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There is always time to draw…
Allowing oneself to observe is taking time to spend attention, the only true currency by the way, on yourself.
Drawing is a gift of gratitude connecting that child like curiosity to the Now…
Allowistic Artist,
Vincent Wilhelm Vaughn Strader
This stack is the way to think about "building" for agents. What an amazing time we live in! I started drafting in 7th grade in the mid 1989's with a drafting table at home and a Commodore 64. How times have changed.
What if AI agents could actually design and edit 3D buildings instead of just generating pictures?
I found an amazing git repo Pascal Editor: an open-source 3D building editor exploring the intersection of architecture, WebGPU, and AI agents.
Imagine describing a space and letting AI build it.
The idea is exciting. The implementation is worth exploring.
Check out the GitHub repo, explore the code, and see what you can build with it 👇
github.com/pascalorg/editor
The Fix Everything campaign: the ultimate completionist quest. It all started with a simple hay you can just duel boot your Mac M3 .... and down the @omarchy rabbit hole we go... fun and adventure along the way.
Oh snap, guy sells his startup and builds the next tool in the stack. this si #singularity ramp is a real JERK.
After Google acquired my AR startup, I started thinking about the next interface, this time for AI. Text and voice work fine, just like DOS did before the Mac. But nothing’s more intuitive than face to face.
After two years of research, today we’re launching Atmee v2: a real-time avatar model that makes live video agents feel truly life-like.
• Any character from 1 image + 10s of audio
• Contextual expressions, gestures, even interacting with the environment
• Live video calls, voice only, or video generation
At its core, Atmee v2 is a video foundation model, it can render anything, but it’s built to excel at characters, which is what video models like Seedance 2.5 and Wan 3.0 are mostly used for. In comparison:
Atmee v2
• Up to 50x faster
• 10-100x cheaper
Build tutors, sales coaches, support agents, companions, game characters, even whole living worlds. The interface after text and voice starts today.
When I asked @grok to carve this pumpkin based on what you know about me, I guess I’m a bit abstract I do find this is a really cool carving. Thanks for the memories. It’s so cool how years of conversations with Grok come together, accessing thoughts stored in some abstract layer that our internal neural networks process and bring together in the mind, pushing the body to act. Now we have the external neural net that bridges the gap when our context window falls off and we forget. It’s truly a wonderful time to be alive.
They say good emplyees are hard to find ...
@Simulon you guys cooked with this tool! It is so much FUN I blew through my monthly in one day...
🤖 Made with AI
Overnight Cabinets: A Dead Mini PC, Omarchy, and Grok Build Are Turning the Shop Into a Self-Driving Job Factory
Walk in tomorrow morning and the new job is already sitting there in Mozaik — room built out, cabinets placed, cutlists ready for me to glance at and hit approve. That’s the picture we’re chasing by the end of the year.
Right now it’s still very much a work in progress, but the pieces are locking together in a way that feels real.
I’ve been using Grok Build CLI on the production PC to grow the shop page that tracks every job. It started simple. Then I kept asking for the next feature, then the next. Today I handed the whole thing to Gemini, told it to tear it apart, and it came back with a clean prompt that makes the page actually useful for the guys on the floor and links it straight into the shop build pages. One paste, Grok Build starts improving it. That feedback loop is stupidly fast.
On the same PC there’s a Grok bot handling prep work. My Mac has its own bots that can text and email without me touching them. The big screen is the revived mini PC — once dead, now running Omarchy Linux. We’re stress-testing the box hard right now. Omarchy brought it back as a proper always-on wake machine on the network. New job lands at 2 a.m.? Magic packet hits the production PC, it boots, and the bots and Grok Build go to work while I’m still asleep.
The part that still surprises me is Mozaik. Grok Build takes the new job (usually from poorly drawn notes and rough sketches), opens a fresh project, drives the software, builds the room, and places the cabinets. It’s already getting most of it right. Cabinet names still need cleanup. Some of the process steps are still being figured out. But the fact that a scribbled note can become a nearly finished layout without me sitting there clicking is wild.
By the end of the year I want the whole flow end-to-end: job comes in, bots handle intake and communication, Grok Build and Mozaik do the design and CNC prep, the shop page updates for the crew, and I just show up to approve and run the machines. The tools talking to each other instead of me being the glue between them.
The Omarchy box is the quiet hero in this. A machine that was done got a second life as the always-listening node that can wake the heavy production rig in the middle of the night. Junk to working crew. Same story I’ve been living for years, just with better agents now.
Still dialing the names, still tightening the process, still stress-testing. But the morning where I walk in and the job is already done is getting closer.
This little guy is so cute... The future is going to be so FUN! @bot add this little guy to the Need to get list.
Today we're releasing the Reachy Mini Level UP update, which mainly contains three things:
• A hoverboard, to give Reachy Mini some much-needed mobility (I'm a big inverted pendulum fan and I absolutely love this one, sometimes I just do sit → stand up → sit → stand up on repeat)
• A smartphone app, available on iOS and Android: no computer needed to interact with the robot anymore
• NFC tags, allowing for new angles of creative personalization (e.g. one hat = one personality)
We hope you'll build great things with these new tools, learn stuff and have fun!
Congrats to everyone involved in the release!
PS: There's been a major software update that has been robust for a while now but hasn't gotten a lot of visibility yet: JavaScript apps. I encourage all our AI builders to have a look at it, because for a bunch of applications, it's so comfortable compared to Python. I think the best example of this is the Telepresence app (link below), which allows you to control your Reachy Mini and stream audio and video from your phone, even when you're not home. Also, you just click on the link and it works in your browser, no installation needed.
This is so cool the toys keep getting better @bot add this resource to Rosetta tag it with the appropreate tags and let Clay know we have some new 3d assets to play with
📦 NVIDIA did it first, now we are releasing 2,600+ free game-ready 3D models (+200 each week). For good.
🎛️ Each model is a program, with parameters you can tweak to customize look, state, season, color, wear, etc.
All thanks to the $500,000 in funding we received from @xprize and @GeminiApp and all of our early individual funders, thank you all!
Go build.
polyfork.dev
This is going to make home automation so fun. The rate of change in the NOW is totally wow! @bot note this for the Magic Toy Box on rosetta
The team keeps delivering more and more features. I so appreciate the work they do that makes our lives easier and more fun. @bot FTW
Happy Birthday @DocBrownLloyd






















