Tom Bentkowski (@bentkowski_t) header
Tom Bentkowski (@bentkowski_t) profile picture

Principal Lighting Artist @Respawn STAR WARS JEDI Team

Śląskie, Polska
Joined March 2019
Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)Photo by Tom Bentkowski (@bentkowski_t)
I am also thrilled to share this! Can't wait to support some amazing artists that are everywhere around. #gamedev #lightingArtist
Replying to @bentkowski_t
@bentkowski_t is a Senior Lighting Artist who we're thrilled to announce is now mentoring at SkillTree with limited availability for June 2023 - tap the link to book a mentorship with him now: skilltreeinc.com/mentor/tom-… #GameDev @GameDevMentorship
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Felipe's spark in eyes, when we're talking about art, his craft, his hunger for new experiences, constant stepping out of the comfort zone, attention to detail and desire to understand the process is everything that I love about being a part of @SkillTree_inc. Congratulations!
Rendered in Unreal Engine, I am proud to present my latest environment art piece, "Flower Garden". All assets but the water Mat and the leaves VFX was made by me from the ground up. Please check it out on my @ArtStationHQ page! artstation.com/artwork/Laaq0…
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Tom Bentkowski retweeted
Here is a real-time cinematic render from my recent environment in #UnrealEngine ! nitter.cf/felipehaduke/status/21…
Rendered in Unreal Engine, I am proud to present my latest environment art piece, "Flower Garden". All assets but the water Mat and the leaves VFX was made by me from the ground up. Please check it out on my @ArtStationHQ page! artstation.com/artwork/Laaq0…
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Early morning window view taken with a smartphone camera. #Autumn turns everything into a painting.
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Congrats @RebelWolvesDevs ! Reviews are looking awesome. Can't wait to dive in. #dawnwalker
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That is so sweet but nothing I did deserves credits. My tiny input was nothing compared to ton of work and heart that @bitreactor team put into Zero Company. The recognition this game is getting is more than deserved. Big hugs team! May the HYPE be with you all!
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Catching last minutes of Spring sunlight before going back to a Galaxy Far Far Away
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New role at the best place in the whole world!!!
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OMG!
You might have heard the rumours, it's time to reveal what we are working on. 🗺️ An open world Middle-earth RPG. ⚔️ A new Kingdom Come adventure. We’re excited to tell you more when the time is right. #WarhorseStudios #Annoucement #lotr #KingdomComeDeliverance
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My view on the problem with DLSS 5 and AI is the same as on many artists' approaches out there. The fundamental thing is that AI and many people are asking How? and What? How it was made? What tool has been used? What camera was that. The question should always be: Why? ...
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By asking Why, you'll deep dive into the creator's mind and you'll discover that every decision, tool, prop and color is meaningfull and serves a purpose to show an subjective, intimate view on something universal that many of us experienced. ...
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While we all can see that certain aspects are working, all the lighting and shadow calculations are promising but it still feels wrong and that's caused by the lack of context, vision, emotion, mistakes and what's more true and human than a mistake? Art must be concious.
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Good lighting relies on good assets, good composition, texures, design, art direction, etc. AAA Quality needs AAA Teamwork. This exaple shows Unlit mode on @ScansFactory assets, one of the bests looking on the market. Composing and lighting this scene was the easiest job ever.
If your scene looks “low quality”, it’s usually not the assets. It’s the lighting Good lighting makes average art look AAA Bad lighting makes AAA art look cheap Fix the order: Blockout → composition → lighting → THEN details
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Whatever happens today, You're my winner. @KingdomComeRPG #TheGameAwards
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Tom Bentkowski retweeted
I still think Star Wars Jedi: Survivor is an amazing game.
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So proud of my mentee, Scott McGarth! He just showcased the work he’s been developing during our @SkillTree_inc mentorship and shared his story of moving from film to games. I only nudged him — he absolutely crushed it. Congrats, Scott! #80lv #UnrealEngine5 #lighting #gamedev
Scott McGrath has shared a comprehensive breakdown of his Simplistic 4 project. The artist showed us how you can make 3D scenes look like black-and-white photos and demonstrated his lighting setup in Unreal Engine 5: 80.lv/articles/from-film-to-…
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!!!
The entire EasySuite is now on sale over at FAB! Sale ends December 2nd. Also, I want to take the opportunity to announce that my Discord server is live. Both links in the comment below!
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