Arnold retweeted
Arnold 7.5.4 is out
It's a sizeable update to the renderer, adding a new Imager shader for building post effects interactively, a dedicated Rim Light shader and the option to pause and resume renders
cgchannel.com/2026/10/autode…
#ArnoldRenderer #rendering #VFX @arnoldrenderer
Arnold retweeted
You can now render with Arnold directly inside the #3dsMax viewport, without having to use ActiveShade
#Cinema4D users can also render directly to the C4D viewport
Find out more in our story on the new features in Arnold 7.5.4: cgchannel.com/2026/10/autode…
@arnoldrenderer
Arnold 7.5.4.0 is a feature release that includes a Shader Imager for interactive compositing, a faster and more responsive accelerated viewport, the ability to pause and resume renders, Rim Light shader, and more. help.autodesk.com/view/ARNOL… #arnoldrenderer
Arnold retweeted
Arnold 7.5.3 is out. Check out the new features in the production renderer, including new BSDF nodes for toon shading and this new Accelerated Viewport mode for Maya users.
cgchannel.com/2026/07/autode…
#ArnoldRenderer #Maya #rendering #VFX #animation @arnoldrenderer
Arnold retweeted
Arnold can now import, relight and render 3D Gaussian Splats
Check out the other new features in the renderer, including updates to toon shading and experimental free cloud rendering service Flow Render
cgchannel.com/2026/06/autode…
#ArnoldRenderer #3DGS #VFX @arnoldrenderer
Arnold 7.5.2.0 includes Gaussian Splats, improved quality of noice denoiser, faster GPU scene updates, full UsdLux support, new Tone Zones shader, Shader to RGBA and more. help.autodesk.com/view/ARNOL… #arnoldrenderer
Arnold retweeted
One hundred percent handcrafted, from the first polygon to the last strand of hair—adorable little ducks. #Houdini @arnoldrenderer #CGI #NoAI








