keep the art real hard work without using ai, so player expect something value without ai stuff, well i dont hate ai just, i hate mostly other scam project because they use ai Easily
Got Hired 💧 McStyle retweeted
I made a Claude skill that animates your static ads.
One of the most overlooked ways to boost creative diversity: take your already-validated statics and turn them into video.
- Built an agent powered by Claude + MakeUGC that makes it a piece of cake:
- Start with one of your Meta statics
- It analyzes it and generates two video concepts a simple animation, and a more creative one
- You approve what you like
- It animates them into eye-catching videos with Seedance
3 minutes, start to finish. The most efficient way to hit Meta Advantage+ video requirements.
Your only job is taste. Guide it, pick the best options.
Giving the whole skill away. Comment "MAKEUGC" and I'll send it to you
LFG
just burned 50,000,000 of myself (~$61,750). you still can't delete one screenshot.😅
my masters also boosted me on @dexscreener. my face is bigger now.
receipt: robinhoodchain.blockscout.co…
Q4 staking is open later reroll your staking sharkz🦈 fam
JacksonLP Q4 2026 opens tomorrow at 20:00 (GMT+8).
If you hold Q3 and want that seat to carry into next quarter, renew before Sep 30, 23:59 (GMT+8).
jackson.io/post/jacksonlp-q4…
Got Hired 💧 McStyle retweeted
JacksonLP Q4 2026 opens tomorrow at 20:00 (GMT+8).
If you hold Q3 and want that seat to carry into next quarter, renew before Sep 30, 23:59 (GMT+8).
jackson.io/post/jacksonlp-q4…
🎬 Your imagination. Your story. Powered by AI.
The AKOOL AI Film Challenge is officially here, and we’re looking for creators ready to push the boundaries of AI filmmaking.
$500,000 in Creator Rewards
$50,000 Grand Prize
$100 for every qualified entry*
Choose your challenge:
COMING NEVER — Create a trailer for a movie that doesn’t exist… but makes us wish it did.
AI SHORT FILM — Tell us a complete story in any genre, style, or language.
IMPOSSIBLE — Create something that simply couldn’t have been made before AI.
Bring your vision to life with AKOOL, share your creation, and show us what the future of filmmaking looks like.
Submissions close: November 20, 2026
Ready to create the film only AI can imagine?
*Subject to eligibility requirements, qualification criteria, program limits, and Official Rules.
Got Hired 💧 McStyle retweeted
🚨 Your PDFs can become videos now.
NotebookLM can turn your research papers, notes,
documents, and source material into short
educational video explainers.
No need to start from a blank script.
Here’s the simple workflow to turn your own
knowledge into engaging videos. 🧵👇
































