Christopher Caleb retweeted
Margaret Hamilton has died at the age of 90.
She led the software engineering team at MIT’s Instrumentation Lab during the NASA Apollo program.
Her code helped get us to the Moon and back.
Christopher Caleb retweeted
Thirteen years of web games. Today, everything changes. 🎂⚡️
Phaser 4 is here with a brand new renderer, million-sprite rendering, stunning visual effects, and full AI support. One codebase, ship everywhere ✨
Thirteen years of community, knowledge and love poured into this. We can't wait to see what you build 💜
Let a new era begin! 🚀
phaser.io/?utm_source=social…
Christopher Caleb retweeted
I made a game for the #zxspectrum. Again :)
This is the first-ever 3D platformer for the Spectrum, featuring mind-blowing labyrinths and logical puzzles. The game has 6 unique levels, cool gameplay mechanics, and excellent responsive controls.
Please vote! yrgb.org
Christopher Caleb retweeted
SCOOP: Apple shuts down its Electric Vehicle project after 10 years because its proposed charging mechanism proved unworkable.
Christopher Caleb retweeted
Handy stuff for the React & GSAP crew ✨
💙 Easy GSAP animation in React with useGSAP()
useGSAP() automatically handles animation cleanup and more, so that you can just focus on the fun stuff. 🤘🏻
To learn more, head over to gsap.com/react
Christopher Caleb retweeted
In April 1985, an extraordinary event took place over the Irish Sea, captured by Adrian Meredith in what would become the only photo of Concorde flying at supersonic speed. Adrian, who was flying a Royal Air Force (RAF) Tornado jet, had the opportunity to participate in a planned rendezvous with the legendary Concorde.
The Tornado, a versatile and powerful combat aircraft developed and used by the RAF, was primarily designed for air defense, ground attack, and reconnaissance missions. While it could match Concorde's cruising speed, its fuel consumption rate was significantly higher, allowing it to sustain that speed only for a matter of minutes.
Despite the Tornado's capabilities, capturing the iconic photograph posed a unique challenge. To maximize its speed and keep up with the Concorde, the Tornado was stripped of all non-essential equipment. The crew made every effort to maintain the pace, racing to catch up with the Concorde as it soared through the skies. However, due to the Tornado's limited endurance at high speeds, the crew had to make the difficult decision to break off the rendezvous after just four minutes. Meanwhile, the Concorde, an engineering marvel of its time, continued its journey, gracefully cruising towards its destination at John F. Kennedy International Airport (JFK).
Despite the Tornado's formidable capabilities as a combat aircraft, it could only briefly keep pace with the Concorde's supersonic flight. The juxtaposition of these two aircraft highlights the distinct roles they played in aviation history—the Concorde as a pinnacle of supersonic passenger travel and the Tornado as a versatile military workhorse.
Together, the Tornado and the Concorde symbolize the remarkable advancements in aviation technology during the late 20th century. Their fleeting rendezvous over the Irish Sea and the remarkable photograph captured during that encounter stand as a testament to the ingenuity, dedication, and pursuit of excellence that define the aviation industry.
Christopher Caleb retweeted
Yesterday was the 23rd anniversary of Flash 5 (23 years). This was a particularly important release for me personally as 1) it is right around when I started at Adobe, and 2) it added ActionScript 1, which really opened up the explosion in Flash content that followed
Christopher Caleb retweeted
here's the github source for an amazing engine simulator sound generator:
github.com/ange-yaghi/engine…
Christopher Caleb retweeted
It’s hard to know who and what to trust these days…
But this incredible clip nails it
Simply:
Don’t trust idiots
And how do you spot an idiot?
Look for the people who are cruel…
Christopher Caleb retweeted
HAMULET on #AMIGA500 (previously RemGame by remz, 2023)
New demo of the Amiga game that runs in HAM mode (4096 colors on screen) at 50 FPS.
A wonderful dungeon crawler with puzzle elements & light source mechanics to reveal new areas.
#AmigaRetweets #gamedev #pixelart #chiptune
Christopher Caleb retweeted
This is absolutely wonderful #gamification 😍
A year ago, teenagers at @hackclub set out to build the greatest math game ever.
Today, SineRider enters public beta. Experience a mesmerizing world of puzzles infused with love and inspired by the TI-84 🔎.
Hello, world 💖 this is sinerider.com
Christopher Caleb retweeted
The evolution of Flash Player micro banners 1996 – 2020
#WebDesignHistory
Christopher Caleb retweeted
i took this picture from underneath the Humber Bridge and i somehow feel like i’ve been granted access into some deleted scene from Bladerunner
Christopher Caleb retweeted
One of Jack Haeger’s amazing early Amiga images, back to our screens! Lost Amiga “Four-Byte Burger” Painting Digitally Recreated bytecellar.com/2023/04/24/lo…
Christopher Caleb retweeted
It has been 10 years since the very first release of Phaser! And to celebrate we bring you v3.60. Our biggest release EVER. Read all about it here patreon.com/posts/phaser-3-6… and thank you to everyone who is part of the Phaser community, past, present and future.
Christopher Caleb retweeted
Happy Easter weekend everyone!
And what a treat! Super Stretchy Chicken Legs is available now for FREE!
iOS apps.apple.com/us/app/super-…
Android play.google.com/store/apps/d…
Created with the generous support of @CreativeScots 🙏
#WeArePing #IndieGame #MobileGame
Christopher Caleb retweeted
I always say it’s coming soon-- and now it’s finally TRUE 😱
On 6th April Super Stretchy Chicken Legs hits the App Store and Google Play!
PLEASE LIKE, RETWEET, AND TELL YOUR FRIENDS 🤩🙌❤️
#indiegames #mobilegames #gamedev #indiedev #chicken #SuperStretchyChickenLegs #sscl
⭐️WOO-HOO! Super Stretchy Chicken Legs will hit the App Store and Google Play on April 6th 2023 ⭐️
Here she is breaking the news (and an egg).
Please like, retweet and tell your friends!
#indiegames #mobilegames #gamedev #indiedev #chicken #SuperStretchyChickenLegs #SSCL





























