We have gone open-source! Find out more...
bit-shift.blogspot.com/2021/…
Just a super short update with 2 pieces of info:
(1) We are moving back to our previous hosting in order to cut hosting costs: bitshift.rf.gd
(2) We are still waiting for Godot 4 to be stable enough to be able to release the 0.4 update to Trains & Things
Still stuck waiting for Godot bug to be fixed: github.com/godotengine/godot…
Working on testing the latest Godot Engine against Trains & Things to see if the show stopping bugs have been resolved yet....
Work begins on a revamp of the company panel for Trains & Things. A lot simpler visually!
#screenshotsaturday #indiegame #gamedev
Trains & Things v0.4 will have support for notifying the player of important events, like when one company over takes another.
#GodotEngine #gamedev #indiedev #screenshotsaturday
V0.2 of Trains & Things is out now. This update we have called the Warehouse update. Here is a trailer:
youtu.be/arsjaZHBiAI
You can find out more on our blog post, including a changelog:
bit-shift.blogspot.com/2020/…
#indiedev #PCGaming #GodotEngine #screenshotsaturday #Steam
Added new resources, fish and canned goods. Almost ready for play testing the new map!
#gamedev #IndieGameDev #gaming
Cleaning up the New Zealand map texture for the next Trains & Things update
#godot #indiegames #Steam
After 3 something years of development, we have finally done it -
Trains & Things is OUT NOW on Steam and Itch!
Find out more in this weeks blog: bit-shift.blogspot.com/2020/…
#indiegame #screenshotsaturday #PCGaming #GodotEngine #Steam #itchio












