Great job! @gezine_dev
Please don't publish the jailbreak until GTA6 is released, or at least until preloading starts 🙏🙏🙏. We really want GTA6 on PC on release day via AnyPS5.
Hi! It’s great to see so many people sharing their work with ANYPS5. I really enjoy checking out the progress the community is making.
Please note that CWKb...yyc on @pumpfun is the only community coin I acknowledge. I’m overwhelmed by the amount of support.
I know GTA 6 is just around the corner, and I can see how excited everyone is. I’m confident that getting GTA 6 running on ANYPS5 is a technical challenge we will solve.
Great progress! It’s honestly hard to believe - not long ago, only a 2D platformer was working...
Another PS5 Exclusive coming to PC is Ghost of Yotei
github.com/boykopovar/AnyPS5…
Not in the game yet but progressing along with 18 participants working on it
With such an insanely supportive and motivated community, development is moving incredibly fast! Thank you all so much!
🚨 Gran Turismo 7 just pushed significantly further on AnyPS5, with stock-main testing now reaching the GT loading spinner. 👀
• Duplicate flip-event crash has been fixed by PR #7137
• New 11_11_10 float color-target support landed through PR #7207
• Additional SSL, polygon, image-sampling and blending work gets GT7 further
• “Sony Interactive Entertainment presents” now renders
• GT loading screen + spinner is reached
• Counter reportedly shows 50–60 FPS at this stage
• Save data successfully mounts
• Next blocker is a GPU storage-image mip-capacity failure
• Separate experimental build has the World Map around 18.6 FPS
• This is NOT playable yet and some required fixes remain outside main
They’re knocking down GPU and system-library blockers one by one, not just getting a different error screen.
Huge credit to the AnyPS5 contributors because GT7 getting this far this quick is wild.
Wow
Doing my part to get Demon's Souls Remake running natively on Linux with AnyPS5.
Yesterday it wouldn’t launch. Then it crawled at 0.03 FPS.
Today the intro is running at a stable 30 FPS, dragon roar and all.
Still early. Getting gameplay into decent shape is next.
github.com/boykopovar/AnyPS5
Hi
I’m the creator of AnyPS5 (github.com/boykopovar/AnyPS5)
It recently went viral! A community launched a popular coin and directed fees to my GitHub, which I have in turn claimed. And bought a GitHub subscription to remove CI limits - too many pull requests!








