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Joined March 2019
Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)Photo by art • code • love (@art_code_love)
art • code • love retweeted
This is my first finished piece in two years, I hope you like it. I'm finally ready to build a public profile, so please don't be shy about retweeting. I need the help. #fractal #cosmos #art patreon.com/posts/solemnity-…
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art • code • love retweeted
i've been spending a while curating and fine tuning cellular automata for level generation. this rule, which makes nice varied pillar fills and corrugated room edges, is one of my favorites. i also really like this more rounded cavern rule.
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art • code • love retweeted
Genuary 2024 Day 26 - "Grow a seed.' Used the Diffusion-Limited Aggregation algorithm with lots of guidance and checks. editor.p5js.org/odedw/full/c… #genuary26 #genuary2024 #genuary #generativeart #creativecodeart #codeart #creativecoding #p5 #generative #p5js #p5modulate
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art • code • love retweeted
:)
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Drawing on the screen, using audio signals as brushes. Finishing 3 videos for an incoming re-edition of an old ep #maxmsp – at Marseille, France
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art • code • love retweeted
that video prototype generated from cover processed through @1null1 #touchdesigner was related to my partner in crime SQUNCR's '...drowned out..." released on @ellirecords : squncr.bandcamp.com/album/dr… …drowned out… is a suite of four sound pieces that can be seen as the latest chapter of a postcolonial approach undertaken many years ago, first through academic writings then sound art.... #soundart #sound #music
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art • code • love retweeted
I did it, folks! #ORCΛ in #hydrasynth! Just had to use my good computer. It's not reacting to sound or midi right now, that's the next thing I"ll try to add. #livecoding #visuals #experimental #electronica #ambientmusic #art
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art • code • love retweeted
#つぶやきProcessing f=0 draw=_=>{ f++||createCanvas(W=500,W) background(0) stroke(W) noFill() for(x=0;x<W;x+=50) for(y=-f*1.5%99-99-x,X=x,C=W*noise(x);y<C;y+=99){ circle(X,y,min(abs(y-C),50)) t=x+50*noise(x,y+f*1.5) line(X,y,y+99<C?X=t:map(C,y,y+99,X,t),min(y+99,C)) } }
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art • code • love retweeted
Looking for live coders! —musicians and visualists— for a night of live code performances in an immersive projection environment: PLANET TKARONTO: a satellite event for ICLC 2024, June 8, Toronto Call for performers with more info: bit.ly/planet-tkaronto
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art • code • love retweeted
I made ivy avoid windows, and accidentally turned Tiny Glade into "IvyWash Simulator" 😄🌿🧽 #screenshotsaturday
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art • code • love retweeted
A beautiful 2 piece attractor
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art • code • love retweeted
We finally have a compute shader playground in web. Similar to ShaderToy but with compute shaders. So many possibilities.
Now that the latest Chrome version has WebGPU support I guess I can finally talk about this. A year ago @david_ar and @cornusammonis were developing a compute shader based Shadertoy alternative called compute.toys I already had a lot of fun making some toy projects 😳
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art • code • love retweeted
A set of visual experiments: applying Fourier transform to various plane-filling curves github.com/dmishin/fft-image…
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art • code • love retweeted
Come On Feel the Noise. cofn-230414022501 My article for beginners who wants to understand 'noise()' and want to know how to use it. 😉✨ deconbatch.com/2020/11/come-… #processing #generative #creativecoding #OpenSource
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art • code • love retweeted
🚙 An in-depth tech article about Slow Roads (slowroads.io) and browser game development on web.dev by @anslogen: web.dev/slow-roads #threejs #webgl
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art • code • love retweeted
Thanks, all. Here is a star attractor.
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art • code • love retweeted
Replying to @jmitani
複素函数の可視化は面白いかなと思います。 釈迦に説法かもしれませんが、複素函数の偏角を色相環で表す方法 math.s.chiba-u.ac.jp/~sasaki… ja.wikipedia.org/wiki/%E5%AE… があり、絶対値は等高線などで表してます。 3DCGであれば絶対値を単純に高さで表すことができ、より直感的かなと (画像はPDFより)
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