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🇦🇺 gamedev dan - building many games in the NARNOK universe https://nitter.cf/t.co/mZutlufEKX https://nitter.cf/t.co/G2acgbv5le also made https://nitter.cf/t.co/6vUzrIaWi4

Australia
Joined October 2024
Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)Photo by danmastrow (@danmastrow)
releasing my first game soon! a puzzle game, the demo is on itch but the full game on steam will have a lot more content The game is called NARNOK: Help! I Was Reincarnated as a Brain in a Jar and Need to Plug In My Power Cable This is the simplest title I could come up with There's so much more to publishing and releasing games than what people talk about! #indie #gamedev
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can I start a company where everyone has the same first name in order to sow mass confusion
Last night, I became aware of the concerns raised in Josh's post. I reached out publicly and over DM to offer a potential explanation based on the limited information available at the time, while working to understand what happened. As background, we’ve internally been pushing 100% on security of the Railway platform. At Railway, we believe that cyber threats are real and mounting, and we’ve built out tooling for automatic scanning + CVE remediation (for both our infrastructure and customers). Over the last few weeks, oncall engineers were instructed to red team our infrastructure. We maintain specific policies and short lived grants for when these actions occur. Subsequently, I became aware that an employee at Railway had constructed, on their own time, a tool for proactive identification + reporting of bug bounties within the broader community. The employee, using their own personal accounts, personal credit card, and time outside of work hours, signed up for a personal subscription to a hosted service running Deepseek. I can confirm they ran this tool once and only once, on a singular external provider, and halted it proactively within 15 minutes of starting. Railway does not condone these actions. We expect all our employees to uphold our standards of conduct, whether acting on behalf of Railway or in a personal capacity. We create an environment where internal red teaming has strict guidelines, and when bug bounty disclosures must occur, we follow every letter of responsible disclosure. We have addressed this incident with the employee directly and have taken appropriate action. We are also reinforcing our expectations for employee conduct to help prevent similar situations.
Readers added context they thought people might want to know
Primcloud does not have a bug bounty program, per its founder. Its Acceptable Use Policy forbids unauthorized probing, scanning or vulnerability testing without prior written consent. x.com/joshmanders/st… primcloud.com/aup
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101回目のプロポーズ | 101st Proposal - Deadlock Victor & Vindicta #deadlock #デッドロック
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The amount of spam you receive after releasing a game on steam is crazy man Even as an indie dev
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breaking bad when they go to mexico
This is disgusting...
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why are people so scared to just play Deadlock and fail and learn
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I know indie devs often say they hate marketing but I've found it pretty fun! I got some content quickly together and posted it on youtube, shorts seem to just randomly pickup traffic etc this one got nearly 2000 views! Anyway just excited to ship my first game after years of making demo's and games just for myself
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They made these super tight for a reason
one thing I’ve taken for granted in life is just how tight Australian power outlets are. what do you mean these japanese power outlets are so loose ??? why does everything start to just fall out??
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solomon heads - I KNEEL I doubted you, I was playing checkers
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music by @leafcuts - did such an amazing job
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