Kypos (@devKypos) header
Kypos (@devKypos) profile picture

https://nitter.cf/t.co/5PfnYCdWSY

Joined April 2026
Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)Photo by Kypos (@devKypos)
Kypos retweeted
remade the gta 6 map in gta v pretty cool #GTA6 #GTAVI
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Kypos retweeted
This is how Volumetric Clouds look like in GTA V with graphics mod installed (AuraV Enhanced) Now imagine how good GTA 6 is going to look when you're flying considering the fact that the weather system has been completely re-engineered The clouds will be affected by the wind, humidity, fog, time of the day and season too GTA 6 is going to be generational leap in terms of realism
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The GTA 6 File Size is 1TB. The crack pipe said so.
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Announcing ArchiVe, a website for browsing the many... many... many assets of GTA 5. This site is primarily for modders creating maps, messing with vehicles or MP clothing, but it may be interesting just to dick around on even if you aren't any of those. archive.l7y.media
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GTA 5 is 13 years old and still looks incredible. Huge credit to KyposMods and everyone behind these mods. Full video on youtube: youtu.be/lyekzAsVvhY?is=7o1l… #GTAV #GTAMods
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Kypos retweeted
Only 37 Days until GTAVI. (In about 1 hour) There isn't much I can tell you about GTAV that you probably don't already know. So today we are going to go over some of the cutscene only or completely unused interiors. One of my favourites is Bahama Mamas. It wasn't used for anything and was rumoured to be part of a mission arc for Franklin. It was pretty well detailed for something that was left in the game and never used. Check out the full breakdown and more interiors on my website smallo.au/s/atH6Qs
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Two months until @TheGameAwards We are all working incredibly hard behind the scenes to get ready for December 10.
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Kypos retweeted
18 Kasım'da Mechanic'i son kez arayacağız...
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Kypos retweeted
These GTA V graphics mods are insanely good
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Kypos retweeted
Kypos has just released a new graphical mod for Grand Theft Auto V Enhanced called AuraV that aims to deliver high visual enhancements This mod includes features like: > Path traced lighting and reflections > Reworked skies > Volumetric Clouds > Rain running down of vehicles similar to GTA 6 > Skin Lighting > Physical lights > Enhanced Weathers systems > Simulated particle effects > Ocean water overhaul adding Raytraced reflections > Rainbows > Astronomical night sky > Overhaul diffusion and spec aspects
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Kypos retweeted
GTA Vice City has one of the best soundtracks of any game. Period. Here is a quick look at some of the most iconic songs in the game. Please forgive my amateur video, the first video like this I've ever made.
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Kypos retweeted
Today we are going to have a look at unused interiors, locations and cutscene interiors in GTA San Andreas. The game has plenty of them, one of the most famous ones is the small snippet of GTAIII's Liberty City that is included in the mission Saint Mark's Bistro. The outside of Marco's Bistro is only ever seen during a cutscene. In the attached clip is a quick drive through of the areas you can traverse, the rest of it is super low poly and lacks collisions. Check out my article on my website exploring more unused or cutscene only interiors. smallo.au/s/TMYJhg
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Kypos retweeted
Check out the trailer for AuraV Enhanced, an amazing new graphics mod for GTAV from a former developer of one of the biggest GTAV graphics mods. He's starting his solo journey out with a bang! @devKypos youtube.com/watch?v=z6wWZSow…
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Kypos retweeted
New graphics and lighting overhaul update for NaturalVision Enhanced is now available. Watch the video on YouTube: youtube.com/watch?v=1QYSJcg2…
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Replaying GTA V with the naturalvision mod. Amazing stuff.
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Kypos retweeted
The update will be free for GTAV Enhanced. If you’d like to support Razed and his team’s work, consider donating: patreon.com/cw/razedmods @Word and @devKypos are currently researching ray-traced ocean water, which presently relies on cubemap reflections.
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Kypos retweeted
NaturalVision for GTAV Enhanced is set to receive a major update by the end of April (via @Word) ▪️Physically based paint on vehicles ▪️Physically based lighting on weapons ▪️Sky shaders to use physically based scattering ▪️Raindrops on vehicles, peds, glass, props and weapons
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