The Blender Foundation and the online community proudly present Blender 5.3 🎉
This release wraps up 2026 with new features and improvements across the board. Highlights include:
🔸 Native support for 3D Gaussian splats.
🔸 A new DLSS denoiser in the Viewport on NVIDIA GPUs.
🔸 Asset libraries can now be shared as extensions, and the Extensions platform accepts asset libraries containing public domain (CC0) assets.
🔸 A new optional Projects system makes Blender aware of context beyond the open .blend file, with project-wide features to match.
🔸 Dispersion and roughness anisotropy for glass and transmissive materials in Cycles.
🔸 New Material Lighting nodes and panoramic camera support in EEVEE.
🔸 A stack of effects for the Compositor, similar to Geometry Nodes modifiers.
🔸 Grease Pencil adds selection tools to Draw Mode, a new Carver tool that cuts shapes with proper boolean subtraction, and multi-fill for the Fill tool.
🔸 Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback.
🔸 A full ripple editing framework and a rewritten Blade tool in the Video Sequence Editor.
And more!
Explore the release notes for the full picture: blender.org/download/release…
#b3d #devfund
Dalai Felinto retweeted
gimp.org/news/2026/11/02/gim…
A new GIMP release, GIMP 3.2.8, with bugfixes & security updates.
#GIMP #release #bugFixes #GIMP3 #libreGraphics #floss #libreSoftware #GNU #openSource #ImageEditor
Picture: pumpin by @CmykStudent bg by @barefootliam shown in GIMP.
Dalai Felinto retweeted
I just made an earth map tool. Input latitude and longitude for two or more points, set duration of shot, set colors, and it creates the shot for you. Rendered in Eevee.
I'll throw this up on the CC0 extensions platform and on my site. #b3d
Dalai Felinto retweeted
digital collage by photographer and artist Alex Hyner, which combines multiple individual photos of the sky framed by electrical towers and power lines into a stained-glass style aesthetic.
Making game environment art with Blender geometry nodes to Unreal nanite voxel vegetation with bone animation and PCG.
#UnrealEngine #gamedev #indiegame #b3d #bronze
Dalai Felinto retweeted
If you want to experience the joys (or sufferings) of animating, our rigs are available for download below!
Available for #GooEngine 4.3 and above!
#Blender #animationㅤ
Dalai Felinto retweeted
All Loop Tools are now native in Blender 5.3, so how do they work? #B3D #Blender3D #Blender Full YT video: youtu.be/a_Td8d-zHuo
Dalai Felinto retweeted
I wish I could say I'm a self made businessman with great success, but my own site has never turned a profit 😁
I've always got by with freelance, but I've built a niche in YouTube 3D, and a lot of my clients are struggling with profitability at the moment so there's less work.
I'm really in need of some good connections. I think I'm skilled? You're free to disagree 😅. Feedback is nice.
Anyway here's my portfolio and let's see if anything comes from it.
rileyb3d.com/portfolio
Dalai Felinto retweeted
Brazil's Lula bans online gambling ahead of presidential election bbc.in/4hx6vXT
Dalai Felinto retweeted
Happy OVERGROWN teaser reveal day!
Enjoy a quick peek into the world we've envisioned for this story, and help us spread the word about the project. Let's make it happen together.
Watch on YouTube: youtu.be/39h7ZJbRcsw
#b3d #OpenMovie #BlenderStudio
Dalai Felinto retweeted
Some optimized game assets I made today. All are available to download for free currently.
Dalai Felinto retweeted
It's always (more than) a little embarrassing to come out and say "Hey, you know what I'm actually not very financially ok right now. I'm not very successful, despite my best efforts."
I have a WILD goal to build sustaining income from 3D asset creation, trainings, and work on my game when there's time. I have no shortage of effort to give.
That stability and self reliance has eluded me for years. Which has been discouraging at times! To say the least.
I've learned not to force it, but the goal is still here. This is my plea. I don't make it often!
Client work is great, and I take it whenever I get the chance. If you can support, I appreciate that. I'm doing what I can to make it worth your while.
I'm equally appreciative to any feedback you've got.
It's embarrassing, but I don't want it to be. You have to start somewhere. My startup is just many years running with this bizarre and backwards career path I've had.
I don't really fit in with the big dogs at studios, and I've found it hard bringing myself to charge money for something that's always been given to me so freely (learning, community, etc).
So I turn to donations and optional support instead!
That's all! Thanks for letting my words hold you hostage.😅 Please consider supporting my work, sharing, or offering feedback.
rileyb3d.com/asset-pass
Dalai Felinto retweeted
Guys, I think I invented the most inefficient but fun way to make 3D textures 😄
Louis made a sticker shader for his Robotic Planet Course Robots. Which one do you like the most?
#b3d #blender3d #3dtexturing #3dart
Dalai Felinto retweeted
New blog post where I show how we're doing painterly shadows for Overgrown!! 🦝 🧊 💡
Have you ever dreamed of painterly shadows for stylized 3D scenes? With Simon's setup for OVERGROWN, it is now a reality.
Read more about the technique and try it in your own projects: studio.blender.org/blog/pain…
#b3d #OpenMovie #BlenderStudio
































