Thanks for the callout @GoogleDeepMind and congrats on beating Minecraft with 4xGemini 4 argon! Incredible accomplishment seeing agents independently solving problems throughout the game and excellent paper!
arxiv.org/pdf/2610.22319
Typesafe's Jev is great and REALLY fast, but the round trip from Australia took ~300 ms - a little too slow for the quick reactions Minecraft combat needs.
So I distilled Jev Minecraft combat decisions into LightGBM: ~1 ms locally, no API cost, and 90.8% agreement with Jev on movement decisions.
Watch it fight and explore the model:
aibengineering.github.io/min…
Source Code here: github.com/aibengineering/mi…
An AI agent has beaten vanilla Minecraft, end-to-end.
From an empty inventory to defeating the Ender Dragon, using the new mine-ai-mcp server I built for gamers and researchers!
Here’s the run—and the engineering that made it work.
🧵 1/6
💵Estimated API-equivalent model cost: ~$93 USD for the run.
~88% came from cached context reads: 163.3M cached tokens, versus 148K output tokens including thinking.
Calculated from token usage and API rates—not an actual API bill. Excludes hosting and voice generation.
5/6
An AI agent has beaten vanilla Minecraft, end-to-end.
From an empty inventory to defeating the Ender Dragon, using the new mine-ai-mcp server I built for gamers and researchers!
Here’s the run—and the engineering that made it work.
🧵 1/6