
R&D Programmer at La Forge @UbisoftToronto AI Programmer on Watch Dogs: Legion https://nitter.cf/t.co/sxDWzKnhMg he/him
Mississauga, Ontario
Joined January 2008
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Tune in Monday at 9:40 PDT for my first ever GDC presentation! 🤩
Branching Out: Watch Dogs Legion‘s Architecture for Group AI Behaviours
We'll be online for a live Q&A after the talk
#GDC21 #UbiGDC
Patrick McKenna retweeted
What are y’all playing this weekend?
jk we don’t care we’re a company.
Buy our games.
Patrick McKenna retweeted
The junior dev asked the senior dev “why are you pushing this code with no abstraction? What if you want to change it in the future?”
The senior dev responded “then I will change it in the future”
In that moment the junior dev was enlightened
Patrick McKenna retweeted
Tim Bender, CEO of Hooded Horse, with a fantastic response to someone saying “Manor Lords is a pretty interesting case-study in the pitfalls of Early Access”.
I didn’t think Hooded Horse could get any cooler but here we are 👑
Patrick McKenna retweeted
To celebrate the launch of our PlayStation Programming course at pikuma.com, we are *GIVING AWAY* a PlayStation miniature from @Retroldtech.
To put a number in the bag, simply retweet this post! 🙂
Patrick McKenna retweeted
Just look at it and tell me, isn't it really worth giving Dreams another chance?
#playdreams
Patrick McKenna retweeted
Hey Sony, it's okay to admit the mistake and resume the development of Dreams for PS5 and maybe even a PC port. A gamble, sure, but the potential is the next Roblox, Minecraft, or even Metaverse machine, even if I hate that word. Maybe if you actually supported the next step with some of the same advertisement budgets, you give to much lesser products.. that would be nice ;-)
I've used most 3d tools and creative software suites over 20 years of working as a professional. And nothing comes close to the ingenuity of Dreams.
#playstation #MadeInDreams
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Patrick McKenna retweeted
This is a bit awkward but if you're in a high up position (principal/lead/director/+) at a AAA studio or one of the big tech companies, and you've found my tech streams (+ open source code) useful could you reach out via DM, I could use a bit of help with something.
Patrick McKenna retweeted
A personal message to the several hundred people who worked for 6 or 7 years on #AvatarFrontiersofPandora 👋
I'd been avoiding long, open-world games for a long time, but this game far exceeds my expectations. It's a real pleasure to explore the world of Eywa. Hats off to you.🎩
Patrick McKenna retweeted
this is important, watch the video
I felt it was important to defend this HackerNews post, since the OP is talking about something that all professional game developers know:
youtu.be/ZUtdAtSA29s
Patrick McKenna retweeted
I felt it was important to defend this HackerNews post, since the OP is talking about something that all professional game developers know:
youtu.be/ZUtdAtSA29s
Patrick McKenna retweeted
I found a pub with an inverted normal map. If you understand what this means, you have to retweet.
Patrick McKenna retweeted
What game development feels like
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Patrick McKenna retweeted
[Upcoming game] Star Wars Outlaws (2024) by @UbiMassive (The Division)
This is the long-awaited Star Wars open world game.
Meet cunning scoundrel Kay Vess and her adorable alien companion, in the Imperial era.
Patrick McKenna retweeted
“...maybe the real treasure was all the game engines we made along the way!” ~ @munificentbob
pikuma.com/blog/why-make-a-g…
Patrick McKenna retweeted
what your chosen design specialization says about you, a thread i cannot explain but simply believe:
Patrick McKenna retweeted
This game is a bit silly and worth playing:
cs.uwaterloo.ca/~csk/slide/
(needs to be played on a touchscreen device)





































