Every now and then i try to watch some videos from #SF6 ''coachs'' or whatever they call themselves
I just closed a video after 30 seconds because he said some dumb shit thats not true and only serves to deceive people who wants to get better
SF6 content creator are a mistake
If #SF6_Alex wasnt so drive dependent to make everything happen he would be at least viable competitively. Every oki should lead to prowler oki.
All this #SF6_Alex OS to beat prowler just prove how the character sucks and have no option lmao
Just crossed my mind. People saying #SF6_Alex buffs/ddt buff was good must be ragebaiting.
And im falling for everyone.
Thats a better thing to think other than realizing everyone is stupid as a rock
People keep saying that #SF6_Alex was gigabuffed.
Yes, the ddt going through fireballs is good, but wont help against zoners. Maybe ingrid. But dhalsim/JP will eat you alive when you enter prowler
Lariat armor was the only good buff
Besides that, Alex is still the SAME
Bro, i am looking to some crazy #SF6_Jamie new combos
Meanwhile #SF6_Alex got some meme combos that are not optimal, do less damage and some doesnt even have oki
@StreetFighter is legitimaly a clown company
In the end #SF6_Alex buffs are a nothing burguer. You still have the same weaknesses as before. Prowler is still trash on neutral, you still have a oki problem. Now you got a meme combo that theres no point in using and losing 1500 damage.
@StreetFighter has NO IDEA how to balanc
#SF6_Jaime was already a top 10 character. Now we talking about top5 material
People overreact to hard on capcom changes for #SF6_Alex
2mk buff - useless, doesnt combo into 2hp
jMP buff - useless, no one will use a non optimal combo route
ddt - useless. You wont enter prowler + ddt do skip a fireball
4MK - Good, but too much situational
Stop thanking scrap
After reading the #SF6 patchnotes:
FIRE.WOSHIGE. NOW
and throw Nakayma out as well
jesus christ.
@StreetFighter
#SF6_Alex gameplan is too damn expensive. You have no oki without drive rush, and you do no damage without spending resources. Most of the time im giving up offense in order to preserve drive.
Thats the first thing capcom need to address on the character
Since i was talking about #SF6_Alex wish list. Alex is too drive dependent to get his game going. In a game where managing resources is important, he ends up being left behind. He basically has no oki outside of using drive rush (which he also need to initiate).
#SF6_Alex wishlist:
Better oki after midscreen knee smash (leave the opponent closer for prowler mix up)
Better oki after midscreen throw (leave the opponent closer)
Better oki after m.axe (closer for prowler mixup)
Basically all Alex problems are oki problems
One problem with #SF6_Alex is that prowler offensive doesnt compensate being unable to defend.
@CapcomFighters can fix it simple by letting people defend while on prowler (which would take you out of prowler, ofc). Or make it a really strong offensive option
Nunca vi uma copa do mundo com tanto roubo por jogo quanto essa.
Até a copa do mundo conseguiram estragar #NORxING